
Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses of the economy. Grow your company into the largest railway company of the continent and outsmart your competitors.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wanted a train game so I looked through a pretty long list of them on steam. Game after game, shovelware after shovelware, I eventually found this. Railway Empire 1. Yeah, the first one. Watched the trailers and screenshots and thought "Ooo, I'll have that." I then went to buy a key because hell no I aint paying over $50 for a game full of DLC's. This is then when I discovered the sequel, Railway Empire 2. The recent reviews are consistently harsh and are mostly all negative and for good reason that I will get to. I played through the entire campaign in just under 100 hours over the course of the last 2 weeks and I had a lot of fun. The game itself even though its only 3 years old as of writing this, feels very old. Its entire style make it feel like its from 2008. Is this a pro or a con? I'm neutral on it but you can make your own opinion on that. The game tries to have tips & guides on how the game systems work but these do a really bad job at it. The tutorials are recommended but I have yet to touch them because I am a big boy. The main thing is keeping an eye on your trains speeds, congestion and supply/demand. The research tree is also a little confusing because the +60 in the corner feels like you should be able to increase that number but you can't. +60 is the maximum your research points can be and according to people on forums, it goes down each decade?? This means you have to strategise a linear research tree that is constructed more like a chain than a tree. The character models have this charm of "I was hired to model realistic trains not noses" and feel so point-&-click its crazy. The train models are all stunning and super detailed. I, being a life long fan of the Mallard, was glad to see it in the endgame state for Europe. Now, I will say what every negative review means and why it is, realistically, a problem. Trains, are continent/map locked. You can't have a Mallard in North America nor a Super Hudson in Europe. The reasoning behind this is because the game is trying to mirror realism. This is evident by the campaign being about how rail changed the western world starting from humble beginnings in Boston to the frenzy of the UK to the Nord Express. I undestand and can sympathise with the people who, say, bought a DLC because there is a really cool train they like in it, only for it to be exclusive to that map, even in sandbox mode. I will say that is a pretty hefty flaw in a game bought by train enthusiasts expecting freedom, only to be met with a game that is more passionate about the intricacies of supply and demand than trains. If you want a logistics game that is about trains from 1810-1910 and dont mind having trains locked to their respective continent, I'd recommend this game on sale or shopping for a key that is like 60% cheaper.
Ich spiele dieses Spiel sehr gern, es ist meiner Meinung nach ein Lichtblick in der leider so langweilig gewordenen Spielewelt. Dieses Spiel und alle Erweiterungen ist etwas ganz besonderes und wird mir hoffentlich noch viel Freude bereiten. Vielen Dank an das Entwicklerteam ihr habt ein wahres Meisterwerk kreiert.
游戏的程序设计上有致命缺陷,由AI自动指挥的信号系统,会在4条铁路线以上满运力的情况下经常性瘫痪,注意是瘫痪不是堵车!如果这个缺陷不改的话,这游戏真的没法玩,铁路网稍微建的大一点就会在线路上的某个枢纽站发生全线瘫痪的拥堵,让玩家感到有苦难言的同时,也不再想和这个游戏有任何关联了。
Nagyon addiktív, kb ugyanaz mint az első része, csak tettek bele néhány könnyítést építéskor, meg átdolgozták a raktárrendszert. Csak ajánlani tudom, aki szereti a vonatmanagelős játékokat
The negative reviews for this game are very frustrating - it is objectively an improved and streamlined followup to the original that removes a lot of points of frustration and allows us to make bigger and more exciting layouts. The negative reviews I see largely come down to two things: 1) "Simplifying" the game. I did NOT enjoy manually placing signals, creating complex transfer criss-cross lines at stations, and micromanaging individual trains. I enjoy building efficient railways to handle different loads of trains, and now I can focus on that. Stations can have twice as many platforms, and you can have way more stations per city, so these changes are a big plus for me 2) Not using trains outside of their historical region. I can see why freeplay players might be annoyed by this, but I only play scenerios so this doesn't apply to me.
This game hit my whish of good economic strategy in so many points. It need some time to get into it, but it is worth to keep on. You have to watch so many things in may information lists. Confusing and need some time to get the flow. Three little things would make a great improvement in my view; 1) Show the symbols of build station buildings in the map beside the station name. 2) give the train overview a little color dot for the effectivity of each train instead of coloring the rains in extra view 3) Improving the automatic option. Not helpful for me. I would like to choose the things to load in station and the automatic option should adjust the amount regarding the following stops I keep on gaming this big railway world. I like it so much.
Absolutely horrible gameplay, setting down tracks is a nightmare, there is always problems with the routes, it is impossible to me to have any kind of fun playing this game, just hard to play.
For €50 — which is what I paid — you don’t get very much. The game feels simply made, and the options are quite limited. If I compare it to another game like Transport Fever 2, which cost €40, you get far more content for that price, plus many more building and management options. As you can see, I haven’t played this game for very long, and I bought it about four months ago. So no — for me, the game is not worth the price.
É meia boca, tem coisa que é legal, mas tem coisa que é bem chata. Tem umas regras de construções bem sem fundamento onde torna-se o jogo complicado. Vale nota 5,5.
Conserva la dinamica del primer juego y lleva al siguiente nivel la diversión para los que nos gusta el genero de los ferrocarriles
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil, Traditional Chinese*, Simplified Chinese*, Japanese*, Russian*, Arabic, Turkish +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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