
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 7 → 99.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 223Kreviews | 97% | — | $23.5M |
| $39.99 | 118.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Данный ремейк оцениваю на 6 баллов из 10. - 6 баллов игра получила за атмосферу, геймплей, графику. - А вот недобрала 4 бала, потому, что формула ремейка тут на половину реализована: 1) Отсутствует как таковой второй сценарий 2) Сильно порезали лор 3) Вырезали 40 процентов контента от оригинала P/S - как абсолютно новая игра , не ремейк, ей можно поставить 9 балов но, как ремейк это халтура. Но парадокс заключается в том, что да же эта халтурная формула ремейка, на фоне ремейков от других студий, является одной из лучших формул. Высокая оценка Re2r это не заслуга разработчиков этой игры, а нищая игровая индустрия в сегменте ААА, на фоне которой Re2R кажется супер классной игрой. К сожалению в стиме нет оценки - Средняя -
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #92, worst BR #98 · 4 markets collected
Reviews, worldwide (the counter carries no country): 77/day in the week to Jul 21 → 103.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
| $7.99−80% |
| 20.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
De alguma forma achei narrativamente melhor, mesmo as duas rotas se passando basicamente da mesma forma e parecendo duas histórias quase independentes. Já falando em comparações, achei absurdamente superior a forma como a história de Leon e Claire corre de maneira “independente”, sem aqueles encontros aleatórios que apareciam do nada no original. Muito melhor também a maneira como o Irons é apresentado, e não aquele completo foda-se de tu achar o cara sentado de boa na sala dele da Delegacia. Abraço a forma que mudaram a história, mas tenho certeza de que isso gera uma confusão do caralho até hoje pra definir a ordem cronológica dos fatos. Em gameplay, só de eu ter conseguido rejogar e fazer o outro final o jogo já se torna maravilhoso. Pra eu me prender apenas pela gostosura da gameplay, sem mudar nem 70% da narrativa, o jogo tem que ser muito gostosinho… e foi. Nunca foi tão prazeroso limpar 100% do mapa de um Resident Evil; acertaram demais nisso. Senti muita tensão jogando essa merda com o Mr. X na minha cola, mas de um jeito bem divertido. Elogio até a parte da Sherry, que é extremamente superior ao original: uma seção pequena, porém infinitamente melhor, e que serviu pra aumentar ainda mais o ódio pelo Irons. Ambientação e trilha sonora se resumem a eu me cagando de medo ao ouvir os passinhos do Mr. X na distância e, logo em seguida, o som característico dele — tudo muito bem feito. Pra um cagão como eu, qualquer barulhinho naquele ambiente já me fazia recuar pro safe room. E de alguma forma senti mais medo jogando de Claire do que de Leon, por algum motivo… ainda mais que essa desgraçada tem um trilhão de armas e eu fico com só 3 espaços e meio. Depois de RE1R, RE2R e RE4R sendo fodas, eu me pergunto como os caras conseguiram dar um erro tão fudido no 3. No jogo anterior eles acertaram o William e o Mr. X, que são persistentes pra caralho mas mesmo assim bons. Já no 3 falharam miseravelmente com o Nemesis, tá ligado? COMO? Um jogaço, um ótimo remake, uma puta evolução. 9/10
Genel olarak RE2 Remake’ten de son derece memnun kaldım. Capcom yine ellerine sağlık, cidden harika bir korku oyunu ve mükemmel bir remake olmuş. True Ending muhabbeti falan belki daha iyi execute edilebilirdi ancak hoşuma gitmedi değil. Sırasıyla hem Leon hem Claire olarak oynayıp güzel bir son görmek, hikâyeyi iki taraftan da tecrübe etmek güzeldi. İkisinin de akıcılığı ve birbirini tamamlaması iyi ayarlanmış. Ama neden B aldım ya 10 save anca almışımdır çok ölmedik de süreyle ilgili galiba total sürem 16.2 saat. Gelelim yine delirdiğim yerlere. Yahu William, G, sen nasıl bir itsin amkk? Herif mutasyona uğraya uğraya form değiştirmekten bıkmadı, ben adamı öldürmekten bıktım. Her "oh öldü sonunda" dediğimde karşıma daha da evrimleşmiş, gözü başı başka yerde çıkan bir şeye dönüşüyor. Bütün mermilerimi, spreyimi bu belaya gömdüm. Hele o tren aşamasındaki ve laboratuvardaki formları insanı verem edecek seviyedeydi. -3 canla orada dodge atmaya çalışmak delirtti insanı. Belki bir gün Hardcore oynamayı denerim.- Mermi yönetimi ve o Boss dövüşlerinin gerilimi tam kanser etmelik ama oynaması öyle sardı ki söve söve oynamaya devam ediyorsun. Mr. X'in normalde bir stalker olmadığı spoilerini aldım. Remakede verilen en iyi karar olabilir. -Re3'te de varmış sanırım bu muhabbet Yanlışsam sövün. Sonuç: Atmosferiyle, mekanikleriyle ve o hikâyeyi bağlama şekliyle kesinlikle çok iyi bir remake. Larplamıyoruz, larplamamaya devam. Korku/gerilim seven herkesin tecrübe etmesi gereken bir iş olmuş. Puanım 8.5/10 Capcom hikaye özürlüsü. Sıradaki durak RE3 OG, sonra RE2 OG. Gönül ister önce RE2 OG oynasaydım ama büyük bir oyun buhranı içerisindeydim. Bu boşlukta çok işimi gördü oyun. OG’ci arkadaşlarımdan özür dilerim.
