
Regulators is a tactical top-down shooter where you lead a team of mercenaries to clear the city from mutating villains using your weapons, gadgets, special super powers and intelligence.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
REGULATORS puts you in charge of a small squad of mercenaries hired to clear the city from mutating villains in this top-down tactical shooter game. Enter buildings from the streets, rooftops or sewers, and complete mission goals to locate the scientist commanding the mutating villains. And take them all out!
An Asteroid crashed in the city, and an Alien substance called the Ooze started seeping out of it. It was quickly discovered that the Ooze had great drug potential, and it had mutating powers to who-ever Oozes up on it! Sadly you are NOT immune to the effects of the Ooze, but it does come with some handy super powers..
Top-down shooter requiring some tactics and strategy.
Various missions: intelligence, hostage rescue, detonation, take down and more.
Procedural missions mixed in with pre-designed levels.
Five playable characters, 2 unlocked and 3 unlockable.
Two-player split-screen co-op mode
Level editor.
Alongside a host of gadgets, weapon upgrades and handy tools to increase your chances of survival, you also have at least one recruit alongside you following your every move and helping out where needed.
Your recruits will level up and become more useful than just serving as shield or frag meat! Learning tasks like place C4, collect intelligence data, defuse mines and much more.
The most important task for you: operate as a team and make sure you stay a live .. at all costs!
The alien substance that crashed in the city doesn't just mutate gang members and various other city dwellers. It has also given you super abilities! Each of the five playable characters has a different super power and a different dodge move.
The game gives you two unlocked characters and three locked ones.
Complete over 15 missions all over the city, from apartments to industrial area's, hospitals, banks, airfields and scrapyards! The missions are partly procedurally generated but using pre-designed interior maps. Giving the best of both rogue-likes and custom level-design gameplay.
Can you lead this squad to victory and defeat "Dr OozeBrain" ?
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Fun and addictive shooting combat and charming graphics like all of the orangepixel releases. Congrats on the release!
Bottom line is that this is a fantastic game. It takes some getting used to what the elements are but once you have it, you start to get into the grove. Great attention to details. Orange Pixel never disappoints. I appreciate the YouTube videos about this and other games being developed. It gives a great perspective on what single devs do and the amount of work it takes.
だいたい1ステージ10~20分ぐらいで攻略できて。全15ステージぐらい。 長過ぎず短過ぎず昨今ちょうどいい塩梅だ。自分は買って一週間で2周した。 最大の特徴は、自キャラに随伴するNPCキャラ。 こいつがよく働いてくれて頼もしい。 敵と対面すればちゃんと撃ち合う、 自キャラの弾切れが多発するので非常に助かる。 というか助けてもらう前提の調整にも感じる。 レベルアップしてスキルを得るとトラップも解除してくれる。 非常に至れり尽くせりなのだが、たまに気の弱いNPCがいて まったく働かない時がある。 この揺らぎもなんか良い。 シューター要素も楽しく。 障害物を盾にして撃ち合ったり、フロアに突入する時の 敵に気づかれる前に撃つか撃たれるかの緊張感が良く出来てる。 壊れるオブジェクトが多いので、オブジェクトの反対側にいる敵を 倒すためにオブジェクトごと破壊なんて大胆な事も出来たり、 細かくて突進してくる敵にはナイフで近接攻撃に切替えたり 判断力も必要なところも良い。 無茶して飛びこむとたまに敵の群れにもみくちゃにされてしまう 事もあり、それなりに慎重さを求められる。程良い緊張感だ。 フロアギミックは地雷からはじまって 監視カメラやドアスイッチ、マスクが無いとHPがみるみる減る毒ガスルーム、 といった感じにそこそこ種類があり、ローグライト要素で 毎度仕掛けの構成が異なる。たまにマスクが手に入る前に毒ガスフロアに 入らないと進めない場合があったりで無茶な構成もままあるが、 絶対にクリア不能という酷い構成はたぶん無いと思う。 あとアイテムの入手頻度で個性を出してるのも面白い。 病院ステージでは救急箱が入手しやすかったり、 敵がバイオハザードばかりのステージは弾丸が手に入りにくく 弾切れを起こしやすい。 こういう調整はなかなか良い味変だった。 2週プレイしてみての率直な感想は、とても楽しかった。 適度な長さ、適度な緊張感、適度な要素群、 これら混然一体となってとても遊び易く仕上がってるように感じた。 ローグライトなだけにとてもアドリブ的で、 配信とかでプレイしても楽しそう。 最初に選択できる男のキャラと女のキャラでプレイしたが、 基本動作にあまり差異は感じなかったかな。難点はそれぐらい。 良いゲームだった。 日本語対応してなかったけど特に問題は無かった。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 38 reviews with recorded playtime.
This is a great game. Pascal overdid himself. I was afraid that it would be a frantic bullet hell. Like the old cannon fodder on the Amiga. But instead there really is some stealth and tactics there. Also all the small mechanics make everything more dynamic while not making it too complicated. Your assistant even can do some difficult work for you. Really interesting to see how this game evolved and surprised it ended up this great. Go buy and play this.
Probably the best OrangePixel game so far! This game is a great mix of a lot of my favourite things...and some more. Love the polish on this game.
