
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 32.2Kreviews | 78% | — | $3.2M |
| Free | 165.7Kratings | 86% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если вы думаете о кооперативе, то здесь он только на ГЕЙМПАДАХ и в СПЛИТ-СКРИНЕ с черными полосами через Remote Play. Режим «Рейд» по сети, но, чтоб был доступен весь контент - нужно завершить компанию (поэтому проходите сюжет отдельно, либо пускай друг пройдёт его у себя, иначе некоторый контент у него будет заблокирован). [u] Время прохождения [/u][компания] ~ 15ч. Ур сложностей 4 (прошел на 3-ем, макс доступным при первом запуске) + имеются два режима на время и с невидимыми врагами. [DLC]: 1 = ~2ч; 2 = ~1ч. •1 Выживание с дедом с пятью жизнями; •2 Стелс эпизод за малую и её альтерЭго. Ощущаются как дополнительные режимы, которые уже должны были быть в игре, так как из нового только облик деда. Проходишь за заход, поэтому не успевают надоесть. [Рейд] ~ 9 гринд этапов с несколькими небольшими миссиями. Возможно кто-то выкупил, я утомился и считаю, что это слабейший режим в серии RE. [i] Игра делится на 4 Эпизода (по 2 части) и 2 Дополнительных. [/i] 2-ой игрок ощущается, как дополнение к вам, чем полноценная единица, особенно, это ощущается на Натальи. [траву лучше отдавать первому игроку, так как первый может поднимать второго]. Что там по [b] ГАМЕПЛАЮ: [/b] изучаешь локацию в поисках сюжетных и полезных предметов, отстреливаешь зомбачей и уклоняешься от них (не мувсет 6-ки, но покатит). Для меня вторая часть поприятнее первой РЕВЫ, но не малую часть удовольствия сыграл опыт в кооперативе, так как цели второстепенного персонажа выполнял напарник 😁 Ps^ GamesVoice cделали на Реву 2 дубляж, а я и не знал, скорее всего потому, что сам только зашёл в гейминг в 2020 году; •В финальной битве 4-ого эпизода не пропускайте кат-сцену (поставьте 30фпс и выключите вертикалку), иначе у вас не будет работать управление
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если вы не фанат Resident Evil, то можете даже не пробовать. Определенно лучше первой части, но далеко от неё не ушла. Кооператив добавили, но пройти игру вместе онлайн нельзя — только сплитскрин, либо режим "Рейд". За это минус, учитывая, что прохождение вдвоём дало бы больше весёлого опыта, чем беготня с ботом и переключения между ним. Отдельный минус — два экстра-эпизода: супер унылые и проходные, которые немного расширяют лор данной игры, но если вы не пройдёте их, то ничего не потеряете. Итог: 6.5 жоп Клэр Редфилд из 10
Que jogo bom! O jogo reforça muito a necessidade do bom gerenciamento das munições, e isso faz você se sentir em perigo durante boa parte da história, e isso é mto refrescante depois de ter jogado o Re5. A ambientação é perfeita, e é muito bom jogar com personagens humanos, que sentem medo de verdade e não dão parry em motosserra. A vilã é mto bem trabalhada, principalmente quando se joga em ordem cronológica e sabe o impacto que ela causou antes de ir pra ilha (citada no Re5). Vi mta gente reclamando da mecânica da Moira e Natália, e eu consigo entender, enquanto jogava ja sabia q seria algo polêmico mas eu particularmente gostei. Entretanto, o jogo tem dois pontos negativos. As DLC's são bem ruins, e jogando no veterano, na última boss fight o jogo não te entrega munição suficiente, ent precisei ficar dando facada na Alex. Nota: 8,5/10
Özellikle CO-OP Raid Mode çok keyifli. Yeni RE oyunlarının birinde modern mekaniklerle bu modu tekrar oynamak harika olurdu.
