
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 46.3Kreviews | 83% | #25 | $7.9M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game good. from the lore to the Loadout crafting it is all great. (execpt Nerude I personaly strugle finding the correct way) I Love how well crafted the Bosses are. Rewarding replays in every difficulty with new Guns/Melees/Armor/Talismen/rings/Attributes/Archetypes I consider my selfe to be very thoroug in item collection and I think I only have roughtly 70% of everything you can collect just because the entire Worldsystheme is that intertwined, like landing a killing blow on a Specific boss with a specific weapon to get an extra reward, the way you unlock some Heart relics or Archetypes like Archon is just impossible to find on accident or without a guide. Despite that endless ammount of stuff you can gather and find by trying random stuff is amazing. This game has almost endless ways you could play it for example like in my case trying to finish the game on the hardest difficulty with only melee weapons. Just the feeling alone by beating the entire game in Apok with only my trusty melee weapons and unlocking the Final Melee weapon was an amazing experiance. (you just have to finish the game in Apok to get the Melee weapon I just wanted to unlock it my way of playing with a selfe imposed challange) You also dont have to create selfe imposed challanges you can just pick two diffrent Classes/Archetypes and instead of being an Imovable wall with Challanger|Medic you can be a powerfull and fragile instakill Wizzard with Archon|Ritualist/Invoker, want to have a layed back experiance? try Handler|Summoner Letting your friends and helpers do the heavy lifting with a safety net when you go down. I have not nearly played enoth to warrant a better formulated review but since I own this game since launch and have Loved it since back then oh god its been 3 years
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best RU #7, worst JP #91 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The great: Some exceptional boss battle design. Stunning visuals, and cool audio choices. The ok: Combat is satisfying, but a litte shallow. I played the class with a dog, and each build I tried felt very simmilar to each other. The meh: Each zone starts out great from a story perspective, but every ending feels abrubt to me. I didn't get satisfaction from finishing a chapter of the story, and it feels unconnected overall. I will be playing Remnat 3, if that's gonna be a thing.
Played this game on a whin and it was one of the best decisions I've ever made. Fantastic gunplay and combat, heaps of build options, great class variety, and can go from relaxingly easy to punishingly hard depending on how you want to play. Not to mention the lore rules, I especially love N'Erud. All of the lore is incredible to deep dive into, what an awesome world.
Absolutely peak combat, the perfect combination of shooter and soulslike. Has some BANGER boss battles too. Level design is great, a lot of secrets to discover, and every area is oozing with atmosphere. I have a few nit picks here and there: itemisation can get a little convoluted (they need to chill out with the rings), melee builds are not always viable, and sometimes the writing is a bit iffy. Overall though, these do little to detract from the experience. I'm psyched for whatever they have planned for Darksiders 4.
推荐给喜欢刷装备类游戏玩家,结合了无主之地和大菠萝的优点,射击类刷宝游戏,游戏性远大于一代,各种BD武器丰富了太多了,随机的多路线地图更是值得探索 但是缺点很明显就是故意拉长了游戏时间,一个大地图,分成2-3个随机的支线,随机的支线分成随机的地牢,随机的地牢还可能有不同的选择奖励,而这些不同选择的奖励在随机的支线,随机的大地图选择中都存在着,也就是说,你要想全收集那可费老劲了;并且装备没有随机词条,都是固定的,随机的只是地图和部分随机掉落 总体来说推荐可玩,游戏世界塑造和音乐画面都不错,喜欢射击刷宝类游戏的都值得上手试试 还有这游戏2代跟1代比起来类魂味儿小了很多,唯一相似的就是没啥大用的体力条,更便向于RPG了
this is a real gem of a game so many ridles or different ways to kill bosses for spezial loot that you then use in a vast varierty of builds, this game makes a huge amount of fun and is among other souls like on the easier site so a good start into the souls genre.
Кооп прохождение, просто сказка.
好游戏
Its a pretty good game, tons of weapons with mutators and abilities you can add to tweak them even more beside their base stats, ridiculous amount of accessories to choose from, which amounts to a lot of different builds you can try. You can focus on guns or even just focus on abilities like a mage...with guns. Can replay campaign with randomized worlds to go to, do adventure mode to play select worlds, or even do boss gauntlets. All kinds of secrets hidden in the game, though some require communication to do, all in all a fun game with some challenge.
One of my favorite games. A souls-lite third-person shooter with a ton of secrets, loot and...possibilities. Without a doubt, one of the best AA games I've ever played. I already enjoyed the first game, but with Remnant 2, Gunfire Games went above and beyond my expectations. Just like in the first game, some of the weapons feel unique and are a lot of fun to use. Thanks to the sheer amount of loot and extensive buildcrafting, the power fantasy is actually crazy in Remnant 2. There are 4 different planets in total, plus 1 "in-between" realm, and they all look great. There's a nice amount of variety when it comes to enemies and the boss fights are generally really good. The music is also pretty good. Great game. Easily a 9/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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