
ATONE is a Norse mythology-inspired, hand-drawn game that blends interactive storytelling and complex puzzles with a rhythm game combat system. Inherit the role of a young warrior named Estra as she journeys through Midgard to unveil the truth behind her father’s death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 0/day in the week after.
About








Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 160reviews | 84% | — | $8.4K |
| $2.99−80% | 31ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hate games with multiple endings and no manual save. If you want to see another ending you have to replay the whole thing. Sure, it’s short, but the walking speed is slow and boring, and nothing in the game feels exciting enough to replay. Puzzles are average, the story is dull most of the time, and the rhythm battles had a cool idea with nice music but the timing is bad, unclear, and it doesn’t really matter if you hit everything right, just keep pressing and you’ll win. The ideas are cool, but the game just doesn’t pull it off and gets boring fast.
[h1] А вот это уже ритм игра с сюжетом под скандинавский душок и своеобразным игровым дизайном [/h1] Оформление и суть конечно на любителя, но хотя бы авторы здесь не тянут резину и сюжет с игровыми вставками подаётся дозированно. Рисовка квадратная, но стильная. Хоть и хотелось бы что-то более приближённое к реальности. А то тут опять магия и нордический стиль со всеми этими Биврёстами, Йормунгандрами, Иггдрачилями и т.д. Понятно, что атмосфера в этом своя есть, но реализация не особо настраивает проникаться всем этим. Плюс опять же в дозированности - тут поговорили немного, тут немного мультика, здесь чуть головоломки, там маленько ритмовой игры и т.д. Так что опять же на любителя, но и случайным проходимцам может понравиться. Озвучка только английская, русскую бы сюда от Gamesvoice и было бы шикарно. По плюшкам полный набор и поддержка игровых пультов. [i] По занимаемому месту - 1,3 гб [/i]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, French, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $2.99−80% |
| 9ratings |
| 72% |
| — |
| not modelled |
| $14.99 | — | — | — | $0 |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game caught my eye for its unique art style and setting, so I gave it a try. This game is Incredible, the Norse setting is just so cool. This is pretty much a rhythm based, explore the world/lore type of game. It works. If you are not a fan of rhythm games, you can turn it off and take in the story instead (which is great) I would LOVE to recommend this game at full price BUT unless its in one of its many game bundles for cheaper, you are paying £12 for a 4-5 hour story which you can complete in one sitting. Other than that, I cannot think of a flaw for this game. Characters are fleshed out and interesting, story is great, hidden exploration secrets/references are funny and the game looks great for what it is. Pick it up in a bundle for cheaper, it's a great experience.
Glad I stumbled upon this unique indie game and underrated gem. The hand drawn art style, emotional story, and relaxing exploration mixed with rhythm-based combat create a really unique experience. The soundtrack is great and the rhythm battle music is amazing. The arena battle achievements are extremely difficult and I had to get my wife's help to complete them :D
冲着是女主买的,但是故事含男量超级大给我劝退了。一直在父父父子子子,有点权力的都是男的,神和npc都是男的多,主神是男神,故事也是去救爹。文本阅读体验很不舒服。 北欧神话大概就是这样,轻轻松松把任何一个有一丁点爱女意识的人熏吐。没法忍着玩下去
$14.99 is the whole price. No microtransactions or DLC. This was much better than I expected. I wasn't a fan a first but it slowly grew on me. I may revisit another time to 100%. The audio sounds a bit crusty (unsure if an intended effect), some of the puzzles were lame, and the hair wrapping around the tree early on made no sense at all. I think my biggest gripe was the blood censorship. It's white for the most part, which makes it seem like a very different bodily fluid. But in some scenes it's blue and others even red. Very inconsistent. But those things aside this was very playable for a genre that I'm not typically into. Quite a few funny and charming moments with the frog character held things together.
Beautifully stylized with a genuinely interesting branching story, mainly driven by the characters. The rhythm-combat sections are fun, but relatively easy if you've played other rhythm games. Running around/traversal doesn't 'feel' great, but the environment is atmospheric, so there's always something to look at.
lots of heart in this one
Pensaba que era más un juego de ritmo o de ese estilo, y terminó siendo más de puzles. Ojo, que no es para nada malo, solo aviso por si pensaste como yo al verlo (tiene un modo arena donde hay varias canciones, pero hablo del modo historia). El juego es bonito de ver; los puzles son retadores, más no te llevará más de 5 minutos completarlos. La historia es buena, tomando la mitología nórdica de por medio tiene un buen argumento, pero al momento de ir a las batallas, las canciones no pegan tanto con el estilo de juego: es como si tuvieras un Ferrari pero con claxon de taxista. El lore es interesante: eres la encargada de proteger el Árbol de la Vida (Yggdrasil) después de que ciertos sucesos acontecen, dejándote en la búsqueda de respuestas del porqué de ciertas cosas. El juego es bueno para despejarte de tantos shooters o juegos de presión continua; te da más para pensar en los puzles y adentrarte en la historia.
So even though I wanted this game purely because I knew it had banging music and just seeing the art style intrigued me (indie games will always rock more style than AAA, quote me on that), somehow I completely missed the fact that thiiiiiiis is a rhythm game! And honestly, after I got over that surprise, I realize what a perfect fit that made for things like battle! Let's be honest: us gamers always need fantastic music to battle to and usually get into the beat of it when it's really good. This just merges the two wonderfully! And I think it's also pretty good for people who aren't wholly used to rhythm game battling just yet, thanks to its difficulty system. If you're new to it, then you can just do the "two lines only" version, where you only have to worry about two buttons in the rhythm battling. But more experienced players can go for even more buttons to match to the beat! I honestly really like that. It's simple, but it works great. Additionally, there are multiple paths to take, and sometimes trying to find everything on a first run can be really tricky. I didn't realize I'd messed up with a certain snake until it was far too late for me to turn back... but the game cheerfully shows you a roadmap at the end of your playthrough showing what you've done and what you missed! That leads to more than enough replay value, especially if you start out cautiously at a lower difficulty and then ramp it up for yourself. The wonderful thing about the game as well is that it's relatively short, so it won't feel like it wholly takes over your entire life as you replay to get those endings. Sometimes a short game is all you need. Anyway, definitely very fun and wonderfully made.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2K | 124 | 89% | $11.99 | |
| $725 | 5 | 80% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4K | 184 | 95% | $3.49 | |
| $8.4K | 175 | 71% | $2.99 | |
| $8.4K | 53 | 83% | $9.99 | |
| $8.4K | 237 | 85% | $1.49 | |
| $8.4K | 148 | 36% | $1.99 | |
| $8.4K | 192 | 93% | $2.49 |