
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 16.9Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich kann den Meta-Ansatz des Spiels nicht so ganz nachvollziehen - ich sehe absolut keinen Grund in den nächsten Schwierigkeitsgrad zu gehen. Ich musste auch nie bei nem Spiel dieser Größenordnung im Internet nachlesen wie ich bestimmte Aktionen vollziehen. Die ersten 10 Stunden hab ich drauf gewartet das teleportieren freizuschalten dabei ging es die ganze Zeit und ich wusste einfach nicht wie. Menüführung ist mies - für die paar Seiten in den Buch muss ich permanent über den ganzen Bildschirm. Ist schon kurzweilig aber ein Spiel sollte mir auch einen validen Fortschritt bieten und den kann ich hier einfach nicht sehen.
اسطورية, اول مرة اجرب فكرة مماثله استمتعت فيها جدا وارشح تلعبونها مع اصدقاء افضل بكثييير
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 431ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was für ein Rotz nach 7 h langweilt das Game schon trotz Adonn Julia. Immer das gleiche keine wirkliche Verbesserung, 0 Wiederspielwert. Sind die 6 E nicht Wert gewesen. Wird wieder deinstalliert. MÜLL
Испортили игру уб**людки
I really enjoyed the base game of Ravenswatch, each character fun and unique with strengths and weaknesses. The most recent (free) patch has gone too far into the punishing side of things, artificial difficulties such as disabling abilities for events, new enemies attacking significantly more often than others who steal your hard earned gold to boot on every hit. The power creep on this recent patch has added "tricks" to the game, such as a a guy who takes your item chest if you can't stop him, and he's an absolute bullet sponge in a way that's wholeheartedly unfun. I went from suggesting this game to my friend circle to telling them to wait until either a balance patch or finding something else entirely. A shame, really.
The game can be quite frustrating to play as annoying mechanics have been purposefully implemented. Very unusual gameplay as its a MOBA PvE roguelike, very good lore and characters, but not much else. You are unable to move while attacking but enemies can, Most characters rely on stunning enemies while most are immune, bullet-hell bosses that can one-shot you plus you cannot see projectiles before they're summoned, no compensation for playing singleplayer, you cannot escape arenas after dying leading to snowballing deaths, boss stuns the entire arena, unavoidable attacks, enemies can spawn on top of you, randomly gain permanent debuffs (I'm not joking), the "dodge/dash" does not prevent damage, killing enemies doesn't reward gold or xp, you gain the same amount of xp whether you succeed a run or not, your progress doesn't increase end rewards, and there's a lot of empty space between objectives.
在一个肉鸽游戏里搞限时探索,真是你妈逼死全家的设定,设计师死全家了。游戏体验极糟糕,千万别买。
Muy buen juego para entretenerte unas horas, si tuviera el multijugador habilitado para jugarlo en una sola pc con varios joysticks seria perfecto, pero por lo demas nada de que quejarse
Игра после обновления перестала поддерживать Ru сервера, смысла играть в соло я не вижу, игра превратилась в мёртвый груз в библиотеке. Буду требовать возврат средств.
What can I say. The game is nice and colorful. But it’s not fun. Fighting feels slow, clunky, and boring. Your characters feel weak, enemies are sponges. I wasn’t interested in the world-building
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 10.4K | 76% | $39.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.2M | 7.1K | 67% | $33.99 | |
| $10.3M | 13.5K | 81% | $19.99 | |
| $10.2M | 14K | 64% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5K | 75 | 57% | $4.99 | |
| $2.5K | 12 | 83% | $9.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $119.3K | 2.5K | 62% | $2.99 | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $460.1K | 993 | 87% | $11.24 |