
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 859 reviews with recorded playtime.
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Classic right? Good gameplay, probably the biggest "Story" in RE franchise. Action more than horror in my opinion, although some jumpscares were really good.
LE JEU EST FORMIDABLE! il fais peur mais sa va, personnelement le seul point negatif c'est le manque de munition cruel
The game's challenging to play, it really wants you to conserve as much resources as possible, shooting zombies and wasting ammo is pointless, puzzles are hard to solve without studying them. An overall 9/10 game for me.
명작은 명작인 이유가 있는 것 같네요. 여러 면에서 크게 치우치지 않고 조절을 잘했던 것 같습니다. 괜히 인기가 많은게 아니라는 것을 해보니 알 것 같습니다
RE2重置简直绝了,熟悉的资源管理配置,故事背景设定在98年浣熊市,新人警察Leon和间谍Ada相遇,回味十足
это история про то как я попал в зомби апокалипсис
내 인생전성기
好玩好玩,就是有点绕,路痴玩家玩可能会比较难受,因为容易找不着路。得去搜教程才能过,其他整体还算有趣,主要还是以解密为主,恐怖元素还可以,我觉得适合作为生化危机的入坑作
juegazo
Absolutly addictive, and this is coming from someone who never played horror games before. The first run was scary, then I got through it a second time and I had a blast
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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