
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 71.6Kreviews | 77% | — | $30.3M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
体术很棒
+
Love this game so much. It's was a big part of my childhood. Jake and Sherry are my favorite story line in the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fits 2012 not 2026
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¿Por que Capcom no hizo una nueva IP como juego de acción en lugar de crear este bodrio? El juego evoluciona la formula de la anterior entrega (RE 5) la cual ya de por si era un RE 4 pero recortado y con cooperativo, aunque por muy malo que sea este al menos te lo rusheas en 5 horas, el RE6 por huevos te retiene 20 horas mínimo. Te presenta 4 diferentes campañas de mas o menos 5 horas super estiradas donde los movimientos de cámara matan la inmersión con constantes temblores y movimientos bruscos, el incesante y estresante Crowd Control que te hacen con tanta facilidad, como tirarte al suelo con un ataque a larga distancia o que un enemigo te haga un wrap son solo unos de los tantos casos que hay en esta trama de Hollywood en la cual ni siquiera puedes equiparte los trajes en el modo campaña. Tal vez la campaña de Leon pueda llegar a ser rescatable pero, solo te mete en el baiteo, al principio con el campus universitario, la oscuridad y los zombies lentos, te vende la idea de que vuelven a las raíces de la saga. Pero en cuanto sales a la calle se cae la mascara y se convierte en la misma película de Michael Bay llena de explosiones absurdamente exageradas, helicopteros cayendo y piruetas que tienen las campañas de Chris y Jake, haciendo que otras entregas de la saga como Resident Evil Outbreak parezcan obras maestras que no merecían las criticas que recibieron en su época, como: La IA desesperante de los compañeros y lo complicado que era jugar Online en PS2. Me atrevo a decir que RE 6 es solo un juego de tiros genérico de la era de la PS3/Xbox360 con skin de Resident Evil encima. Perdió su rumbo por completo queriendo complacer a todo el mundo, al fan de la acción, al del terror, al delas coberturas tipo Gears of War y terminó siendo un Frankenstein que no hace nada bien. Poner a RE6 al nivel de Outbreak es faltarle el respeto a los pobres ciudadanos de Racoon City que la pasaron mal de vardad.
내가 웬만해선 스토리 다회차 갈기는데, 이건 1회차로도 족한 것 같다. 지루한데 각 캠페인마다 양은 고봉으로 줌; 공겜은 확실히 아닌 액션 게임임. 어떻게 조작하는 지만 배우면 재밌음. 스토리 끝내고 머서너리즈만 돌리고 있음. 바하 시리즈 중에 6 머서너리즈가 제일 재밌다. 캐릭터가 많다는 단점이 장점으로 작용할 줄이야. 이제 다른 걸로는 만족할 수 없더... 근데 문제는 초반에 안 알려줌. 조작법을. 가뜩이나 지루한 레온 스토리 초반 내내 처맞으면서 배움ㅣ; 인벤 시스템도 욕나옴. 적응하는데 꽤 고생함. 며칠간 분량 나눠가며 꾸역꾸역 깸. 그리고 애들 눈이 다 초롱초롱해서 부담스러움. 초롱이 눈 어울리는 거 쉐리 밖에 없던데.
bEST
mit nem freund gespielt grafik ok gameplay mega bro die finihser sind nicht von dieser welt T-T
this game SUCKS.. it is by far IMO the worst RE game.. constant QT events, AI companion is even worse than it is in 5. the "action" combat feels terrible, sometimes you should think Leon etc. have dwarf legs because if you dont stand right in the zombies face your meele will not hit.. I will endure it for the story.. but this is the least likely game of all RE, for me to replay..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $30.2M | 36.2K | 83% | $24.99 | |
| $30.1M | 13.6K | 93% | $40.19 |
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| $28.8M | 68.1K | 87% | $19.99 | |
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| $508K | 3.1K | 96% | $6.99 | |
| $16.3M | 36.6K | 92% | $19.99 |