
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25.5Kreviews | 78% | — | $11.3M |
| Free | 165.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alors, ce Resident Evil Revelations 2 propose une histoire plus courte que le premier Resident Evil: Revelations. L’histoire reste sympathique, même si j’ai personnellement préféré celle du premier opus. Le gameplay a été modernisé par rapport au précédent, ce qui rend l’expérience plus agréable. Les développeurs ont aussi revu les trophées liés au multijoueur, il n’est plus nécessaire d’y passer autant d’heures que dans le premier jeu. (ouf) Les défis en mode chrono et invisible apportent un petit challenge assez appréciable. Je le recommande à ceux qui souhaitent faire toute la saga.
El juego mas infravalorado de la saga y uno de los mejores a mi gusto. El modo cooperativo local una verdadera joya.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ha a Revelation tetszett ez is fog.
Good game but not great one. There are multiple plot holes in the main campaign, as well as several tedious sections, but raid mode is quite fun and (imo) much better than the Mercenaries mode commonly found in other RE titles The implications of the story as a whole are super interesting and I hope Capcom does something soon to follow up on it The PC port has some obvious issues (needing a mod for proper mouse support is one of them) Give the game a shot if you can get it on sale, but make sure you buy the edition that comes with all the DLC. Revelations 1 is also worth playing if you haven't, and Raid Mode is present there too
超好玩
Best post re4 re game.
Best spin off ever.
çok iyi
Perfectly fine Resident Evil game. Cool implementation of coop. Quite terrifying at times. Very dated graphics though.
First of all, this game constantly crashes. I thought it might be an Intel Arc GPU issue, but the forums are loaded with people complaining about this without solutions on AMD as well.* I've played more than 2 hours before it started so I can't get a refund now: if I had spent more than $5 on it I'd be throwing a fit to Steam demanding a refund. But in some ways more importantly, this game sucks. Co-op mode is usually a redeeming quality in bad games, but not always. This game joins the list with all-time classics like Sonic Superstars for having a poorly designed co-op mode that should have been left out. 2nd player in the campaign controls puzzle-solving characters who don't use guns with minimal combat abilities, so they miss out on half of what the game has to offer. Combine that with the sloppy physics, RPG systems (RNG for dodges, progression to increase RNG/damage/healing, etc.), and bullet sponge enemies that are more responsive to a flashlight than they are to bullets and you have one of the weakest RE games in the series. It's barely a step up from Revelations 1, which, if it weren't for RE6, would be just the worst. Oh yes, and the "locking the good ending behind failing a QTE event" is the most notable thing this game produced. That should tell you all you need to know about it. *The game crashed every time I try to load the Barry mission after Claire's Episode 2. I have to switch to a computer with an Nvidia 1660 Super to get it to work. So yeah: seems optimized for Nvidia just like Revelations 1.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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