
Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses of the economy. Grow your company into the largest railway company of the continent and outsmart your competitors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.7Kreviews | 73% | — | $4.2M |
| $49.99 | 1Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Setzen der Signale ist eine KATASTROPHE. STUNDE UM STUNDE verdummt der Spieler, weil diese SCHEISSE nicht funktioniert. Solange die Inkompetenten Programmierer die Bugs nicht rausprogrammieren und dem Spieler endlich wieder ein funktionierende Spiel für teures Geld zur Hand geben, einfach die Finger von Kalypso Games lassen. Schämt euch!
Ever since my early days of playing Railroad Tycoon 3, I've been looking for a modern day version of the same gameplay I loved. After years of seeking, I have found it in Railway Empire 2! Railway Empire 2 is such an amazing game! The artwork is fantastic (i.e. train, station and city buildings) - the train routing and track building is seamless and intuitive, and I love how the warehouses work to store and ship goods to cities. The UI is great - the campaigns fun and I am happy to see how much they update and patch the game when bugs are found and how they add new DLC! This is my favorite game - and the most fun I have had playing a computer game in years. Thank you to the Developers of this game!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 10 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 117.83/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil, Traditional Chinese*, Simplified Chinese*, Japanese*, Russian*, Arabic, Turkish +1 more
| $49.99 |
| 477ratings |
| 74% |
| — |
| not modelled |
| $24.99−50% | 30ratings | 82% | — | not modelled |
| $49.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do NOT buy this if you want a good multiplayer/coop experience.
[h1]铁路帝国2:什么是工业革命[/h1] [h2]第一次游玩的震撼[/h2] 第一次打开《铁路帝国2》,就被这的规模吓了一跳。地图比前作大了不止一圈,美国和欧洲两块大陆任我驰骋。然后我就跟着七章节的新手教程走了一遍,才发现修铁路不仅仅是铺轨道那么简单。坡度、隧道、桥梁、甚至是车站格局,都要算计到位。火车多了之后还得自己规划线路逻辑,不然空车乱跑,直接就亏麻了。感觉没上过铁路大学真的是玩不明白~ [h2]画面与氛围[/h2] 不得不说,这代在画质上的进步很明显。无论是俯瞰城镇扩张的全景,还是切换到第一人称视角看蒸汽机车呼啸而过,代入感都比前作强太多。加上舒缓的BGM和中文配音,让我玩着玩着,就像真的在十九世纪的铁轨上亲眼见证一场工业革命。和前作给我的感觉完全不一样,可能是因为前作的key非常便宜,本着喜加1入库。也不是因为感兴趣而入手差点就避开了这个系列~好在第二部是留住了我。 [h2]经营的乐趣[/h2] 游戏的核心还是钱。要把城市需求和资源点连起来,人流和物流要不断循环。乘客要快速的送往目的地,货物一般是送的越多越好多多益善,火车头也因此分成快车、货运和混合型三种。等到城市人口满意度突破六成,看着建筑拔地而起时,那种成就感让人想再接着扩张。 更妙的是,游戏里你还能买股票,甚至趁低收购竞争对手。想规规矩矩做个正派商人也行,想耍点资本家的手段也没人拦你。 [h2]小缺点[/h2] 虽然教程很详细,但实际玩下来问题不少。自动信号灯不够聪明,经常让火车傻等半天。前期资金紧张,节奏拖沓;而AI对手又几乎没什么存在感,缺少真正的博弈压力。再加上DLC定价有点高,让我觉得觉得“换张地图就卖一次”,这点确实拉低体验。 [h2]结语[/h2] 整体来说,《铁路帝国2》依旧是近几年少见的硬核铁路模拟佳作。保留了拟真的深度,又在操作上比前作更顺手。如果喜欢慢节奏的经营模拟,愿意花时间研究线路逻辑,这款游戏绝对值得入手。只不过别急,等个折扣再买也不迟。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
it reminds me of playing railroad tycoon in the olden days but with good graphics
It's a bit finicky and lacks QoL controls. Also, rather than just getting to the game, an annoying window pops up after you start the game. It's kind of fun, but I've thought of at least a dozen little things that would make the game easier and maybe more fun, though I think countless other players have probably already told you all my ideas. Follow through!
Хорошая игра. Красиво, низкий порог входа, увлекательность средняя, ДЛС слишком дорогие. По сравнению с первой частью уменьшили количество микроконтроля. К концу миссий может требоваться много однотипных действий, поэтому можно и притомиться. Игра, в целом легкая, играю на расслабоне (на данный момент прошел кампанию).
7 или 8 раз я пытался начать играть в эту часть игры, но так и не втянулся, хотя в первую часть у меня наиграно больше 40 часов. Такое ощущение, что разработчики выбрали не тот путь, чтобы развить первую часть. Из плюсов: Автоматические разветвления Легко настроить направление Расширенные станции Минусы: Игра потеряла динамику. Какая-то долгая Система автономных складов мне нравилась намного больше. Склад на станции тоже имеет свои плюсы, но автномные склады я бы вернул в переработанном виде. чтобы склад имел определнную емкость, но лимит для опреленных товаров можно было бы регулировать в пользу большего колиства наименований и меньшего объема и наоборот. Как итог продолжаю играть в первую часть и читаю новости, вдруг 2 часть доработают или выпустят 3. Или вдруг выпустят апдейт для первой части пусть даже платный.
This is an all around fun game if you like city building or resource management games. Many of these negative reviews lead me to believe that the people leaving them are not very bright. They get stuck figuring out track development or resource management or create stations with huge traffic jams & call these game breaking bugs. I have not found these to be issues if you figure out how to do them properly. No sir the game is not broken, you just are not good at the game I guess. I have found a few bugs (i.e.: train cars no longer spawning behind my trains, minor bugs with trains getting stuck in congested areas where I delete the line and restart it and it flows again). I also which there was a way to build by-pass areas for resupply or repairs, to avoid backups. But these are minor things. There is room for improvement for sure but the game overall is a lot of fun and well made. I am just worried there may not be enough campaign to keep me engaged long-term. There is a lot of problem solving which I find extremely fun and keeps me from getting bored.
Tutorials took quite some time but were well built. Started a game and quickly realised there was a lot that was not in the tutorials. Hours of youtube videos later still at a loss. Not sure if it is bugs or not found the right videos yet but couldn't find out how to play properly. Tried my best via tutorials, game play and hours of youtube videos but was just a frustrating mess I could do without. I'd recommend the devs make the whole of chapter 1 a tutorial experience. A learn on the job type thing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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