
Dodge bullets, missiles and lasers in battle as you wrap your head around that bunny girl costume! Combo away with your mighty Piko Hammer or spam various spells from afar with your fiery fairy friend. Explore and explode through Rabi-Rabi Island as you collect power-ups and uncover secrets...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

There never quite seem to be enough bunny girls in the world, so here is another for you aficionados out there. This 2D sidescrolling exploration platformer follows the adventure of Erina, whose humdrum life as a regular rabbit is turned upside-down when she finds herself in an unknown world and turned into a human (with rabbit ears)!
Along the way she meets the cheerful pink-haired fairy, Ribbon, who mysteriously chooses to stay by Erina’s side.
These unwitting heroes embark together on their quest to restore Erina’s life to normalcy, but who knows what troubles lurk, waiting for them…

Rabi-Ribi is a 2D exploration platformer that focuses on non-linear gameplay. There will be hints to guide the player along, but they’re never required to follow them, which allows for much greater freedom to—you guessed it—explore.
Players will play as our protagonist Erina, who focuses on close quarters combat. Ribbon the fairy is the ranged attacker who follows Erina’s lead, indirectly controlled by the player.
Erina may be a little rabbit that was turned into a human, but that doesn’t stop her from being capable of some pretty neat moves.
Both Erina and Ribbon’s abilities can be improved by learning new skills and attacks through collecting items and upgrades that are spread throughout the world.
What trinkets and skills to pick up is up to the player; dare you challenge hard mode without any items?

