
A unique and deeply engaging political/military strategic simulation from the creator of Plague Inc. Balance competing civilian and military priorities and deal with a deadly insurgency in order to stabilise a war-torn country.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 22 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the creator of 'Plague Inc: Evolved' comes a unique and deeply engaging political/military strategic simulation.
In Rebel Inc: Escalation, the war is ‘over’ - but we all know that doesn't mean anything. In order to stabilise a war-torn country, you need to balance competing military and civilian priorities to win the hearts and minds of the people, whilst also stopping a deadly insurgency from seizing power!
Following on from the global mega hit 'Plague Inc.' with over 160 million players, Rebel Inc: Escalation offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency. It has received acclaim from international development experts and was even featured at a major international peace conference!

8 regions to stabilise - Deploy to wildly different strategic environments, including the gentle farms of ‘Saffron Fields’, or the impenetrable forests of ‘Distant Steppe’. Work to defend the ‘Azure Dam’ from the Insurgency, or develop unique new strategies to counter the drug trade in ‘Opium Fields’.
8 unique governors - Each one with radical new abilities to master. Choose the ‘Economist’ to receive an entire year’s income in one go or the ‘Warlord’ to train a personal militia. Field an army of heavy armour with the ‘Tank Commander’, or tap into the black-market with the ‘Smuggler’.
Hyper-realistic - Inspired by Afghanistan, the simulation is highly detailed, containing real world development initiatives and an innovative representation of counter insurgency tactics. It has been praised by the World Bank and was even featured at a major international peace conference.
Campaign Mode - Conduct large-scale operations across multiple regions. Carefully manage resources and choose unique upgrades in a persistent world with 150+ Player Tactics, Map Features and Insurgent Tactics to radically mix up gameplay!
Vs Multiplayer - Take control of the Insurgency to try and topple the government in your opponent’s Region, whilst trying to stabilise your own! Dynamically scaling difficulty ensures that players of different skill levels can have a good, challenging game.
Co-Op Multiplayer - Work together to simultaneously stabilise two separate Regions, sending soldiers and resources to your partner to achieve your goals. Or jump into a Co-Op Campaign of escalating difficulty.
Challenge Mode - Compete against the Steam Community on randomised Weekly Challenges, including an extra hard mode for the best of the best.
Custom Scenarios & Scenario Creator - Explore a world of fresh new ways to play with official and community created Scenarios, or develop your own share them with other players via Steam Workshop. Who said Nation Building was hard?
Advanced civilian and military AI - Sophisticated narrative algorithms model the needs of local populations, while deadly insurgent attacks put constant pressure on your operation.
Gorgeous Graphics - Stabilise a beautifully rendered 3D world that responds to your actions and thrives as you provide jobs and services. Drone cams and civilian TV channels bring your operation to life and show you what's happening on the ground.
Rebel Inc: Escalation builds on the original critically acclaimed gameplay of Rebel Inc. with multiple significant, all-new features, enhanced music, improved 3D graphics for PC/Mac, online multiplayer and steam workshop support.
An important note: Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
叛军逃窜能力和战斗力过于离谱。叛军有它国支援,维和部队的支援只有基建项目是什么鬼?就算现实如此,你这也太现实了
Generally, I really enjoyed the game. Never found any bugs, graphical issues or whatever. Gameplay is smooth and doesn't get boring, I personally found it way more engaging than the plague inc one since you always have to move your troops around and check how things are going. Main campaign is fine, some characters may need a buff because they're almost useless compared to others. I think the only think that kills the game especially at high difficulties like Brutal is that YOU HAVE TO BE LUCKY: many games depend on wheter you are able to find insurgent camps fast enough, hoping they aren't in a region they actively control or to the other side of the map. In brutal difficulty you'll have to repeat games a lot of times hoping to satisfy the population fast enough (otherwise you lose in like 2 minutes) while praying that insurgents don't decide to attack on the other side of the map. Due to this, it feels like luck is worth much more than pure skill. Despite this, the game itself remains really enjoyable and some sceneries are really fun to play.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game
A really good game! I love it since I never thought middle eastern conflicts would be so much fun!
