
Step into the metallic boots of an abandoned robot and fight back against an army of virus-infected machines. In this exciting action-adventure, sneak or battle your way around the facility, uncover its secrets, and isolate each section from the network - before it's too late...
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About
Step into the metallic boots of an abandoned robot in The Redundant, an exciting action-adventure with multiple ways to play. Take on the role of CF5, an abandoned robot in a mysterious facility besieged by a virus-infected mechanical army. As you explore the facility, you'll unravel a twisting story while isolating each section from the network, before it's too late.
Go in all-guns-blazing, or opt for a stealthy approach. Will you take the battle to your foes, or stick to the shadows?
With different ways to play, you'll need your wits about you to manage the meager resources at your disposal. Think carefully and plan tactically in order to stay alive.
Enemies each have unique strengths and weaknesses, while a diverse array of environments each present their own obstacles. How will you make it through?
Unpick the mystery of the facility and the virus that has ravaged its robot denizens. Tease apart the story piece-by-piece as you fight for survival.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Polish, Simplified Chinese, Arabic
Reviews
It attempts to heighten the stakes through unusual design choices, which unfortunately do not convert into a pleasurable experience. The short introduction tells you nothing about what is happening. One moment you see a robot lying on the floor and an obviously irate man activating some harmful files, and the next you are controlling that robot, designated CF5. Later, you discover that you are in a facility infected with a virus that has rendered robots dangerous. It is now up to you to fix this. The gameplay is similar to an action shooter and is extremely straightforward, with no complex moves. Your primary focus will be on movement and shooting. Although this makes the game perfect for a gamepad, I preferred to play using a keyboard and mouse. It simply felt easier to aim. Shooting all over the place is not advisable. The first reason is that firing too many bullets in a succession may overheat your gun, forcing you to wait before using it again. This might be a major issue when you are surrounded by enemies. The second and more crucial point is that you can carry a limited amount of ammunition. If you run out, you are already dead because you have no other way of attacking. Ammo may drop from enemies and crates, but it is extremely rare. Your only hope is to find terminals where you can buy ammunition, which requires enemy cells. You get one ammunition per cell, although foes often drop more than one cell. One unusual design choice is that you can only buy one bullet at a time and not fill up your entire ammo storage. If you’re at zero, this can take quite a while. Enemies are many types of robots. As you make progress through the facility, you will face several sorts. Most take many bullets to knock down, and there are even larger ones that are bothersome bullet sponges. Frontal attacks against these guys are frequently fruitless because you will run out of ammunition before they drop. The best approach to defeat some opponents is by stealth. All you have to do is approach from the back and deactivate them. But stealth is not great. The first issue is that there are no visual cues to indicate whether an enemy sees you. There are far too many occasions in which you are "hidden" at first, just to catch everyone's attention when you take a step forward. You can’t extend your view beyond what you see on the screen, so there are surprises because you simply don’t know what’s in front of you. The second issue is that explosive spiders appear unexpectedly near you. This happens at random and ruins your stealth or prevents you from retreating. Nothing is worse than rushing back with low health and having one of these spawn on top of you. Although they do harm other robots, it is a meager comfort. Because enemies love to pursue you, the only way to escape and make them forget about you is to take the elevator or go somewhere they can not reach you. Elevators, in particular, are very useful since enemies will stop before them and become an easy target. Death occurs frequently and is painful because you lose half of your cells. You can recover them by returning to the point of your death, but this does not help much when you have to deal with all of the opponents that respawn. The only good news is that healing items are plentiful and may be found in the ever-present crates. Although you do not have to worry about saving because the game automatically saves when you reach a checkpoint, this does not help much. The worst thing is that respawn does not refill your ammo. If you save in a perilous spot with minimal ammo, you can easily lose a large number of cells trying to get away. Of course, it is easy to get them back. And to be fair, losing them is not that big of a deal because you only use them to buy ammo. If that is not challenging enough, you also have to worry about the robot's battery. It depletes even while walking, and a larger portion is taken away when you conduct more energy-demanding activities such as sprinting. If you run out of juice, you die immediately. One move is to deliberately die right after a save point to respawn with full energy, but you will have to deal with respawned enemies. The energy mechanic is quite divisive because you are forced to explore at normal pace and avoid dodging. The game tries to rectify this using batteries found in crates. You only need to shatter them by walking over them, and the battery will be grabbed automatically. These crates are the same ones that occasionally carry ammo and health, but you may not discover any when you need it most. When combined with the shooting mechanic, you have restricted options. For example, you cannot run for a stealth strike because running wastes energy. Then you can not