
Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing.
Modeled estimate, not a reported figure. How we estimate →
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About
"Contagion aims to save the zombie game genre from itself" -GamesBeat
"Contagion does have a small role to play in the great gaming zombie apocalypse. I quite like it." -RockPaperShotgun
"Contagion is a gory, addictive horror game that’s well worth its $20 price tag" -Bloody-Disgusting
"Contagion presents a tense survival based horror game" -Canadian Online Gamers
"Barlowe Square is one of the best levels featured in a multiplayer game" -Hooked Gamers
- Each play through is never the same with our built-in randomization system that changes the game/round each time you play!
- Our advanced gibbing system will immerse you into the game with limbs and organs being blown or hacked off!
- Realistic ambient and sound effects that instantly draw you into the games dark apocalyptic atmosphere!
- Slow moving undead that can only be truly laid to rest with a bullet to the brain or enough wasted lead in their body wasting away the ability to function.
- Over 28 vital pieces of equipment from a large selection of firearms, melee weapons, don't forget explosives, support items, tools, and much more to be added!
- Choose from a multitude of classic and new game-modes that require co-op and survival skills in which you escape, extract civilians or hunt each other! Not to mention our Panic!, Flatline mode and more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Turkish, Italian, Russian, Japanese, Ukrainian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Contagion — гра, яка доводить, що апокаліпсис переживуть не найсильніші, а ті, хто біжить швидше за своїх друзів. У грі чудова атмосфера, мало ресурсів і багато приводів звинувачувати друзів у власній смерті. Найкраще грається ввечері, коли всі зібралися разом і готові перетворити просту місію на повну катастрофу. Плюси: Кооператив приносить купу веселих моментів. Напружена атмосфера. Цікаво грати за зомбі після смерті. Можна перевірити дружбу на міцність. Мінуси: Онлайн не такий великий, як хотілося б. Новачкам буде важко розібратися. Якщо шукаєте гру для вечірніх посиденьок у Discord — беріть, не пошкодуєте.
Great zombie game. Seriously underestimated ... hard as f**k tho.
That same friend who suggested we play No More Room in Hell way back when gifted me this game, and bought it for themselves, after we struggled to get a cracked copy to host a private co-op campaign. ...we also never beat this game. In fact, we couldn't even finish the first campaign. As for how the game plays: it's kind of horrible. It gives the impression that you should feel desperate to scavenge, but in reality, all you need is a silenced SIG Sauer and plenty of ammo to neutralize almost every zombie with a single headshot. You'll also need a Desert Eagle for that occasional heavily armored zombie which is a bullet sponge otherwise. Switching weapons, reloading, and pushing back zombies are all tied to very slow animations that usually result in death when facing a horde. The lack of checkpoints makes it discouraging to continue, especially given the monotonous task of finding key items in randomized locations. Oh, and when you die, you turn into a zombie and are encouraged to kill your teammate unless they revive you with a defibrillator first. If you're buying this for the roleplaying potential, it's okay. The atmosphere is great and each character has their own lore, but the gameplay will make you want to rip your hair out before the session is over. Honestly, just play Left 4 Dead 2. It feels fantastic to play, and you can always find workshop addons to make it feel more realistic.
玩了将近两小时,我个人是一个生存和丧尸游戏爱好者,这个游戏真是太好玩了 **你说得对,但是《传染病》……** 你说得对,但是《传染病》是一款由 Monochrome 公司自主研发的全新开放世界"硬核"生存游戏。游戏发生在一个被称作「你家附近」的末日城市,在这里,被开发者选中的人将被授予「一千发子弹」,导引迷路之力。你将扮演一位名为「弹药运输大队长」的神秘角色,在自由的迷途中邂逅六个感染者、随处可见的梯子——上面放着一扇"你不能从这一侧打开"的门,和他们一起击败闪退,找回失散的保险丝——同时,逐步发掘「这他妈到底是什么口径的枪」的真相。 游戏特色包括: 硬核弹药系统:手枪和冲锋枪能分出多种子弹,且外观几乎完全一致。你需要用"塞进去试试"的方式来识别口径,制作组宁愿做出快捷键切换枪械,也不愿意标明口径或让你检视弹匣,享受最原始的试错乐趣。所有枪械子弹打头伤害完全一样,你甚至可以丢弃步枪,只需要捡起几百发手枪子弹即可通关。 沉浸式背包管理:高达四个格子的"大容量"背包。你可以携带一千发子弹,但绝对拿不上一根保险丝或一把钥匙。所有道具按"个"算格子——一把钥匙占一格,一把步枪也占一格。你可以背着四把步枪横行霸道,却连自家大门的钥匙都带不上。大量的任务道具让你充满思考:"我TM到底应该拿这三个道具,还是拿这把枪?"哦对了,顺带一提,好像不要枪械也行,因为全程一共就遇到六个感染者。 真实城市探索 不明所以的路段,几乎无任何道路指引或者像地满一样的高亮指引 地图上遍布着精心设计的梯子和门,充满"互动性"——梯子爬上去,门打不开。所有能互动的和不能互动的长得一模一样,让你在"这扇门到底能不能开"的哲学思考中,感受末日生存的终极迷茫。滚木一样的道路指引,你将在自己生活了几十年的城市里迷路,末日逃脱半小时完全不知道逃脱点在哪,甚至没有任何告示牌或高亮提示——体验"本地人变游客"的独特乡愁。 顶级优化体验:在i9加5070显卡的配置下,切换全屏会闪退,切换窗口会闪退,改个画质也会闪退。按Win键切出去再回来电脑会直接死机,连任务管理器都打不开。更绝的是,你甚至能在设置里见到不同名字的"视角摇晃"选项——仿佛在告诉你:"我们做了好几种晃法,总有一款能把你晃吐。"——让你在游戏之外,也能感受到"硬核"的求生欲。 海量在线内容:在线人数峰值常年保持在个位数,让你在末日中享受绝对的孤独。社区活跃度极低,确保你的每一篇评测都无人问津。 最终评价: 我花了40块钱,背着三千发子弹,在自己家门口迷路了半小时,爬了三个梯子,推开五扇"充满互动性"的门,打了六个感染者,闪退了十五分钟,最终成功退款。 ——这就是《传染病》带给我的,一段难忘的"末日旅行"。 不推荐。
[h1]СТРАННО НЕДООЦЕНЕННАЯ В СВОЕ ВРЕМЯ[/h1]
Zombies.
underrated zombie game
this game is amazing but like the ai is so cooked the minute im strafing the damn zombie just cuts me off
Despite being a zombie game, the most fun you can have is playing PvP with your friends. We used to play for hours. The game can be clunky at times, and there's nothing particularly memorable or unique about it, but the gunplay is enjoyable and all of the maps are good. Overall, the game is definitely worth it.
In short, this is what No More Room In Hell 2 SHOULD HAVE BEEN, but it has it's own shortcomings. My most dislike is the Melee system, it's confusing and often times gets you killed, it definitely forces you take the time to learn how it works, No More Room in Hell's melee system felt better and more fleshed out, but in Contagion, often times, it forces you to ditch your melee soon as you find a firearm, and when you do get a firearm, the game gets noticeably more easier so long as you are decent at inventory management with your ammuntion. Otherwise? It's a good game, a bit on the dead side but it has it's fun, It's worth trying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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