
Survival is just the beginning. Six years have passed since the biological disaster in Raccoon City. Leon S. Kennedy, one of the survivors, tracks the president's kidnapped daughter to a secluded European village, where there is something terribly wrong with the locals.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 121.86/day in the week to Sep 7 → 167.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 278.1Kreviews | 97% | #67 | $35.4M |
| $39.99 | 153.7Kratings | 95% | #73 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3497 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
基本不恐怖,纯打击游戏,也就那个再生者长得太恶心
лайк!
良心之作
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #17, worst AU #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 204.29/day in the week to Jul 21 → 210.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $9.99−75% |
| 18.2Kratings |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bon remake
经典中的经典,佳作中的佳作!作为人生中第一款带有“恐怖”标签的游戏,我认为《生化危机4重制版》配得上这个称号! 强烈推荐所有因为害怕而不敢接触恐怖游戏的玩家都务必尝试其作为恐怖游戏的初体验 以下评价仅为个人观点,不喜勿喷,内容存在剧透,谨慎观看!!! 首先,我如此感谢这款游戏的原因是他打破了我对恐怖游戏的心理隔阂,肯定很多人会说这也算恐怖游戏吗,里昂叔叔一脚一个,屠村搜刮两不误暴力炸的来了,但这应该是大部分老油条的想法,很多从来没有涉及过恐怖类型的玩家,比如我,如果他人给我安利一款大名鼎鼎的《生化危机》系列作品然后跟我说,“这个一点也不恐怖”,你觉得我会信吗,当然不会,我看生化系列的影视作品都会被突脸吓个半死,这就跟一个湖南人跟我本土广东人说“这个一点都不辣”一样!记得小时候看恐怖游戏解说吓的我晚上都不敢关灯睡觉,每次回家都要经过一段漆黑的楼梯口都把我吓个半死,久而久之抗恐怖系数就很低了,至于为什么会入坑,一方面是对于竞技游戏的厌倦,瓦和洲真是打吐了,另一方面也是太久没被吓过了,觉得胆子大了不少,于是,这周打折的RE4成了我的首选 好吧,刚进游戏我就后悔了,一方面是加载界面那个沉闷的音乐,另一方面是我居然手快买了标准版忘记了豪华版的DLC!鬼知道他分开来打折,靠!言归正传,开场剧情做的很经典,又是这种分开来走然后gg的剧情,虽然里昂一脚踹飞李老汉的表现很强,但是从猎人小屋上来那种寂静感就让我感觉不对劲了,又是没声音又是没灯的,很怕这种手电筒视角一下子给我来个贴脸杀,后面李老汉走下来更是对我心灵的摧残,不是?为啥丧尸打几枪头还不死啊,而且都不后退的?不都是说打丧尸爆头就好了吗?总而言之又是对我游戏观的一种崩塌…… 说实话要是一直都是这种黑暗剧情加扑脸丧尸我真要退款了,不过马上到来的村庄剧情让我好受很多,因为发现里昂叔叔可以刺杀和体术,打两枪就踹飞一个,武力值在这种游戏的心理加成是很大的,而且真正恐怖的是那种压抑漆黑的氛围,前期的地图设计有意避开了类似城堡盔甲和再生者那种无处可躲的场景,转而注重于能见度很高的大地图,让我更多去思考战斗细节,比如潜行暗杀,狙杀和同时飞踹多个敌人,因为之前玩过奥德赛,所以这里很大程度上抑制了我的恐怖心理,这样优秀的地图设计不仅没有劝退我这种玩家,同时也不会给人感觉是割草游戏,很多丧尸扑过来的时候还是很慌张的,加上弹药有限,但更多是一种焦头烂额而不是害怕,我觉得我能玩下去的很大一个原因在这里 再然后就差不多遇到阿什莉了,说实话一开始遇到的时候没什么兴趣,漂亮是漂亮,但就跟很多营救人质的游戏一样没啥感觉,但不得不说卡婊真会做这种剧情,台词和动画的设计总是能激起人的保护欲,更别说后面打靶的时候会乖巧地坐在旁边给你加油,我说白了也就你里昂叔叔能做到熟视无睹了好吧,总之阿什莉出场后我基本都是让她跟我保持一段距离,自己过去清完后在叫她出来,这种保护萌妹的设计直接把我的想法从“躲丧尸”变成“打丧尸”,如果我不去清那丧尸就会去攻击阿什莉,加上本作的怪物长得都挺清秀的,除了再生者以外没有什么特别变态的东西,所以开始感觉丧尸也就那样了,遇到都是枪加腿轻松拿捏 怀着这种心情一直暴力炸到城堡,一看里昂叔叔被关起来了就感觉大事不妙,现在能动的就只有阿什莉,不会让我去干什么吧,阿什莉倒是来一句“这次我不会怕了”,你没枪没体术的我更怕好吗,况且场景又回到我之前说的那种压抑黑暗手电筒氛围,真是不忘生化危机的本心,更难绷的是我在一周目通关之前都不知道提灯可以停顿盔甲,在一开始的第一个窄道里就等了五分钟尝试让他走开,最后还是硬着头皮走位过的,后面就一直这样了,阿什莉开电梯的时候我钥匙还试到第四个才对,要是没有时停我估计真会破防,下面拿徽章的时候也是一样,从来没定过盔甲导致每次进电梯都是大剑差不多劈我脸上的那种……不过救出里昂后也是很庆幸自己做到了,阿什莉都比我勇敢好吧,至此,本作最恐怖的地方结束了,在这章剧情的磨炼之后也没有啥能吓到我的了 最后大家熟悉的剧情我就不说了,打到后面更多是以战斗为主了,不过有一说一阿什莉还是很可爱的,会帮你拉机关,帮你拉梯子,甚至在你身边还会蹲下来躲到后面防止挡子弹,ai系统相当不错,为什么大家都叫她“碍事梨”呢,这点我搞不懂🤔总之体验下来还是很喜欢这个角色的,可惜里昂最后也没跟人家有个准信,如果有日后谈之类的二创我还是很感兴趣去看一下的,阿什莉的性格还是非常鲜明讨喜的! 以上便是我对《生化危机4重制版》的评价,本来还想尝试其他作品的,但是年份靠前的画质有点接受不了,新出的789中恐怖又占大头,但还是很幸运有生之年能体验到这样一款好的游戏,我愿意为其买单!👍👍👍
好玩爽就完事了
神中之神,但是恐怖感没有渲染到位,里面的动作、枪械简直是神来之笔
好
peak
один из лучших резиков
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $371 | 3 | 0% | $5.99 | |
| — | 0 | — | — |
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| $35.4M | 31.5K | 95% | $29.99 | |
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| $35.7M | 69.8K | 97% | $24.99 | |
| $35.1M | 29.3K | 80% | $69.99 | |
| $35.8M | 32.6K | 85% | $59.99 |