
Dodge bullets, missiles and lasers in battle as you wrap your head around that bunny girl costume! Combo away with your mighty Piko Hammer or spam various spells from afar with your fiery fairy friend. Explore and explode through Rabi-Rabi Island as you collect power-ups and uncover secrets...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

There never quite seem to be enough bunny girls in the world, so here is another for you aficionados out there. This 2D sidescrolling exploration platformer follows the adventure of Erina, whose humdrum life as a regular rabbit is turned upside-down when she finds herself in an unknown world and turned into a human (with rabbit ears)!
Along the way she meets the cheerful pink-haired fairy, Ribbon, who mysteriously chooses to stay by Erina’s side.
These unwitting heroes embark together on their quest to restore Erina’s life to normalcy, but who knows what troubles lurk, waiting for them…

Rabi-Ribi is a 2D exploration platformer that focuses on non-linear gameplay. There will be hints to guide the player along, but they’re never required to follow them, which allows for much greater freedom to—you guessed it—explore.
Players will play as our protagonist Erina, who focuses on close quarters combat. Ribbon the fairy is the ranged attacker who follows Erina’s lead, indirectly controlled by the player.
Erina may be a little rabbit that was turned into a human, but that doesn’t stop her from being capable of some pretty neat moves.
Both Erina and Ribbon’s abilities can be improved by learning new skills and attacks through collecting items and upgrades that are spread throughout the world.
What trinkets and skills to pick up is up to the player; dare you challenge hard mode without any items?

– Retro exploration platformer featuring a bunny girl.
– 4+n difficulty settings for all types of players.
– 9+ main areas and 20+ sub-areas to explore.
– Bunny.
– Over 60 items and upgrades.
– Over 20 fully illustrated characters with cutscene illustrations.
– 40+ boss battles, 1000+ attack patterns with Boss Rush Mode to fight some or all of them in a row.
– Post game story and content with speedrun mode which takes out every section of the game where the player cannot control the main character.
– Over 50+ pieces from an original soundtrack.
– English, Chinese and Japanese support.
– Bunny.
UPRPRC Edition contains
Rabi-Ribi Game
Digital OST (Original Soundtrack)
Rabi-Ribi Digital Artbook
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 12.3Kreviews | 95% | — | $5.2M |
| $19.99 | 696ratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
움직이는게 재밌어요
Ну такое. Механик, может быть и много, но добираться до них скучно и однообразно. Длинные диалоги без особого содержания.
Great game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Korean
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] 怎么说呢,如果你是一个喜欢挑战并且有较为灵活和充裕的时间的话,这款游戏十分适合。[/h2] 但是Rabi-ribi对于键盘玩家来说手感不怎么友好,角色机体操作有很大的延迟,像灌铅了一样,而且萌系且画风较为古早的风格之下是手残地狱,不过这只是建议,玩久了我反而不怎么像吐槽了,麻了。 [u] 以下是一个初见54h normal 难度alt模式萌新的感想(这款游戏初见全收集对于我来说太难了,尤其是卡主线进度不看攻略都只能88%的物品收集,想到哪写到哪吧)[/u] [h3]剧情:简单白开水,勉强能看,我喜欢贴贴 [/h3] [h3]地图:很复杂,需要经常跑图 [/h3] [h3]boss难度:褒贬不一, [/h3] (基本没有难度曲线,丝娜和科科兔是我认为比较难的几个,还有那个老板娘(我在和自己打架吗?)) [h3]简单评价:很耐玩 [/h3] 首先,如前面提到的,对于键盘玩家手感不怎么友好,操作多少看运气(雾),机体反应有一点延迟,需要预判,对于我这种手残党自然是卡不出操作来,而且听说还有隐藏操作和zip手法,那我投降。 其次,Rabi-ribi难度曲线不是循序渐进的,简单和普通有着很大差别,我不敢想hard和地狱怎么玩,(),简单全流程我没体验过,因为我的爱好是玩游戏就不要玩简单难度,所以遇到提升难度的NPC我就点了。。。 (还有其实普通大概30-40小时我可以把normal通关的不过为了全地图和全收集卡了很久,但是按正常流程有些地图是通了主线后解锁的(嗯。。。。。)) 还有就是再前期探图你很可能觉得这是类银,事实上也确实但是地图里各种陷阱图充满了满满的恶意,有些是引导你掌握新道具的,更多是三百六十五里路。。。(所以存档要多用)还有光之灵球(照明用)在初始图最上方,请达到条件后上去,不然你会像我一样碰到黑暗环境的陷阱关只能一次次莽,一次次尝试,靠运气通过(三百六十五里路呦~) 然后是boss对于我来说这算是最好的奖励点和爽点了(并非奖励),打完boss后都附近都有道具和物品,但是boss战告诉你这其实是一款弹幕游戏,甚至后期boss真变成stg了(,作为初见normal难度的我觉得前期boss和中期的几个boss(点名丝娜和科科兔,一个是伤害高,一个是初见难)都比较难,所以实在不行多死几次,降低难度吧。 最后,剧情白开水,很简单理解,在看了后日谈之后就好明白了,呜呜呜,诺雅回不来了T^T。弱弱补一句序章到第五章(还是第六章来着...忘了)是主线,之后的是后日谈和DLC(所以我以后大概会买),普通难度结束主线后不会马上开启二周目,而是后日谈,虽然我不知道简单难度是不是。 总结:玩这款游戏的都是抖M,所以我是抖M(为什么不说你是兔子控呢<-_<-)
私は良作の高難度弾幕アクションゲームをやっているんだぞ!という顔をしながらえちかわキャラクターのゲームを遊べる!!!!!
Played through this a couple months ago and thoroughly enjoyed it. The character designs are a cute, though maybe a little too generic sometimes, but the personalities shine through and make the characters all fun to talk to and interact with. You can see the inspirations from Touhou everywhere in this game, from the bullet-hell styled gameplay to just the way characters will start fights over nothing (or even just accidentally in a few cases). Very fun for those who enjoy metroidvanias and challenging platformers (due to controlling your movements in battle). Maybe lower the difficulty if you're struggling, as it does become very challenging later on. It's also a quite long game, with more DLC to get but I think I might've had my fill for the time being.
I like Tevi but I despise this dude. Everything is so prolonged that you'll eventually be forced to fight the boss without any pots and only green skill, if that sht actually heals lol. This is not hard, this is just annoying. You don't even feel all your buffs and upgrades every time you fight the boss and this is just normal mode lmao. If you like wasting all your time on games sure, waste all your time grinding and fighting boss here if not, wouldn't recommend bro, just play Tevi. That one's true bullet hell. This one's just made to annoy.
废萌,还是挺好玩的,不看攻略很难收集,完全找不到erina出招表倒数第二个在哪。到处探索很有意思,但隐藏不够明显,地毯式丢雷都难找齐,缺少地图标记的功能,缺少一个可以探索隐藏的护符,为了找一个发光能力跑遍地图找不到,结果要先在主线里找到二段跳再去探索与主线无关的地方。战斗对我来说还是有点难了,即使是普通难度 前期还能靠走位躲躲,后期近乎嗑药全伤流了,尤其是主线过完后难度又提了一个档。主线终章后的跳跳乐很难,而且抓墙跳的操作很难受 陷阱减伤后期好像没明显感觉,也就秒杀变成了三四下死,兔兔可爱捏
萌え弾幕
캐릭터가 맛있고 귀여움. 플레이도 탄막계열좋아하는사람이면 무난하게 좋아할거같고 스토리도 가볍게 즐기기 좋은거같음.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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