– Retro exploration platformer featuring a bunny girl.
– 4+n difficulty settings for all types of players.
– 9+ main areas and 20+ sub-areas to explore.
– Bunny.
– Over 60 items and upgrades.
– Over 20 fully illustrated characters with cutscene illustrations.
– 40+ boss battles, 1000+ attack patterns with Boss Rush Mode to fight some or all of them in a row.
– Post game story and content with speedrun mode which takes out every section of the game where the player cannot control the main character.
– Over 50+ pieces from an original soundtrack.
– English, Chinese and Japanese support.
– Bunny.
UPRPRC Edition contains
Rabi-Ribi Game
Digital OST (Original Soundtrack)
Rabi-Ribi Digital Artbook
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 12.3Kreviews | 95% | — | $5.2M |
| $19.99 | 696ratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rabi-Ribi is sold as both metroidvania and bullet hell. The story is about a rabbit turned human and her quest to find her owners lost sister. To do so you run around in the wilderness and find people to fight and invite back to the town so you can use a magical mcguffin to make repeated journeys to a strange dimension in an effort to save the sister. On the metroidvania side of things Rabi-Ribi has lots of little things to find that give you a nice little dopamine boost but in the end do very little to enhance the actual gameplay. A small percentile increase to your pitiful damage. Or how about a 1.5% increase to your stamina that is completely empty after one combo anyways? While actually exciting upgrades like slide or double jump are hard locked behind story progress. Trying to enter those areas leads to your character and company literally saying 'I don't feel like going there'. At least until you progressed far enough into the story and one of the people you beat up tells you about someone else to beat up in that formerly inaccessible part. Combat against regular enemies was kind of boring most of the time and frustrating the rest. Most enemies were no real threat as they deal little damage and die in just a couple of hits. Some others like to spam randomly moving shapes all over the screen which just made map traversal annoying. Enemy variety is also rather low. Most of the enemies are (fake) bunny girls, and a lot of palette swapped fish, fairies, mushrooms and the like. On the bullet hell side of things there is the boss combat. Initially fun with different bosses of course having slightly different movesets and their own personality in some of their attack patterns and choice of offensive weaponry. But these will start feel samey the longer the game goes on. Boss health and their damage dealt scales with either story progress + collected items or just story progress depending on your choice. And while the game tells us that items will always benefit the player more than the bosses, that doesn't stop it from giving bosses health in the thousands while you're well away from breaking triple digit damage. Due to cheap recovery items and a certain magic attack I was rarely in danger of dying but at a point these fights just start to overstay their welcome because of how long they take. Also this might just be an issue for me but I don't like that there is no indicator of Erinas hitbox. Especially since later fights turn into a mess of overlapping effects and stuff just happening on your screen I give Rabi-Ribi a thumbs down. Maybe I expected the wrong things from these tags. But for me it just falls flat in the exploration with items being locked because the characters refusing to go where I want. And while the boss fights were a welcome break from the exploration part of the game, they just got more and more tedious as time went on.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Korean
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ストーリーのオールクリアまでしたのでそこまでのレビューです 攻略サイト等を見ずにコツコツプレイで20~30時間ほどになるかなと。クリア後コンテンツもあります 出来が良くやりごたえも十分、おすすめです 可愛らしい絵柄とほのぼのとした雰囲気とは裏腹に、アクションゲームとして難易度は高いと思います。 欠点としては メトロイドヴァニア系ゲームあるあるですが、特に序盤は苦しい戦いになりやすいかなと。 不慣れな操作に制限されたアクションによる機動力の低さに悩まされる。 特に本作なんと”空中攻撃が出来ません”。それを可能にするアイテムはありますが、それを手に入れるまでかなり煩わしいと思います。 また、攻撃にスタミナが導入されており、特に序盤は一瞬でスタミナが切れ攻撃不可になってしまうので攻撃チャンスでも思うように攻撃ができないなど、アクションゲームとしては何もできないもどかしい時間が多い設計になっています。 中盤くらいからアイテムが充実してくると特に気にならなくなるのですが、それまでアクションの爽快感はちょっと薄いかも? 一方で ゲームに慣れ、アイテムも揃ってくるころには逆にゲームの出来の良さが目立ってきます。 ボスキャラがいずれも強力かつ体力も高いので戦いがいがあって楽しいです。 この手のゲームのボス戦は結構あっさり終わることも多いので、ボス戦の楽しさをメインにしたゲームって感じですね。 強力なボスを倒すために隠されたアイテム収集をする…王道ですがこれが楽しい。 設定にもよりますが、アイテム収集なストーリー進行度によってボスの強さが変わるので、どのタイミングで挑んでも良い感じの勝負になるのも良いですね。 ラスボスだけ規格外に強いですが… ボスだけでなく道中も気は抜けません。 特にトラップとデバフ”毒”のダメージがすさまじく高く一瞬でピンチになったりもします そんな罠が散りばめられたアスレチックコースもあるので、ステータスに任せたゴリ押しは難しいかも? 通常プレイの他にもRTA要素や進行スキップ、ショートカットなどの裏テクも各所にあり、やり込みゲーとしても評価できると思います 後継作のTEVIはゲームの土台は同じですが、本作の煩わしかった部分が解消されているので、そちらと合わせて遊んでみるのも良いかと思います。なお、同じゲーム難度設定と仮定するとラビリビのが難しいです
One of my fav bullet hells, cute artstyle, challenging gameplay
プレイしたのは2年ほど前ですが、レビュー書いていなかったので。 実績としては、難易度NORMALでDLCまでクリアした後、TRUE BOSS RUSHも同じく難易度NORMALでクリアしています。 元々悪魔城ドラキュラ(ステージクリア型も、探索型も両方)が好きで、2D横スクアクションゲームにはある程度慣れているつもりでしたが、難易度NORMALでもちゃんと難しかったです(特に序盤と終盤)。 でも、繰り返し挑むことでちゃんと倒せる様になっているし、ボスの攻撃も演出が非常に良く、BGMもこれまた良いのでさほど苦にはなりませんでした。 特にBGMは久々にサントラ買うぐらいハマりました。音楽のジャンルには明るくないですが、EDM?が好きならハマると思います。 ドットのクオリティも高くて、キャラはかわいいです。 歯応えのある探索型2D横スクアクションゲーム(いわゆる、メトロイドヴァニア)を求めている人には、間違いなくオススメできると思います。
топ я задрочил всех боссов
動かしてて面白い(重要)しストーリーも緩くてキャラもかわいいし音楽も良いのでやってても疲れないし飽きないです。 PSのコントローラーじゃデフォじゃ動かなかったけどBigpictureモードでコントローラーで遊べました。 コントローラーは必須な気がしますね。 難易度NOVICEでプレイしてても結構ボス戦で負けたりします。勝てる勝てないギリギリの戦いになったりするので難易度はNOVICEが丁度良いと思います。 ストーリーの続きであるIs the order a DLC?は必須です、全ての謎が解けますしちゃんともやもやも消化されます。
bunny game
메트로배니아는 해봤지만 뭐랄까 이런 정신없는 탄막게임은 처음인데 어려움 난이도도 할만하게 레벨링이 잘 짜여져 있네요 ㅎㅎ
I've never played any form of metroidvania before so this is a first into that type of game. I can 100% say it was really fun to go around and explore. You did have a story to go along with so you weren't really "lost" most of the time and as you explored you generally found everything you needed to beat the game. All of the bosses were pretty fun to fight and nothing felt "unfair" because you sort of have an out with a certain amulet you get somewhere around halfway through the game. Overall I enjoyed it a lot, wasn't one of my favorite games of all time or one that im going to go out of my way to get all the achievements for but for the price and the time I played it I can certainly say its worth a try.
KAWAII
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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