puta mierda para que la compre no salen las viejas encueradas
Só o modo Raid já vale o dinheiro, dito isso faça mais jogos com a Claire capcom, eu sinto falta dela em um RE mainline
[h2]Nota Geral | Overall Rating[/h2] ⭐⭐⭐⭐ [b]Revelations 2 é um jogo curioso dentro da linha do tempo da série, lançado em episódios entre Revelations e Resident Evil 7, e conseguindo equilibrar bem o terror mais contido com uma pitada de ação cooperativa. A dupla Claire e Moira de um lado, e Barry e Natalia do outro, dá duas dinâmicas de jogo bem distintas dentro da mesma campanha, o que é uma ideia interessante mesmo que nem sempre execute isso com a mesma qualidade dos dois lados. Não chega ao nível dos grandes jogos da franquia, mas é uma entrada sólida que vale a pena, principalmente pra quem gosta do formato cooperativo.[/b] [i]Revelations 2 is a curious game within the series' timeline, released episodically between Revelations and Resident Evil 7, and managing to balance more contained horror with a dash of cooperative action. The Claire and Moira duo on one side, and Barry and Natalia on the other, gives two quite distinct gameplay dynamics within the same campaign, which is an interesting idea even if it doesn't always execute it with the same quality on both sides. It doesn't reach the level of the franchise's greatest games, but it's a solid entry worth playing, especially for those who enjoy the cooperative format.[/i] [h2]Jogabilidade | Gameplay[/h2] ⭐⭐⭐ [b]A jogabilidade tem uma ideia interessante na dinâmica assimétrica: Claire e Barry atiram, enquanto Moira e Natalia oferecem suporte, uma com lanterna e golpes corpo a corpo, a outra com a habilidade de detectar inimigos e itens escondidos. O problema é que essa assimetria acaba pesando mais pro lado de Claire e Barry, deixando a experiência de jogar como o personagem de suporte um pouco menos satisfatória, principalmente se estiver jogando sozinho e alternando entre os dois com a IA controlando o outro.[/b] [i]The gameplay has an interesting idea in its asymmetric dynamic: Claire and Barry shoot, while Moira and Natalia offer support, one with a flashlight and melee strikes, the other with the ability to detect hidden enemies and items. The problem is that this asymmetry ends up weighing more toward Claire and Barry's side, making the experience of playing as the support character a bit less satisfying, especially if you're playing solo and switching between the two with the AI controlling the other.[/i] [h2]Duração | Duration[/h2] ⭐⭐⭐⭐ [b]A duração é boa, especialmente considerando o formato episódico. Cada episódio tem um ritmo próprio, e a estrutura em capítulos funciona bem pra manter o interesse constante sem parecer arrastado. O modo Raid, incluído como conteúdo extra, também estende bastante a vida útil do jogo pra quem gosta de replay e progressão de personagens.[/b] [i]The length is good, especially considering the episodic format. Each episode has its own pacing, and the chapter structure works well to maintain constant interest without feeling dragged out. The Raid mode, included as extra content, also extends the game's shelf life considerably for those who enjoy replay and character progression.[/i] [h2]Enredo | Story[/h2] ⭐⭐⭐⭐ [b]O enredo funciona bem ao alternar entre dois momentos temporais diferentes, Claire e Moira presas na ilha no presente, e Barry procurando por elas meses depois, criando um mistério interessante sobre o que realmente aconteceu naquele lugar. Alex Wesker como vilã traz uma camada psicológica perturbadora que combina bem com o tom mais sombrio que o jogo tenta atingir, mesmo que o ritmo entre os episódios varie um pouco em qualidade.