就一间破警局绕来绕去,他妈的解锁A地点需要去B地点拿C物品,赶到了B地点又发现需要分别去D地点和E地点各拿一件物品解锁大门,他妈的烦不烦啊,我真的越玩越不知道玩这玩意意义是什么, 玩恐怖吗?完全毫无感觉。 玩战斗吗?没有体术又需要资源管理,手感也怪,完全没有正反馈。 玩解密吗?解密纯纯靠赶路撑着。 玩地图吗?你这地图设计的再好,战斗又没有正反馈,赶路一路上最害怕的是别到了地方又要我找其他东西开门吧,要是真的到了地方又要找钥匙,真就是纯纯emotional damege。 玩到后面唯一的指望就是看看cg看看剧情,但是看剧情cg我为什么非得自己在这坐牢,我美美打开手机躺床上看实况或者生化危机编年史不好? 想到最后我还是想到了一种场景,就是有人陪着玩,边玩边告诉你哪些房间是你现在可以打开的,哪些是在后面才能打开的,哪些努力是现在会有回报的,随便聊天去消除重复赶路的负反馈,这样或许才能有一些正反馈, 但是这tm的叫直播。
Resident Evil 2, hem nostalji arayan eski oyunculara hem de seriye yeni başlayanlara hitap eden kusursuz bir yeniden yapım olmuş. Korku ve aksiyon dengesiyle türün en iyi örneklerinden biri olmayı başarmış.
(This Review Contains Spoilers ⚠️) September 30th, 1998... A day I'll never forget. So, RESIDENT EVIL 2—dangg!!!!! What a game it was! The origin story of legendary characters LEON S. KENNEDY and CLAIRE REDFIELD. Resident Evil 2 is a great mixture of survival horror, giving you very limited resources to get through, which actually made the game extremely fun to play. Mr. X really was an iconic villain roaming all around the RPD. At some points, that mf literally made me flip out of my chair—like the wall smash jumpscare in the basement room that requires the Heart Key. But my favorite moment was when he stopped the elevator when Claire and Sherry were about to escape. William Birkin was a pain in the *ss. Bro, how many times did I have to defeat that mf after combining both campaigns? Maybe 6 or 7 (😈) times? And how can a Resident Evil game featuring Leon be complete without ADA WONG (😍)? Ada, as always, was on her secret undercover mission, using Leon as a pawn to get the job done. Overall, the game that started it all for Leon S. Kennedy was well worth playing. This game is an easy 10/10 for me 👊🏻!
Hiçbir Resident Evil oyununda bunun kadar korkmadım. Ne RE7 ne RE8 ne de diğerleri. Tabi bunun sebebi Mr. X. O gelecek diye karakolda koşmuyorum, zombilere sıkmamaya çalışıyorum ama yine de geliyor. Koşarak kaçıyorum saklanıyorum sonra dışarı çıkıyorum yine geliyor. Bir odadan bir şey alayım puzzle çözeyim diyorum yine geliyor. Nolur gelme artık. Ne olursan ol gelme. Güm güm ayak seslerini duymak bile tedirgin ediyor. Belki de ben çok korkağım. Neyse her şekilde güzel bir RE oyunu alın oynayın.
Resident Evil 2... Не побоюсь этого слова, одна из лучших частей франшизы, которую я могу порекомендовать любому пользователю, как новичку, так и старичку. Внешний вид игры и ее трепетное отношение к деталям внутри неё определенно придётся вам по вкусу. Приятные анимации и озвучка определенно порадуют глаз. Оружие в игре находится по ходу сюжета, благодаря чему их приобретение происходит лаконично. Наличие нескольких путей прохождения позволяют точечно посмотреть на всё моменты сюжета. Я считаю, что эта игра определённо достойна вашего внимания.
♥♥♥♥♥ из под собаки, флеш игра по типу принеси унеси вспомни куда принести, я даже не понял где тут головоломки, их нету тут, тут из того что думать это максимум вспомнить в какое очко всунуть ключик, и для хоррорности ыыыы у тибя типерь миньше патронав. так ещё и дисбалансная залупа, когда в парочке метров от тебя ♥♥♥♥♥ тиран, и в трёх последующих комнатах лизуны которые ♥♥♥♥ как собаку, и зомби, так ещё и проход каждый узкий, а последняя дверь С ♥♥♥♥♥ заблокированна шкафом (хотя до этого была открыта). Весь этот спам врагов в особенности когда у тебя мало хилок (или вообще их нет потому что это не игра, а залупа коня). Ну и опять же геймплей "вспомни в какую ♥♥♥♥♥ сувать этот ключик" заставляет пойти в что то более интересное, чем в якобы хоррор. Кто то скажет скилл ишью, я скажу сами жрите свой кал
This game set the gold standard of how a modern remake should be.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.5M | 30.6K | 84% | $49.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.6M | 30.4K | 81% | $29.99 | |
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.6M | 79.1K | 80% | $19.99 | |
| $23.3M | 15.3K | 93% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 19.8K | 80% | $4.99 | |
| $590 | 16 | 44% | $1.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $49.3K | 182 | 41% | $13.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $16.1M | 127K | 95% | $7.99 |