
Enter the human body with A Way To Die! Play as a disease that attempts to infect its host by contaminating organs and mutating! Discover new ways to win every time you play with all the different diseases!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Un vrai bon jeu inde ! Très facile a prendre en main, les graphismes simpliste permette de comprendre immediatement ce qui se passe, et la difficulté est vraiment présente si vous voulez vraiment jouer en mode hardcore ! Les salles sont variées et les boss super intéressants, les derniers ajouts qui ont été fait rajoute beaucoup de personalisation et c'est un énorme + Je recommande vivement !
I beat the first 3 "characters/modes" 1st try, for some reason didnt unlock the final cancer character. There is a tree that kind of shows you the unlock conditions for the different characters, but I fully did everything leading up to cancer and didnt unlock it for some reason, unless it also required clearing the game with schizo, so i gave that character a go. Schizo was a rather annoying character where you only have 1 life and 1 boss to fight, getting to the boss isn't all that difficult but takes 5 minutes to reach every time, there is no way to practice them so after getting killed a couple times by patterns i couldn't predict and needing to run all the way back to the boss again I got annoyed and uninstalled. The upgrade system is kind of strange, and after playing for about an hour I felt like i had already seen every single upgrade in the game. You are given the choice to save up for either a normal, rare, or epic upgrade with the currency you collect, but its not clear to me exactly why you would ever not just always save up for the epic upgrade.
https://youtu.be/W1bqeKTaAIQ So you've read the description and now you're down here in the comments trying to figure out what's it all about. Click the video above to see some of the gameplay, mechanic and hear my thoughts on the game. A Way To Die is an action roguelike with simple charm and a whole lot of character. I am not going to compare it to other more known games in the genre as it is unfair to hold every game to those standards. I look at each game on its own merits, strengths, weaknesses and flaws. Does it have top of the line graphics, innovative combat and deep mechanics? No, not in the slightest. Does it have a charming story, fun/cute graphics and fun gameplay? Hell Yeah it does. The design of the main character (a disease) may seem underwhelming, but what do you expect from a disease? A top hat, cane and monocle? Actually that does sound pretty dope. You move around, kill anything that tries to stop your mission, and mutate like a crazy person, umm bug? germ? The uniqueness of the game comes from collecting mutation spores (that’s what I call them) and deciding when to turn them. What a normal item? Rare? Epic? That’s up to you and they all have a different pool of items that can help or hinder your task. Overall, I say that A Way To Die is worthy of its place in the Bullet Hell Action Roguelike Genre. Pick it up and see how good (bad) you can mutate. Will you destroy the lungs? The Heart? Or Even the Brain itself? It’s all on you little disease, do your worse to do your best.
[code]For other game reviews, please [url=https://store.steampowered.com/curator/40640212/]follow us at What The Game?[/url][/code] A Way To Die is a Bullet Hell Roguelike where you play a disease and your mission is to infect your host’s organs as you battle against time against the host and their immunity system in order to win. A Way To Die somehow reminds me of Cavity Busters. Both are Bullet Hell Roguelikes that involve parts of the internal body and such. However, what differs the both of them is their accessibility. Cavity Busters has much more mechanics at play, whereas A Way To Die is less complicated in that nature making it easier to pick up and play. [h1]Pick Your Disease[/h1] The type of disease you play depends on the difficulty you choose. Difficulty/Disease ranges from Cold (Easy), Influenza (Normal), Covid-19 (Normal) and Cancer (Hard). Each disease has their own goal where you have to target specific organs in order to win. At the start each disease also has their own handicap or bonus to them as well such as the amount of hearts(life) you start off with to the damage amount you deal amongst others. https://steamcommunity.com/sharedfiles/filedetails/?id=2810487212 [h1]Familiar Parts[/h1] Though being a roguelike, the total number of rooms you have is fixed, it’s only the room layout and what enemy spawns in them is randomized. What’s clever is that all the rooms will make out the outline of the whole body. The organs will have a fixed room and are basically the boss rooms for the game. Each organ has their own characteristics, attack pattern, moveset and all that jazz. https://steamcommunity.com/sharedfiles/filedetails/?id=2810487189 [h1]To Rush or Not to Rush?[/h1] As the boss fights are challenging, the neat thing this game does is there’s incentive to rush for the organs(boss fights) even though you are underpowered, it will leave the game with no room to add in a mutation, called Contamination in order to make it more difficult for the player. The longer you play, the more the contamination bar fills up and as it becomes full, a Contamination is added in order to scale up the difficulty. Such as adding Elites to rooms, enemy hitting harder, enemy shots can stun you etc. To counter or balance the Contamination, with every enemy killed they drop a currency that allows you to upgrade yourself by Mutating your disease. Mutation ranges from Normal, Rare to Epic where each costs vary and will give you a randomised item depending on the type you purchase. https://steamcommunity.com/sharedfiles/filedetails/?id=2810487445 [h1]Final Thoughts[/h1] As mentioned at the start, A Way To Die feels very accessible to players who aren’t familiar with Bullet Hell and Roguelikes with its logical and clever layout of the game system. Furthermore the difficulty isn’t as punishing though it can be challenging if you rush for the Organs early on, as with Roguelikes in this nature, the more you “farm” the more powerful you get, making the boss fights easier. With the way the mechanics work, the controls being tight and responsive, visually it doesn’t get too messy or crazy, A Way To Die has all the makings of what one would call a solid game for the genre it finds itself in.
This game is not garbage disguised as "pixel art", it is a real game.
Jeu ultra intuitif, original, à jouer sans modération ! Je le recommande à tous les utilisateurs sur Steam. Attention néanmoins vous devez posséder une souris (ou un pad) pour y jouer. Bravo au développeur Toubah qui a dû y passer du temps !!
Lovely independent game !! Love it
A very good game overall, with immersive sound effects and music. A gore and gloomy atmosphere, which reminds me a bit of The Binding of Isaac, but with its unique environment : numerous explosions, colors, and fun ! Definitely worth the trip !
Very good game overall! Easy to understand, the controls are basic. The gameplay feels smooth and the animation looks polished. Really good choice of music. Interesting theme for a rogue-like, a lot of features could be added but right now there are already plenty cool mechanics which gives a lot of replayability to the game even if there isn't a lot of unlockables at the moment!
J'ai beaucoup aimé le concept du jeu sur la maladie! De plus le jeu est juste dur comme il faut on peut facilement s'améliorer avec de la pratique mais on trouve toujours une difficulté qu'il faut surmonter. J'aime bien le principe des pouvoirs qu'on peut acheter à différents prix ça ajoute un peu de stratégie et d'aléatoire. La rejouabilité du jeu est bonne. Bon rapport qualité prix. En tous cas je le recommande!
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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