на уроках самое то
A decir verdad, Rebel Inc. es uno de mis juegos favoritos. Me encanta tanto su premisa como su jugabilidad. Me entretuvo y me sigue entreteniendo por horas. No obstante, siento que sería bueno si en futuras ocasiones los desarrolladores se enfocaran en expandir un poco más las mecánicas de juego. Un ejemplo de ello fue cuando el modo Campaña fue agregado, pues considero que tal modo trajo consigo una nueva dinámica de juego al pasar de, por así decirlo, una operación de estabilización regional limitada a otra más extensa que, a su vez, introdujo el elemento de adquirir nuevas tácticas tras cada victoria (este aspecto en específico da una sensación de constante evolución la cual evita que el jugador sienta que el gameplay es repetitivo, y lo motiva a seguir jugando para poder ver qué tácticas podrá elegir en la próxima ocasión). Entonces, para que el juego vuelva a sentirse de esa forma, presento las siguientes sugerencias (cuyas formas de implementación dejaré a juicio de los desarrolladores): - Poder liderar la Insurgencia. - La posibilidad de que el jugador deba de enfrentarse a fuerzas invasoras que dificultan lograr o mantener la estabilidad de una región, según corresponda. - Distintos grupos dentro de la Insurgencia, representados con diferentes colores y con los cuales el jugador podrá optar por aliarse con ellos para derrotar las demás facciones de la Insurgencia. Esto agregaría mayor realismo al gameplay pues es lo que a menudo se observa en la guerras de hoy en día. - Substituir los Desafíos Semanales por Desafíos Diarios. - Más maneras de interactuar con la población a fin de obtener más apoyo, por ejemplo la posibilidad de redactar discursos usando opciones de texto predeterminadas que puedan ser desbloqueadas o no dependiendo de las acciones y los logros del jugador amén del contexto de la Operación en sí. - En el modo offline, la posibilidad de poder asistir a otras Operaciones que se estén desarrollando al mismo tiempo que la del jugador. Un ejemplo de esto son los Soldados de la Coalición que podemos solicitar temporalmente, pero sería bueno si pudiéramos enviar nuestros propios soldados para auxiliar a otros a cambio de fondos, Reputación o alguna otra ventaja. Por otra parte, dejando de lado estas sugerencias que velan por expandir las mecánicas del juego, sería bueno si el juego fuera optimizado para consumir menos batería. Juego en laptop y el consumo de batería que exige el juego se me hace un tanto elevado y desproporcionado. Si tuviera que calificar a Rebel Inc., le daría un sólido 8/10 pues, como ya he dicho, es un juego que me resultó y sigue resultando entretenido e interesante. Recomiendo.
Moruk anladığım şu: İsyancılar ile müzakere yapmadan isyanı bitirmeye çalışırken ömrünüzden ömür gidiyor; hadi müzakere yaptın normal isteklerde de bulunmuyor nesini kabul edelim? Teröristler parti mi açsın? Hanginiz apo piçi ile müzakere yapmak ister amk?
very high quality and fun
Игра хорошая, но специалисты и войска Коалиции немощи ♥♥♥♥♥♥ и вечно жалуются. Коррупция и инфляция может встать как в пубертат и очень мешать. Переход в демокрэйшен норм не не все такие беспомощные, кому-то на демократи ♥♥♥♥♥, ведь индустриализация не терпит этого, блеск. Почему нельзя ввести закон расстрел коррупционеров? Введение заграl отрядов, раз солдаты могут дезертировать. Да и местные власть, в провинциях или где, немощи, раз готовы вьебаться из-за маленькой поддержки сторонних государств. На Афганистан не тянет хотя очень пытается.
is very cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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