
The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #53, worst BR #65 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−85% | 47.2Kreviews | 85% | — | $5.1M |
| $49.99 | 19.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Когда дошёл до 263 уровня в выживании и игра крашнулась, а при перезаходе сохранения помахали рукой. Поверьте-этого уже не забыть(=есть о чём рассказать внукам)
匹配不到队友 动不动就掉线,图就那么几个
its challenging fun and fun to play in public session to work with others there is cool and alot of customizing weapons and traits to your character
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11K | 96% | $19.99 | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.1M | 8.3K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 68.7K | 82% | $9.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $49.2M | 59.2K | 84% | $29.99 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Aug 8 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Simplified Chinese, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hra nemá klasickú hernú obtiažnosť a je pokazená neférovým nánosom darksoul. Hry darksoul zásadne nehrám - cením si svoje nervy a poprosím vývojárov hru viditeľne označiť - hra typu darksoul. Odporučím rodičom hry darksoul deťom nekupovať a ak ich majú vymazať. Nie každý chce byť závodník formule jedna, niektorí si chcú užiť vozenie autom krásnou pixelovou prírodou.
The inability to change the control bindings makes this one practically unplayable, at least for me. Every other similar game uses B for dodge, so that's what I'm used to. If I use Steam Input to change it, then I have to mentally reverse what A and B do in menus, and I have even stronger, older, muscle memory to try and go against for that. Then, when I play other games, I'll be backwards there. Being able to change bindings is mandatory for the vast majority of games. I really don't understand wtf designers and/or developers are thinking when they don't provide that feature. It's not because the game is old at this point. This was a completely known and understood issue at that time. Another problem with using Steam Input is that glyphs don't match, and that's also a problem that has an impact when you switch to playing a different game.
Неплохая мясорубка, не знаю как там в кооп, но в одиночной вполне себе отлично играется, местами приходится побегать, ну и возврождение условно в начале уровня, когда ты вот вот дошел до конца, кайф
top hardcor
really a great game, it has its imperfections but its really fun overall you should give it a try
Плюсы: Игра хороша за счёт нескольких факторов. Во-первых, это интересное билдостроение — можно собрать сет буквально под всё, что хочешь. Графон просто неплохой, сказать больше нечего. Боссы (не все) интересные, у каждого есть хоть какая-то изюминка. А теперь минусы... Тот сын бляди, который делал оптимизацию, — я надеюсь, что когда ты доходишь до финального босса в любой игре, у тебя резко вылетает ошибка Unreal Engine 4, стираются все сохранения и ты улетаешь прямиком в ад. Ну серьёзно, ♥♥♥♥♥.Вы в коопе доходите до 15-й (или любой другой) волны в выживании, и у кого-то из вас появляется эта ебучая ошибка — и вы к ♥♥♥♥ вылетаете. Думаете: «♥♥♥♥♥, проблема, ща зайду обратно и продолжу». А из ада стучится разраб и говорит, что подсоединиться обратно нельзя, — и обратно уползает жрать говно. Ещё одна критическая проблема — "Рейсам" локация из дополнения , КОТОРАЯ РАЗОРВАЛА МНЕ ЖОПУ РАЗ 10 В ВЫЖИВАНИИ. Видимо, тот, кто делал Рейсам, каждую секунду его создания хуярился головой об клавиатуру, потому что я не знаю, как можно было пропустить баг, когда тебя убивает какая-то мразь на локации БЕЗ НОКА, ♥♥♥♥. ТО ЕСТЬ В ОДНУ СЕКУНДУ ТЫ БЕЖИШЬ СЕБЕ, А ВО ВТОРУЮ — УЖЕ ВАЛЯЕШЬСЯ ДОХЛЫЙ В ЛУЖЕ МОЧИ. В целом игра неплохая, и из-за режима выживания даже хочется возвращаться... если бы не тот уёбан, который пропустил столько критических багов. Из-за них проблемой становятся не прохождение локаций и боссы, а ебучее казино — ты просто надеешься, что в следующую секунду игра не вылетит к ебене фене с потерей всего прогресса. Ах да, совсем забыл: как-то раз у меня залагал комп, пришлось его перезагрузить, и когда я зашёл в игру — все персы на аккаунте ♥♥♥♥♥ удалились.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.