
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 18.5Kreviews | 81% | — | $2.1M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A mi realmente no me gusto, voy a ver si en algún momento lo sigo jugando, simplemente no es para mi
топ, ахуено, классно, клёво, красиво, эпично, стрёмно
unironically the most fun ive had for a 3ds game plus valenfield <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A real masterpiece
Joya infravalora Revelations
I love this game mainly because there's a story mode and a raid mode, because I can play as Lady hunk.
This game goes for the vibe of a dramatic action adventure television series and nails said vibe really well. Unfortunately the game itself is very jank and controls somewhat poorly due to being a lackluster port. That being said, I do prefer this over REmake and Zero nonetheless. You have more control over Jill since the game no longer has classic tank controls and the action is decent despite the jank. The boss fights in this game are interesting in my opinion and quite memorable. The OST is atmospheric and catchy. Jill has a serious badonkadonk in this game and she shakes it vigorously every time she opens a door so they clearly knew what their priorities were. There's also RAID mode if you wanna play coop, but it is quite unnecessary in the end :DD An above average game, but if you wanna get into Resident Evil I recommend checking out the newer titles.
빅잼은 아니고 스몰잼
-
Don't be fooled by the "very positive" rating. This game is arguably worse than RE6.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 9.3K | 98% | $19.99 | |
| $2.1M | 6.8K | 88% | $9.99 | |
| $2.1M | 12.6K | 95% | $6.49 | |
| $2.1M | 5.6K | 92% | $14.99 | |
| $2.1M | 5.1K | 83% | $19.99 | |
| $2.1M | 12.6K | 56% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 25.4K | 78% | $4.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.5M |
| 67.9K |
| 87% |
| $4.99 |
| $3.6M | 36.5K | 92% | $4.99 |
| $2.7M | 29.9K | 94% | $3.99 |
| $2M | 19.8K | 80% | $4.99 |