
It's WWII. You're a general sitting in a tent. All you have is a map, and a radio. Can you win the battle? Radio General is a unique strategy game where you interact with your units over the radio using speech recognition. Test your mettle and relive famous battles as a WWII general.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, Spanish - Latin America, French, Italian*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don'y care about voice command. But the game is really buggy and time frame of the game is really weird. After mission replay the clipboard thing just become empty and I cannot give anyone that medal they earned. If I want to go back to any previous screen and come back, everything would just bugged out and you'll have to start everything again. The troops move crazy fast on the map, and conversations pop up at the same time everywhere you cannot process what's happening unless you pause the game yourself. And the conversation is boring with no depth and storytelling in the dialogues. I like what you did to the command wheel thing and newspaper clips and the old footage and toy soldiers. But the visual elements kind of doesn't match each other, for example the combat effects would feel more cohesive if they're "flatter", like 2D or something. The game failed to capture the essence of the remote audio command vibe in radio commander. BTW the unnecessary tent view thing takes up ridiculously lot of system resources and even crashes on older video cards, it's not acceptable with so few visible things to see.
CANNY FUN
Cool
Very cool concept. Voice controls doesn't work properly, sadly...
The game is pretty good, if you like to command units in a small setting. Operations are very limited and you take care of very few units compared to other games like Steel Division II. The voice commands don´t work at all, only during the tutorial you might get a few hits but in general you will end up using the mouse which is fine and works well. What makes this game shine is the personal interaction with units. You can award medals and upgrades but the best part is that every fallen soldier has a name, which to me is very important. In the end, you even have to write letters to families of fallen soldiers which is another great feature. "Dear mam, we are sorry to inform you that your beloved son has died because I misrouted him right into enemy machine gun fire. On his retreat, his heavily wounded body got shredded into pieces by artillery shells from friendly fire but we were able to identify his head and give his remains a proper burial. The death of a hero."
Now I know what it feels like to hopelessly watch all my men get wiped out one by one as I hear their cries on the radio.
Возможна поже
pretty sick ass game
It's a cool concept, but not nearly as interesting as I thought it would be. Still, perfectly passable RTS game with an interesting twist.
Very interesting game. Its not a masterpiece, but if you are a history nerd and like tactical strategy, its well worth the money
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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