Regulators is a standout indie gem that blends retro pixel art charm with deep tactical gameplay. From the moment I jumped in, I was hooked by its crisp visuals and tight mechanics. The pixel art is absolutely outstanding—vibrant, detailed, and packed with character. It perfectly captures the gritty, chaotic atmosphere of a city overrun by mutating villains. Gameplay is where Regulators truly shines. Every encounter feels strategic and rewarding, thanks to an excellent balance of weapons, gadgets, and unique superpowers. The game encourages smart play and experimentation, and it rewards you for both. The feedback you get as a player—whether through animations, audio cues, or on-screen prompts—is incredibly well designed and made learning the mechanics both fun and intuitive. The story adds another strong layer. While it keeps things straightforward, the narrative is engaging enough to give purpose to each mission and adds personality to your team of mercenaries. Overall, Regulators delivers a thrilling tactical experience that respects your intelligence as a player while offering plenty of fast-paced fun. Whether you're a fan of top-down shooters or just appreciate a well-crafted retro game, this one is well worth your time.
Regulators is an action-packed top-down tactical shooter developed by Orangepixel and published by Orangepixel together with HandyGames. Blending arcade-style gunplay with squad management and procedural mission design, the game delivers a refreshing mix of strategy and fast-paced combat. Its premise revolves around a city thrown into chaos after a mysterious alien substance known as Ooze begins spreading through the population, turning ordinary criminals into dangerous mutants. Players take command of a specialized enforcement team tasked with restoring order while uncovering the source of the growing catastrophe. What immediately sets Regulators apart from many indie shooters is its emphasis on teamwork. Rather than controlling a lone hero through endless waves of enemies, players recruit and manage squad members who contribute directly to mission success. These recruits are more than simple followers; they can be assigned specialized duties such as gathering intelligence, planting explosives, or completing critical objectives. As the campaign progresses, squad management becomes increasingly important, creating a rewarding sense of growth that extends beyond improving weapons and combat statistics. The mission structure provides a steady stream of variety. Operations range from hostage rescues and intelligence-gathering assignments to targeted eliminations and demolition tasks. Because objectives differ significantly from one mission to another, the gameplay avoids falling into a repetitive routine. Players are encouraged to adapt their tactics depending on the situation, whether that means carefully coordinating squad movements or engaging in direct confrontations with overwhelming enemy forces. The inclusion of procedurally generated mission layouts further enhances replayability, ensuring that no two campaigns feel exactly alike. Combat is both accessible and surprisingly layered. The controls are straightforward enough for newcomers to enjoy, but the game rewards thoughtful positioning and strategic decision-making. Enemy encounters often require balancing aggressive action with careful resource management, especially during tougher operations where poor planning can lead to costly losses. The shooting mechanics are responsive and satisfying, while the constant stream of upgrades and unlockables gives players a reason to continue pushing deeper into the campaign. A notable feature is the roster of playable heroes, each equipped with unique abilities derived from exposure to the alien Ooze. These powers provide meaningful gameplay differences and encourage experimentation with different playstyles. Some characters excel at mobility and evasion, while others offer stronger offensive or tactical advantages. Unlocking additional heroes adds another layer of progression and increases the game's replay value, allowing players to revisit missions with entirely different approaches. The visual presentation embraces a colorful pixel-art style that fits the game's energetic tone. Orangepixel's distinctive art direction gives the world plenty of personality despite its retro-inspired aesthetic. Character animations are smooth, environments are varied, and enemy designs effectively communicate the bizarre effects of the alien substance. Combined with a lively soundtrack and energetic sound effects, the presentation succeeds in creating a world that feels both chaotic and entertaining. Beyond the main campaign, Regulators includes several features that extend its longevity. Cooperative play allows two players to tackle missions together, making squad-based gameplay even more engaging. The addition of a level editor and community support provides creative opportunities for players who enjoy designing and sharing their own content. These features help transform the game from a straightforward action title into a package with significant replay potential. While the game excels in many areas, it is not entirely without flaws. The story functions primarily as a backdrop for the action and may not satisfy players looking for deep narrative development. Some objectives eventually become familiar after extended play sessions, and the retro visual style may not appeal to everyone. Nevertheless, these shortcomings are relatively minor compared to the strengths of the overall experience. Regulators succeeds by combining tactical decision-making, cooperative gameplay, character progression, and fast-paced action into a cohesive package. Its blend of strategic squad management and arcade shooting creates an experience that remains entertaining throughout multiple playthroughs. For players who enjoy top-down shooters with a bit more depth than the average action game, Regulators offers a compelling and highly replayable adventure that stands out within the indie shooter genre. Rating: 8/10
Got this to try due to advertised split screen co-op, but didn't even get to the point of trying it with a second player because: 1. the multiplayer option is hidden in the "press escape during gameplay" menu, which I didn't try until I'd already decided not to bother, and 2. it's clear that all the noisy most-of-the-screen pop-ups of disarm a trap, crack a safe etc. would be incredibly annoying with two players. They're already *quite* annoying with one player.
Orangepixel's best game yet! Oozing with charm, action and of course: chunky chunky pixels.
Great fun! Regulators has a super retro feel that takes me back to days playing the likes of Double Dragon in the arcades. Love the little puzzles and stealth features and your trusty sidekick, who can take care of baddies while you're down to your last HP. I've played a couple of hours so far, and died quite a lot, but the game has been pretty easy to get to grips with, and it feels like there are many more layers to uncover. Highly recommended for anyone seeking a quick blast of satisfying shoot-em-up action.
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