
The ground-breaking new title from nDreams Elevation – the VR-immersion expert’s pioneering new studio. Embody a reluctant hero, wield extraordinary abilities, and journey into a perilous world of crossed realities. Are you ready to make the leap?
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About

The ground-breaking new title from nDreams Elevation – the VR-immersion expert’s pioneering new studio.
Embody a reluctant hero, wield extraordinary abilities, and journey into a perilous world of crossed realities. Are you ready to make the leap?
Live the adventure
Delve deep into a spectacular world packed with mythical threats, and secrets to uncover.
Own the action
Freely jump, climb, and zip-line across breathtaking environments with smooth, intuitive traversal designed for VR.
Unrivalled immersion
Full-body awareness and true-to-life interactions deliver unmatched presence in every moment.
Purchase the Deluxe Upgrade at launch to receive the Ferran (dark) and Agent cosmetic sets.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Gameplay is amazing but I could not finish the game because of game breaking bugs. Thats sad and make me really angry that I spent money on a game I cannot finish even after several updates and known issues.
So far so good, caught my interest when it came out but waited as I heard there were problems with the index controllers. Can confirm that the index controllers work well now, though the threshold for gripping is a bit high which can be tweaked with the community bindings. The climbing is done right as in some other games it can be nauseating, for wall jumping you have to move your arms really quickly to get enough height though once you figure it out it isn't a problem anymore. One minor gripe is that I wish crouching in real life also causes the character to crouch, as currently if I crouch in game and in real life my head is 5 inches off the floor. Other than that the graphics are quite good for a vr game (though not alyx level but I wasn't expecting that) and I appreciate the option to use dlss.
Pro: Sehr schönes Spiel mit einer super Grafik (Grafikstil und Farbgestaltung) sowie einer tollen dynamischen Geschichte. Die Level sind eher einfach aufgebaut aber mit optisch ansprechenden Wow-Momenten. Es ist ein sehr geradliniger Fortschritt mit kleineren versteckten Upgrades sowie sammelbaren Statuen. - Sehr gut vertonte Spielfiguren, die die Geschichte und die Geschehnisse gut vermitteln - Sehr schönes Bogenschießen mit verschiedenen Elementpfeilen - Fantastisches Werfen des Schildes (Hat mir am meisten Spaß gemacht) - Gegner sind für den Spielumfang ausreichend dynamisch (In Varietät und Mechanik) - Kletter- und Pakourabschnitte sind gut durchdacht und machen Spaß (wenn auch einige Mechaniken etwas oft wiederverwendet wurden) Con: Ich nutze eine Meta Quest 3 und hatte das Problem, dass sich das Spiel über Steam-VR (Wifi) zwar starten lies, aber kein Bild an die Brille gab. Die Meta App habe ich gar nicht erst versucht, weil Schmutz. Nur mit Virtual Desktop lies sich das Spiel vernünftig starten. Allerdings auch nur mit OpenXR Runtime VDXR. - Es lief zwar flüssig aber hatte gefühlt immer so kleine Mikroruckler. Die haben nicht gestört waren aber dennoch sichtbar. Nun weiß ich allerdings nicht, ob das über Wifi, VDXR oder dem Spiel selbst kommt. - Die Spielfigur ist recht schnell außer Atem und keucht einem die Ohren voll. Sollte reduziert werden. - Oppo (das kleine Helferlein) zeigt einem die Richtung an und hat dabei manchmal einen penetranten Ton der erst verschwindet wenn man am Ausgang Oppo erreicht. Auch dieser sollte reduziert werden. - Untertitel sind an die Kopfbewegung gekoppelt, was sie schwer lesbar macht. - Tutorial Videos, die die Spielmechanik erklären laufen mit 5 Frames oder so. Ruckeln also stark. Hier muss auch nachgebessert werden. - Es gibt einen "City Outskirt Bug", nahe dem Ende des Spiels, wo man evtl. auf den Schienen startet. Ich musste das vorherige Kapitel vollständig neu durchspielen, was sehr nervig war. Ich habe mich beim Einstieg in den Zug nicht vom Fleck bewegt und keinen Finger gerührt. Dann ging es ohne weitere Aufhänger. Hier muss definitiv nachgebessert werden, da dieser Bug zum Softlock führt und man das Spiel evtl. gar nicht mehr zu Ende spielen kann, sollte es beim erneuten spielen des Kapitels wieder nicht funktionieren. Fazit: Wenn man Virtual Desktop besitzt oder sich das Spiel Standalone über den Meta Store holt, ist das eine schöne Sache, welche ich empfehlen kann. Wenn man nur Steam-VR hat, würde ich empfehlen das Spiel zu testen und wenn es nicht geht, es zurück zu geben. Bei mir hat Steam-VR jedenfalls nicht funktioniert.
postać nie skacze gra dobra ale nie wiem dlaczego postac nie podskakuje
This game is simply just amazing. The platforming when getting used to is the best I've experienced in vr and the combat is also fine if you don't just stand around and play shooting gallery
A high quality VR title. Narration engaging, visuals pleasing and fun ever developing gameplay mechanics. Similarities to Metroid games where you continuously unlock new abilities. By the end of the game you master these abilities in a very satisfying way. Also a excellent final boss. Highly recommend this game for those looking for a single player VR game of high quality. Played with Virtual Desktop, VDXR
Das Spiel war echt super, leider ist es kurz vor Ende abgestürzt . Ich stehe jetzt auf der Schiene der Bahn und kann nichts mehr machen. Schade, aber dann auch nur 0 Punkte. Deinstalliert, Neu installiert, keine Änderung.
