
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #53, worst BR #65 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 47.2Kreviews | 85% | — | $5.1M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice action rpg game. The co-op is fun and you gott plenty options for builds. Recommended at full price even! Idk about the single player experience tho. But def will replay it with another build to try the expansions.
Se já jogou o 2 e gosta de uma historia bem feita e rica, eu recomendo muito! Se nunca jogou o 2, tenho inveja de você, vai poder curtir totalmente ambos os jogos, e ver a evolução SINISTRA DO SEGUNDO JOGO. Se não liga pra historia do jogo...(Conclusão após o aviso abaixo) (É muito boa, e o 2 encaixa muito bem, mas sem o 1 fica raso e incompleto, as anotações, textos dos computadores, e diálogos enriquecem infinitamente o primeiro jogo) Se não liga pra historia do jogo... O primeiro jogo, para quem não tá ligando pra historia,e já jogou o Remnant 2... Te da a impressão que o From de Ashes, é um indie feito por fã que recebeu um investimento de 2 bolacha de sal e 1 pão de queijo duro... Conclusão? Joguei o 2 e vim pro 1 depois, foi bem inferior no inicio, depois melhorou muito com o tempo, e ver a historia se conectando fez valer a pena e tornar muito bom a platina desse jogo. *Lembrando que Remnant não foi feito pra zerar e meter o pé. Ele aposta na rejogabilidade dentro do modo aventura e rejogar vendo as diferenças que apareceram, mas é fraco comparado ao 1. O jogo tem duas campanhas, a campanha da DLC enriquece muito o jogo. IMPORTANTE! O modo sobrevivencia é incrivel, achei infinitamente melhor que o boss rush do Remnant 2, esse modo é realmente um ponto fortissimo, que se torna extremamente divertido com os amigos. Só volto pelo modo sobrevivencia futuramente! JOGUEM O SOBREVIVIENCIA COM A GALERA! Quem nunca jogou o 2 vai curtir o jogo em geral, mas não deixe de jogar remnant 2. (Jogar o 2 antes tornou o inicio um pouco decepcionante no inicio, mas compensa continuar, a historia rica fez tudo valer a pena) Obs: O segundo jogo é um 9/10. (alguns segredos são totalmente impossíveis de um jogador achar sem guia, independente do seu tempo de jogo) ------- Remnant From de Ashes (+DLCs) 7/10. Recomendo! Vai sentir a vibe que chamam de "Soulslike de tiro". ------
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.1M | 8.3K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $49.2M | 59.2K | 84% | $29.99 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Недооцененный "Соулслайк шутер" Хотя графика в игре оставляет желать лучшего, геймплей реализован отлично. Некоторые боссы заставляют серьезно попотеть, например, Шипастый ужас. Я считаю, что игра слабее стандартных дарк соулсов в виду отсутствия атмосферы и наличия красивых локаций, но возможность полностью проходить игру в коопе компенсирует эти недостатки. Вердикт: Годный продукт. 7/10
Неплохое жопорвущее приключение на 10-12 часов. Большую часть времени вы угрохаете на то что бы понять как босов убивать. Удачи. Говорят, здесь есть DLC.
nice act 2 but f***ing ♥♥♥♥ all game last boss s*** ♥♥♥♥
Story lacks a bit, but if you like a game not holding your hand, this one is for you.
I do not recommend the higher difficulties, but I really do love this game otherwise Enemies can get a bit repetitive if benching the game, but still pretty fun. I've done 2 playthroughs, currently playing through DLC's for the first time. Will review later
Peak.
It’s kind of like Dark Souls, but instead of mainly using swords, you get to shoot guns, and you have special abilities called weapon mods. I think it’s a great co-op game. I completed it with my cousin, and we had a really good time. We started on the hardest difficulty, but it felt way too difficult. I’m not sure if that difficulty is really meant for three players instead of two, but we ended up lowering it to Normal. Even then, it was kind of hit or miss. Some bosses were really easy, and other parts of the game were actually very difficult and felt well balanced. It didn’t take us very long to beat the main story. The game definitely has replayability because you can keep building your traits, but I’m just not the type of person who likes replaying games after I beat them. The combat is really the best part of the game. The shooting feels great, the dodging is responsive, and everything just feels smooth. My favorite part was discovering the summon mods. At one point I had four pets fighting for me at the same time—two floating skulls and two homunculi—and that was probably the most fun build I used. A lot of the boss fights were memorable, especially the final one. It starts as this kid connected to a tree, and then it turns into something that reminded me of The Matrix mixed with Doctor Octopus. You can’t reset your traits until after you beat the game, so you’re committed to the build you make during your first playthrough. The loot wasn’t all that rewarding. I did like the Mega Man-style system where you beat a boss, get a piece of it, and use that to craft a new weapon or mod. That part was really cool. But honestly, I mostly stuck with one or two weapons I got early in the game and beat the whole thing with those. I’m sure people who know the game really well can make a lot of different builds, but that just wasn’t how I played. I couldn’t tell you the story if you put a gun to my head.. What was memorable were the enemies, the environments, and the different biomes. Every area felt unique, and I thought the game had a really great art direction. I thought the graphics looked really good. The performance wasn’t as impressive, though. I have a pretty good PC, and I was only getting around 120 to 150 FPS. For a game this old, I expected it to run even better. The co-op experience was really good. My cousin and I connected without any issues and played through the whole game together. There are other game modes, but we only played the story.
quem quem quiser passar horas tentando passar no primeiro boss boa sorte, é injusto demais mesmo no mais fácil, não recomento por conta da extrema dificuldade, dropei e acho que não pretendo jogar mais
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.