[/b] [i]The plot works well by alternating between two different time periods, Claire and Moira trapped on the island in the present, and Barry searching for them months later, creating an interesting mystery about what really happened in that place. Alex Wesker as the villain brings a disturbing psychological layer that fits well with the darker tone the game tries to achieve, even though the pacing between episodes varies a bit in quality.[/i] [h2]Visual[/h2] ⭐⭐⭐⭐ [b]Visualmente, o jogo é competente pra um título que foi lançado em formato episódico. A ilha abandonada tem uma atmosfera decadente que funciona bem pro tom do jogo, e o design dos Afflicted, os inimigos principais, traz uma mutação diferente do que a série costuma apresentar. Não é um destaque técnico da franquia, mas cumpre bem sua proposta visual.[/b] [i]Visually, the game is competent for a title that was released in episodic format. The abandoned island has a decaying atmosphere that works well for the game's tone, and the design of the Afflicted, the main enemies, brings a mutation different from what the series usually presents. It's not a technical highlight of the franchise, but it does its visual job well.[/i] [h2]Áudio | Audio[/h2] ⭐⭐⭐ [b]A trilha sonora cumpre seu papel de reforçar a tensão nos momentos certos, mas não tem faixas particularmente memoráveis. A dublagem é sólida na maior parte do elenco, com destaque pra Natalia, cuja voz infantil ajuda a vender a vulnerabilidade da personagem, mas no geral o áudio não se destaca tanto quanto o resto da apresentação do jogo.[/b] [i]The soundtrack does its job of reinforcing tension at the right moments, but doesn't have particularly memorable tracks. The voice acting is solid across most of the cast, with Natalia standing out, her childlike voice helps sell the character's vulnerability, but overall the audio doesn't stand out as much as the rest of the game's presentation.[/i]
4/10. Juego meh, ni muy divertido ni muy aburrido (le quito un punto extra por la optimización). Recomendaciones: Ve a los parámetros de lanzamiento y escribe -dx9, además de limitar el juego a 60 FPS; eso me ayudó a evitar crasheos y mejorar un poco la estabilidad. Sobre la optimización: Es una porquería. Al inicio va horrible, con tirones y bajadas de FPS. Revisé las métricas y el procesador siempre se sube a un 97% al empezar, cuando lo normal, en mi caso, es que vaya al 10%. Honestamente, con la IA no tenía ningún problema, pero en los capítulos 3 y 4 decidía que era buena idea abrazar al boomer de L4D2 o comerse un golpe del martillo de Pyramid Head. Muchas partes son fáciles. También arruinan la experiencia algunos bugs. El que más me jodió fue en el capítulo 4, en la pelea contra Alex Wesker: el skip no te dejaba moverte, te tenías que comer toda la cinemática y, si te mataba, tenías que verla toda otra vez. Dicho esto, recomiendo jugarlo siempre y cuando superes por mucho los requisitos recomendados.
本来想着老卡做这一部前吃了RE6的大亏,这部会认真些,结果我错了,系列正传倒数第二和倒数第一惺惺相惜罢了。 首先是怪物设计,因为这部要操作两个人物才能形成完整战力,对付个别怪(特别是隐身虫)需要来回切换。就这还只是我想到的最小的一个毛病了。 二是开箱,好多箱子奖励低也就算了,还把箱子放在很紧张的关头让你必须速开,但是这开箱的设计简直反人类,我来不及开完就看着克莱尔被削成肉泥了。 第三是我最恼火的解密,这作解密我几乎全程得对着视频网站看攻略,就这样还不能走一步完成一步——卡婊你TM把解密文本给我翻译好了,什么TM叫“以三为邻”? 最后是各种恶性bug,我看别的评价里面说会闪退,但是目前我没碰见就这点来看没啥好批评卡婊的,但是前三个缺点我是真不能忍了。 能想到的问题就这些,其实从这部看卡婊还是吸收了前作的教训了,至少一定程度上回归了恐怖氛围,而且没这连续两部的失败,根本不可能催生出RE7这种系列里程碑级的神作。
Avis Steam (2,5/5) J'ai préféré largement le premier Resident Evil Revelations. Cet épisode n'est pas catastrophique, mais je l'ai trouvé moins marquant et moins intéressant. L'histoire ne m'a pas vraiment accroché et le gameplay m'a semblé plus orienté action que survie. Le plus frustrant pour moi, c'est que la fin laisse des éléments qui auraient pu être développés dans une suite, mais comme il n'y a jamais eu de Resident Evil Revelations 3, j'ai l'impression que tout ça n'avait pas vraiment d'intérêt. Note : 2,5/5. Un jeu correct, mais loin du niveau du premier selon moi.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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