
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
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About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 148 reviews with recorded playtime.
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun little coop hack and slash! Easy to play and good opportunity to spice up the difficulty later on! Looks and feels a lot like Hades I/II, but you get the teamplay experience on top of that. 9/10
喜欢挨揍的可以玩
This reminds me of my mmo days without all the grinding, I can just join in dungeon runs
Ouais bah non !
very fun
tl:dr: I love this game for its great gameplay loop that's still being worked on to introduce more variety both in terms of how you build your character and enemies and bosses. The game looks great, the UI is clean and easy to read, sound design and music are very nice as well. Overall this game gives off very polished vibes. If you like challenging games and roguelikes, you'll probably like this as well. Multiple difficulty levels, all playable characters have very distinct playstyles so you're sure to find one or two you like a lot. The game also lets you go nuts with your build if you get lucky or if you just know how to manipulate odds in your favor. I played the game first when 1.0 dropped and enjoyed it for solid 100 hours and loved most of it. My main complaints back then were build variety and every map feeling same-y, including the main bosses. Now, almost 2 years later, the game is even more polished, more varied and more fleshed out with free updates still coming. New enemy types, new camps, new magical objects, new boss patterns, alternative quests for each chapter and the list goes on. The most recent one added heaps of new stuff I won't spoil. I didn't like paid characters coming to this at first, however their one and only paid DLC character right now (Merlin) is super enjoyable and the skill ceiling is really high compared to most of the other characters. They really set the bar high with him so I'm curious what they come up with next. 9/10
After 130+ Hours, i can only tell you that this is the best game if you are a fan of aprg+souls like+hack&slash+such an amazing learning curve. You simply learn something new on each try and the most amazing thing is, you want to finish on hardest mode with every single hero. That solely makes 500+ hours of work probably. Ty dear studio, hope you are doing amazing financially as well...
GG
fun
rlly cool n fun
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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