
The game that defined the survival-horror genre is back! Check out the remastered HD version of Resident Evil.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Sep 7 → 17.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36.6Kreviews | 92% | — | $16.3M |
| $19.99 | 106Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень интересный особняк.
Survivor horror muito bom. Os puzzles são insanos. Em resumo o jogo é muito bom, eu recomendo fortemente pra quem gosta de RE e de desafios.
This is my first RE game and it's a mixed bag for me. To get the game to even run and get past the black loading window I had to disable Nvidia image scaling and change my fps to 60 and then reinstall the game. Hope that may help others to get it to run The game itself, probably dumb of me to choose Chris on normal not knowing how much backtracking I would have to do. 2-3hrs of my playtime was probably me backtracking to an item box to switch out an item or having the game paused looking up a video of what I had to do next. This game will not hold your hand at all, expect to open YT on your phone for a lot of the puzzles. The game is satisfying though as you learn the layout of the mansion, solve puzzles on your own, and get into a rhythm of what items you need to be carrying. The atmosphere is great; despite the age of the game the world here is really immersive with the mansion being one of the most intriguing level designs I have ever played and it may not have fancy voice acting but the notes, art, and environments keep you engaged in the story
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 17.63/day in the week to Jul 21 → 20.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 15.6Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fixed camera is unique nowadays and this was a very fun game all around and gives the back story to the newer games.
they... they were really evil...
Resident Evil Requiem left me craving more survival horror so I decided to finally give RE1 a try. I had never played a survival horror game with fixed camera and tank controls before so it took some adjusting to get decently good at the game. I enjoyed my time with it a lot though and I think it's an excellent survival horror game. Pros: -The Spencer Mansion is very interconnected and has a lot of nonlinear exploration. -Resource management and decision making is fun. Choices like whether to kill a zombie or try to run past it and which bodies to burn etc. are interesting. -Puzzles are pretty good and there's a lot of them. -The game is pretty scary. Cons: -Boss fights are too easy. -Resolution doesn't go above 1080p. I had to use a mod to make it playable in 1440p. -Door animations are long. Eventually I started using a door skip mod since having to watch the animation every time slows gameplay down significantly.
very fun very hard. why is chris handicapped. 10/10
great game
10\10
好玩推荐配置要求很低
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 19.8K | 80% | $19.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $14.3M | 32.2K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 40.4K | 93% | $14.99 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.2M | 17.6K | 53% | $24.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.2M | 156.1K | 98% | $4.99 |