
Become The Prophet in a world of the future without the future! Lead your Cult in this cyberpunk RTS in the fight against evil corporations and heretics. Choose your creed, convert citizens, create an army and take over the city!
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About
Welcome to Re-Legion – a cyberpunk RTS that lets you Become the Prophet. Lead your Cult to victory and destroy those who oppose you.
Build your army of followers by converting neutral citizens or your enemies to join your cause
Use faith to wreak havoc on your enemies and upgrade your cult
Control the city by hacking important buildings
Dive into a mature story with a profound background and plenty of moral choices
Create your belief system with Dogmas
Choose to follow the story of Elion in Campaign mode, or skirmish with AI cults in the Holy Wars skirmish mode
Follow Elion’s journey from a lone prophet to the most powerful advocate for religion in the city. Introducing a new alternative to the usual economic and resource management used in RTS games, Re-Legion allows players to convert ordinary non-believing citizens into loyal followers. Initiated cultists then expand the cult’s possibilities by obtaining CryptoCredits to enable upgrades, by praying to increase their faith and gain special abilities, hack buildings and ad-boards to expand and control territories, and convert other citizens or fight enemy units and non-believers.
Holy Wars is a skirmish mode that’s a fine addition to Re-Legion’s story campaign.
Fight AI cults for domination of the city and its Citizens’ souls. Choose a map and the creed of the Cult you wish to control. Each creed gives a different set of skills and dogmas, providing diverse ways of annihilating your enemies.
You can also choose the difficulty level and strategy the AI will adopt, making every playthrough different and exciting.
Create your cult, build your army of faithful followers, take over the city and destroy the enemy Sanctuary to finally prove that you are the one true Prophet!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Polecam wszystkim fanom strateg morze i fabuła jest 7/10 to gemplej jest 9/10
This is one of those moments I assume the Steam Playtime is trolling me, since i'm pretty sure i've played more then 5 hours of this, anywho. RE-LEGION - A Cyberpunk Cult RTS where you are the Prophet, and must usher in a new age! Surprisingly fun, I actually started looking for this game after finding a Starcraft 2 map that used a similar religion concept and believed that it had to have come from somewhere, and low and behold, found this. It plays, it works. The plot is interesting but for some reason I feel like I'm missing 50% of the story somewhere, I'm just not sure where. You'r'e kinda stuck with the main 'Legion' Cult, unable to take control or play as any other cults, but its not honestly like their units are 100% unique, as you gain access to them as well. The ability to upgrade and 'expand' your cult with points gained by playing the game is an interesting concept, specially since it alters how you play it, issue is theres no way to reset your points so you'll have to do a 2nd run to get all the options you didn't get, and maybe a 3rd. All in all, I enjoyed playing RE-LEGION, a Religious Cyberpunk RTS. I found that the game tends to be somewhat Unit spammy but thats nothing new, all Religious wars are just Zealot Rushes.
Not the most intuitive
I would recommend based on the concept of it as I love the idea it brings, and I liked playing it. however it needed to be longer and have a better story there weren't that many bosses and it could have had better cut scenes. the ending which I won't spoil for others could have been a lot better its either a terrible ending or a bad cliff hangar which i hope ushers in a sequel that is way better than this one. but over all i love the colors and the them of it all. its just hard to get into the characters like more between the father and son dynamic in the game, what was the relationship with the prophet to shereena. so its not perfectly polished and needs more story to it. so I wish the DEVS would create more DLC to add all that in so it feels like a full game and them make us an even better sequel. because i want to love it so bad. I completed it in about 14hrs.
Bruttisismo. Mi ci sono Annoiato. Il gioco non rispetta nulla di quello che ti fa vedere
it's a bad RTS game with an interesting premise and an attempt at some different game mechanics, that falls flat and is just a slog and frustration to play. from playing the game, it feels more like someone looked at rts games and wanted to replicate it, but only created the idea of an rts, without the polish or solid execution. Graphically it looks fine, it has a cyberpunk aesthetic and is rather basic, biggest issue is that the units sometimes don't stand out from eachother enough, so you mistake them for another unit type. it's poorly optimized and will run sluggishly whenever tons of units are on the screen, which will happen quite a lot, as the most common combat seems to be a blob, or that your units walk in a congo line. soundtrack is decent at least, but the sfx gets repetitive as well as the voice lines. the gameplay is terrible and you'll be incredibly frustrated by the AI and the lack of options you have to control them, not to mention that the pathfinding a lot of times is terrible. while the units have interesting mechanics and suit different situations, they more often than not will not utilize their skills and will charge the enemy to stand in front of them. For example a ranged unit will quite often run up to a melee unit, to stand right in front of him, before shooting him. I could only recommend this if you REALLY are desperate for "unique" rts games, otherwise, skip this one.
I like it fine before but it's even better now. The atmosphere and rather unique gameplay environment was right up my alley and the concept and setting are extremely great. the frequent updates and shift and attempt to listen to feedback and have brought much improvement. The game has great potential to be a major RTS contender and they do seem to be heading that way. I'm having a lot of fun playing and suffered no tech issues to speak of so far. I think they've squashed a lot of the bugs and problems that hindered the launch. The cult setup is a great one. Whilst you don't get much control in its creation, ideology, (hopefully more control in the future, you do get optional moral choices you can find that help shape its identity, as well as the wider story critique of ideology groups. Overall, it's more thematic than mechanical but immersion is in the eye of the beholder. Recommended if you're looking for something a bit more unique than the typical rehash RTS. and seems to only be getting better.
Solid concept, disappointing execution. The core gameplay loop of gathering your forces, and pushing onto the next node to capture feels rather dull. There are some improvements that could be made to have things be less tedious (ex: allow a rally point for new followers). Autosave given the length of missions and the obvious save points (taking over a node) would have been appreciated. The difficulty is also pretty low several missions in once you've learned the basics and got the handle of things, so difficulty options would be nice but that'd require the AI to be anything other than a potato. My couple hours was enjoyable (I do like trying out new systems, so the follower recruitment mechanic was enjoyable and reminiscent of Populous: The Beginning), but it's just going to get grindy to finish the entire game, and the storyline isn't there to real me in and keep me playing.
Недооцененная и потенциально перспективная игра с хорошей эстетикой и интересными геймдизайнерскими решениями. Судя по всему игру планировали как РТС с мультиплеером, но в итоге выпустили как сингл. Есть кампания и PvE псевдо-мультиплеер. В сингле очень не хватает тактической паузы, чтоб успевать применять способности бойцов. Геймплей подробно описывать не буду, много других обзоров. Игра сыровата и доделывать её явно не будут. Берите на свой страх и риск. Мне понравилась.
I have to say I totally loved this game. It inspired a whole world I am creating. I have nothing but love for this game. I recommend it whole heartedly. Damn I wish they'd make a sequel but... Who knows.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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