
Lock-on to an exhilarating sci-fi shooting fest with the trilogy which put Taito on the 90s arcade shooting map: The Ray Series, together in one collection for the first time!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
おすすめしたいところなのですが、レイストームとレイクライシス(HD含む)がFPS30に固定されてしまう現象が解決できない。 あれこれ設定いじってもどうにもならず・・・ レイフォースはちゃんとプレイ出来るだけに、ここが解決できないことにはどうにもこうにも・・・
Good.
Ray’z Arcade Chronology is a lovingly crafted collection that preserves one of Taito’s most influential shoot-’em-up franchises for modern audiences. Developed by M2 and published by TAITO, this compilation brings together RayForce, RayStorm, RayStorm neo-HD, RayCrisis, and RayCrisis HD, creating a comprehensive showcase of a series that played a significant role in the evolution of arcade shooters. Rather than feeling like a simple bundle of old games, the collection presents itself as a historical journey through the growth of the genre, highlighting how each installment expanded upon the ideas introduced by its predecessor. The defining feature of the Ray series is its innovative lock-on laser system, a mechanic that continues to stand out even decades after its debut. Players are challenged to engage enemies across multiple layers of the battlefield, targeting threats above and below while managing waves of incoming fire. This adds a strategic dimension that separates the games from many traditional shooters that rely solely on quick reflexes. The mechanic remains engaging throughout the collection, rewarding precision, planning, and mastery while delivering the satisfying spectacle of destroying entire groups of enemies with a well-timed attack. RayForce remains an exceptional example of classic arcade design. Its futuristic presentation, memorable stage progression, and carefully balanced difficulty create an experience that still feels remarkably fresh. The game excels at building atmosphere through its visual style and pacing, drawing players into a large-scale science-fiction conflict while maintaining tight and responsive gameplay. Despite its age, it demonstrates why it earned a reputation as one of the most respected vertical shooters of its era. RayStorm marks the franchise’s transition into the world of 3D graphics. While many games struggled during the industry's move from sprites to polygons, RayStorm successfully retained the series’ identity. The original version offers a fascinating snapshot of arcade gaming in the late 1990s, while RayStorm neo-HD provides an updated visual presentation with enhanced clarity and smoother visuals. The result is a game that bridges nostalgia and modernization, allowing both longtime fans and newcomers to appreciate its strengths. The collection’s darkest and most experimental entry is RayCrisis. With its cybernetic themes, unique progression structure, and more intense atmosphere, it pushes the series into new territory. The game introduces additional layers of challenge and complexity that encourage repeated playthroughs. Both the original and HD versions capture the title’s distinctive personality, offering an experience that feels more ambitious and emotionally charged than many arcade shooters of its time. One of the collection’s greatest strengths is the work performed by M2, a developer widely respected for arcade preservation. The package includes numerous quality-of-life features designed to make these demanding games more approachable. Save states, replay functions, practice options, and performance tracking tools allow players to learn mechanics at their own pace while also supporting advanced score-chasing strategies. These additions enhance accessibility without compromising the authenticity of the original arcade experience. The soundtrack across the series deserves special recognition. The music perfectly complements the futuristic settings, blending atmospheric electronic compositions with energetic battle themes. Each title benefits from a distinctive audio identity that amplifies the excitement of gameplay while reinforcing the mood of its science-fiction worlds. Even years after their original release, many of the tracks remain memorable and contribute significantly to the franchise’s enduring appeal. While the collection excels as a preservation effort, it is not entirely flawless. Some players may have appreciated a larger selection of historical extras, such as development materials, concept artwork, interviews, or deeper behind-the-scenes content. The focus remains primarily on the games themselves and the tools that support them. Additionally, newcomers unfamiliar with arcade shooters may find the difficulty intimidating, although the included practice features help ease the learning curve considerably. Overall, Ray’z Arcade Chronology is an outstanding tribute to a legendary shoot-’em-up series. It successfully preserves five versions of three highly influential games while adding modern conveniences that make them more enjoyable than ever. The collection highlights the creativity, challenge, and style that helped define arcade shooters during their golden years. Whether approached as a piece of gaming history or as a set of timeless action games, it delivers a rewarding and expertly presented experience that showcases the enduring brilliance of the Ray franchise. Rating: 8/10
セールは何度もありましたが、買うか迷い、ようやくセールで買いました。 特にレイクライシスはPSでやったことがないですが、PCで販売されてたのを購入しプレイしてました。(発売元覚えてない) やたら難しかった記憶があったが、なぜ持っていたROMが無くなったのか捨てたのかさっぱりわけわからないまま時が過ぎ、今に至ります。 気が向いたときにでもします。
전반적으로 게임들 이식상태는 아주 좋습니다. 그래픽도 깔끔하게 나오고요. 다만 레이스톰은 플스판 기준으로 락온레이저로 파괴시 패드에 진동이 왔던걸로 기억하는데. 진동이 빠진건 좀 아쉬웠습니다.
이식 자체는 잘 되어 있고 이 에로한 음악의 오리지널/어레인지 버전을 각 타이틀 마다 옵션에서 바꿔줌으로서 다르게 들을 수 있다는 것은 즐겁지만, 기왕 NEO 라고 타이틀을 따로 할거라면 새로운 기체들을 추가 시키거나 아니면 조합을 바꿔본 기체. 예를 들어 레이스톰이면 메인 샷은 WR - 02의 푸른 레이저에 락온 레이저는 WR - 01 기체 것을 쓰는. 서로 바꾼 버전의 기체를 등록 시키는 것과 락온 레이저가 고정되어 있어 출현 위치를 놓치면 락온이 불가능해지는 구간이 꽤 있어 이를 해결한 레이 크라이시스의 아래로 이동이 가능해지는 락온 시스템을 다른 두 타이틀에도 적용한 모드에 레이 섹련에선 무리라도 엑스박스 버전 레이스톰에서 나왔던 WR - 03 기체 정돈 추가 시켰어야 하지 않나 합니다. 그런 것이 없다는 게 안타깝군요. 이식 자체의 다른 단점은 고화질이라고 스캔라인을 넣을 수 없는 이유를 모르겠습니다... 적어도 50% 할인이 아니면 함부로 구입을 할만한 게임이라 보긴 힘들군요.
懐かしのシューティングゲーム 自機の復活もステージ継続なのでゴリ押しが可能 この手のジャンルが苦手な人も最終ステージまで楽しめます 3作品収録されているけどボリューム不足を感じ、収録ついでに色々追加して欲しかった HD版も画面が荒いのはちょっと残念
Really good collection I just also wish it included the ps1 versions of the game that had some differences
thank you m2
当時、対してやりこんだわけではない程度の自分にとっては、あの頃と変わらず楽しめる良移植でした。
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