run away because you will die of weariness. When you run out of ammunition, your only alternative is to stand there and be killed by an enemy. You can run and try to find crates, but ammo drop depends on chance. The game is divided into sections. Sometimes you are offered to go back to the previous one, but there’s no point. The goal in each section is to push through enemies and often linear path to reach a boss. Despite the absence of a map, the stages are pretty fine and manageable even when you have to find something. Annoyingly, all stages are very dark. Most of the bosses are larger and more powerful robots that do not require any unique strategy. You simply shoot until they die. Only a few bosses have a technique for defeating them, such as the robot that only reveals its weak area after you destroy three holograms. They are not particularly difficult, but the ammo mechanic ruins them. If you miss too many shots or do not bring enough ammunition, you will not be able to defeat it. Also, because bosses' strikes require a lot of dodging, you can quickly run out of energy. The rare crates in the boss arena can solve that, but if you run out of resources, you can simply stand there and die. The first impression is not great, but as is typically the case with these games, you obtain a few of upgrades that marginally improve the experience. These are obtained from defeated bosses or along the path. So, for example, you can reduce energy consumption or temporarily transform into an extremely fast robot that does not require energy. However, this does not boost the overall fun factor unless you are tenacious enough to struggle through the game's design choices. Sadly, the developer ruined all the fun towards the game with a bad stunt. The recent event promises 50$ gift card to the first 50 people who complete the challenge. This appears like a cheap attempt to lure people to buy the game, which isn't worth the price. I decided to take part in their challenge with the review copy I received from the developer. After posting the visible achievement and my Steam name on their discord, I received no reply or message. But later that day, when another member posted a screenshot that doesn't even lead to its own Steam account, they immediately receive the prize from the developer. When confronted, the "winner" said they have two Steam accounts because quote: "this is us account linked, i just have another one in different region to buy games cheaper". I'm sure the developer will try to pull some excuse related to the image I took, but it's all irrelevant because they reacted to the image and didn't comment anything about it being wrong or invalid. A shame that someone would spend so much effort on a game and then destroy all chances. This same message has been posted in game discussion with images.
[b][i]Action-adventure + Sci-Fi Top-Down Twin Stick Shooter. You need to find out what happened at the secret station and stop the robots infected with the virus.[/i][/b] Gameplay: https://youtu.be/fq75sVS_8Vo A nice, dynamic, challenging game. You control a robot. You need to explore the station and destroy enemies. In the upper left corner of the screen there are indicators of health, energy, the number of first aid kits, ammo and collected cells, which can be spent in special terminals to buy ammo and upgrades. I like the cute main character, the plot, beautiful graphics, music and sounds, that there are many different enemies/bosses + there are checkpoints, but I don't like that the gameplay is complicated by restrictions: [olist] [*]To shoot, you need to hold down one mouse button and click the other. [*]The robot dies if it runs out of health or energy. At the same time, energy is spent on running, so you need to run away from enemies or move quickly here wisely. [*]The weapon quickly overheat. [*]The number of bullets is limited and does not regenerate after death. Bullets can be replenished from loot and purchased in terminals. If you die, you are returned to the last checkpoint with the same amount of ammo that were there when the checkpoint was activated, but with full health and energy, but without the collected cells. You can pick up cells at the place of death. [/olist] [u]You can read other reviews and subscribe to our curators. Welcome![/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
ITS A NICE GAME I RECOMMEND IT TO PLAY
I wishlisted this game months before it released and I got it on release and really enjoyed it! The challenge of it kept me wanting to try again and improve to proceed. Now, I do think there are quite a few areas that could use some improvement, such as the way batteries work in the game, but the developers stated that game will be addressing these concerns through their discord and to me that's a big plus! It's already good, but if this game improves it could be great! I want to say that the $20 price tag is a little high, but I have played for about 3 and half hours and only collect 40% of the achievements, so if this game is actually another 4 hours or so I think it's a good investment.
Game felt like Dark Souls without some of the charm that makes Dark Souls feel beatable. First off, there are two health bars. One is a classic health. Second is a battery that drains over time and when dodging/sprinting. The only source of more battery are drops that come from crates that restore a tiny amount. The ammo in the game is limited, and seems to drop at such a low rate, that running out was a real problem. Especially since the first boss has a shield that blocks ALL of your shots unless it is distracted. The game had arrows indicating where I should go, but after the first boss they disappeared. I spent another 10-15 minutes wandering around lost before I just gave up and uninstalled.
O jogo é muito interessante e o que me chamou a atenção foi que ele parecia com outro jogo que já joguei, os gráficos são bem legais e o jogo tem uma dificuldade relativamente alta (pelo menos pra mim) e é preciso cuidado e atenção para passar dos Chefes, normalmente precisando de algumas tentativas, mas é um ótimo jogo.
