
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25.5Kreviews | 78% | — | $11.3M |
| Free | 165.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
Es entretenido tirando a bueno
10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice
Xd
第四章的恶行bug,娜塔莉亚无法按指纹,都发行10年了还不修吗?
god i loeevea this agames
May be a pretty old game, but it still holds up, definitely. This itself has good artistic direction, an alright storyline, good setting and so forth. Raid mode is even more fun though, I tend to play that more than the actual story. Overall, 9.8/10
Pretty cool game. Even if the story/writing is a bit dumb sometimes. I would not recommend extra episodes though. They are special game modes that don't really resemble the main game.
Resident Evil Revelations 2 is not bad. Im not going to sit here and say that it's an amazing game or it was "ahead of it's time" or a "hidden gem", but it's a decent game with AAA quality. It's entertaining and creepy. Not so much scary, but it's a horror - themed action game. You get plenty of content and this version comes with all the DLCs for the included price. You get plenty of bang for your buck without feeling like you settled for a budget game. Most of the good aspects of Revelations 2 come from the frontend. For a game that's over 10 years old, it genuinely doesn't look like it. They did amazing work on the environment, the character models, and especially the loads of gore everywhere. The soundtrack itself also isn't bad, however, where the game stands out in audio is outside of the soundtrack. I'm talking about the eerie noises in the distance, the sound effects that make you question if something or someone is around the corner, and the high-quality voice acting. The majority of this game is fun enough. I guess I'd call it "high-mid". Something that's not mid but also not great. Some of these things are the story and the gameplay. The story isn't all that compelling. It does a good enough job at telling a story and not being super obvious as what's to come next, but it also doesn't compel you to want to know what's next. It's not like "What's the next chapter going to be like?" and more like "Okay, that's kinda cool, now what?" Gameplay isn't awful but also isn't the most exciting or intense action in the world, and keep in mind that this is an horror-themed action game, not a horror game. This implies that the main focus of the gameplay should be action. There is a quite a lot of action, but it's hardly ever risky feeling and you're never on the edge of your seat trying to progress in the game, except for maybe a couple of different points. This is all to say that the game could be better and isn't a thrilling masterpiece, however, it's not a bad time. There are better options out there for horror-themed action, but this is a game that you could spend an hour or two here and there every once in a while and you'll have a fine time doing so.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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