Игра не проходится дальше первой загрузки самой начальной локации. Сначала падение в пустоту, потом появление персонажа в машине. Ломается скрипт открытия двери и диалогов. Пытался 40 минут что-то сделать, ни хрена не получилось. Подожду скидки процентов 75, попробую прикупить ещё раз, вдруг починят. Но сейчас рефанд и никому не советую, хотя, может, у вас всё будет нормально.
Experienced on a Bigscreen Beyond 2e with Index controllers. One of the cooler VR experiences I’ve played but I totally understand the negative reviews. I do recommend this game but there are definitely some caveats that might be deal breakers for some. First the Pros: I think what this game’s biggest strength is the running, jumping, climbing, and using all your unlocked abilities as you progress. It might not be for everyone but I found it a whole lot of fun. As you progress you unlock abilities and optional power ups as you explore. The climbing felt natural but it has a very welcome “obviously you’re playing a video game” feel. It’s not a rock climbing sim. I think the progression feels really well balanced as well. With new abilities comes more complex jumping and navigating the world. The unlocking of abilities and finding power ups gave me a metroidvania vibe for sure. The whole world’s atmosphere, enemies, and tools reminded me a little of Half-Life in a way (a little!). The visuals and audio (including voice acting) are also great. Gameplay felt very smooth and even though the game is pretty linear, it was a very enjoyable experience 90% of the time. The mid: Okay even though I did enjoy the combat, I’m putting it here because unless you commit to the game, combat will feel a little bland. When you first start off you get the bow which is cool but it feels like a toy. Eventually you will unlock some cool additions to the bow as well as some other combat abilities. By the second half of the game the combat feels a lot more complex and challenging. The story is okay. Like most VR games the story isn’t the reason you’re here. It isn't bad by any means. Last mid thing is sometimes it isn’t super clear where to go. You know how a lot of games these days have the super obvious yellow highlighted paint on ledges or shiny boxes telling you they’re breakable or obvious signs telling you “This way, idiot!” Well this game doesn’t really have that (I actually was okay with this, buuuuut it also was hard to figure out where to go sometimes which is why I’m putting this in the mid section). You do have a little droid companion that will make a sound hinting you to follow it but sometimes he’s out of sight and it’s not clear where to go. Also a lot of the walls and stuff look like they could be climbable. Pair this with not being sure where to go lead me to jump and fall to my death a few times. I will add a positive note here though…there are some intense “run away!” parts in the game and the threat chasing you is pretty avoidable and doesn’t punish you hard for looking around figuring out where to go (most of the time). I appreciated this a lot. The bad (and some caveats): Okay so the first issue I had was the default index control scheme is not good. Very bad. The right controller would not register that I was grabbing onto things. The left worked normally. The right was all messed up. Thankfully I’m pretty comfortable with finding/editing the very detailed and somewhat confusing controller editing in steam vr. I found one that worked perfectly. Second thing and probably the biggest issue was I found out this game has a handful of soft locking spots. Basically making it so you cannot progress and you need to restart the latest checkpoint or even a whole level. Now to my knowledge at the time of writing this review, the biggest issues folks had with this have been resolved to some degree. Thankfully I ran into a pretty popular one early on which prompted me to do a little research about it. I did run into 1 issue involving needing 2 fuses to open a door. The quest progression says to go get the second fuse. But I decided to put the first fuse in the door and then go get the second one…welp when you come back the door acts as if you never put that first one in. You need to wait until you have BOTH and put them in at the same time. I had to restart the level. Way better than needing to restart the whole game (I probably would have quit, uninstalled and wrote a negative review). I spent the rest of the game just following the quest directives exactly and trying not to do things differently. The last kinda bad thing is the full price. 40 bucks for a 9 hour VR title isn’t cheap. That being said, I’m pretty sure I got it on sale for half off and I’d say that is definitely a fair price. Overall I do recommend Reach. Give it more than an hour or 2 to grow on you though. It does get better the longer you play.
Good voice acting, good graphics, good gameplay. What more could I want. It's nice to get a quality VR game again. Their latest patch fixed a late game soft lock that quite a few were experiencing. So if you've been holding out, waiting for the game to be fixed, you can safely jump in now.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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