The Redundant, desarrollado y publicado por 7gizmo Ltd, es un juego de acción y aventuras que te pone en la piel metálica de CF5, un robot abandonado en una instalación misteriosa asediada por máquinas infectadas por un virus. 🎨 UNA ESTÉTICA FUTURISTA ENVOLVENTE El juego presenta gráficos (con perspectiva isométricas) detallados que capturan la esencia de un entorno industrial y tecnológico. Los escenarios, desde pasillos oscuros hasta laboratorios iluminados por luces de neón, crean una atmósfera inmersiva que sumerge al jugador en un mundo de ciencia ficción. La banda sonora complementa esta ambientación con melodías electrónicas que intensifican la sensación de estar en una instalación futurista. 🎮 UNA JUGABILIDAD VERSÁTIL Y ESTRATÉGICA En The Redundant, los jugadores pueden optar por diferentes estilos de juego: adoptar un enfoque sigiloso, evitando confrontaciones directas, o enfrentarse a los enemigos de frente con armas y habilidades adquiridas. La gestión de recursos es crucial, ya que deberás utilizar estratégicamente las herramientas a tu disposición para sobrevivir y avanzar. Cada enemigo presenta fortalezas y debilidades únicas, lo que requiere adaptabilidad y planificación táctica para superar los desafíos. Ten cuidado con la bateria y la vida de CF5 ya que hacer acciones drena la bateria del robot y es imprescindible hacer una buena gestión sobretodo si tienes que correr y dashear. 🌍 ACCESIBILIDAD PARA UNA AMPLIA GAMA DE JUGADORES The Redundant está diseñado para ser accesible tanto para jugadores experimentados como para aquellos nuevos en el género. Los controles son intuitivos, y el juego ofrece tutoriales que facilitan la comprensión de las mecánicas básicas. La posibilidad de elegir entre diferentes enfoques de juego permite que cada jugador adapte la experiencia a su estilo preferido. ⏳ DURACIÓN Y REJUGABILIDAD QUE INVITAN A LA EXPLORACIÓN una partida promedio puede durar entre 8 y 12 horas. La presencia de múltiples caminos y enfoques para superar los desafíos, junto con la exploración de secretos ocultos en la instalación, ofrece un alto grado de rejugabilidad para aquellos que deseen experimentar diferentes estrategias y desentrañar todos los misterios que el juego tiene para ofrecer. El juego fomenta la precisión en los movimientos y castiga con los errores perfecto para jugadores experimentados. 🌟 VALORACIÓN FINAL Trama: 8.5/10 Jugabilidad: 8.5/10 Gráficos y Rendimiento: 8.5/10 Aspecto Sonoro y Accesibilidad: 8.5/10 *Nota Final: 8.5/10 **The Redundant promete ser una experiencia emocionante para los amantes de la ciencia ficción y los juegos de acción y aventuras. Con su combinación de jugabilidad estratégica, ambientación inmersiva y opciones de juego versátiles, se perfila como una adición destacada en el género. Perfecto si te gustan los desafíos en juegos de acción trepidantes. Añade este videojuego a tu lista de deseados y apoya al desarrollador aquí: https://store.steampowered.com/app/2859330/The_Redundant/ #TheRedundant #7gizmoLtd #SciFiGame #ActionAdventure #IndieGame #GamingReview
Nice gameplay, very good graphics.
The Redundant Maybe Fun? Absolutely. This game may not reinvent the wheel, but build a very challengeable concept. New mechanics, polished gameplay and an engaging loop make it an easy recommendation for fans of the genre. Maybe hard and you might get some déjà vu moments, but sometimes familiarity is comforting. Whether it’s the smooth controls, the satisfying progression or the surprisingly well-crafted world. This game takes what works and sticks to it and there’s nothing wrong with that. If you're looking for innovation, this might be the game for you.
===Оценка Шизы Криса=== Русский: Есть, скорей всего ИИ перевод. Нормальный. Мультиплеер: Нет. Геймплей: Экшен с элементами линейной метройдвании и сулс лайка. Кривоват. Графика: Красивый 3D Цена: Дорого. Спойлеры: [spoiler] Битвы с боссами работают очень тяжко. 1. Нужды персонажа: Тебе нужно следить за уровнем батареи, Хп и патронами. 2. Восполнение пункта 1: Все перечисленное восполняется из ящиков. 3. Ящики: Лут в них РАНДОМНЫЙ. Я прошел 2х боссов и битвы мало того что скучные и непонятные, так еще и ужасно работают (второй босс вообще AOEшит на пол карты, а убежать не можешь ибо батарейка очень быстро офает тебя и ты умираешь [/spoiler] Оценка: Нет.
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