
Dodge bullets, missiles and lasers in battle as you wrap your head around that bunny girl costume! Combo away with your mighty Piko Hammer or spam various spells from afar with your fiery fairy friend. Explore and explode through Rabi-Rabi Island as you collect power-ups and uncover secrets...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

There never quite seem to be enough bunny girls in the world, so here is another for you aficionados out there. This 2D sidescrolling exploration platformer follows the adventure of Erina, whose humdrum life as a regular rabbit is turned upside-down when she finds herself in an unknown world and turned into a human (with rabbit ears)!
Along the way she meets the cheerful pink-haired fairy, Ribbon, who mysteriously chooses to stay by Erina’s side.
These unwitting heroes embark together on their quest to restore Erina’s life to normalcy, but who knows what troubles lurk, waiting for them…

Rabi-Ribi is a 2D exploration platformer that focuses on non-linear gameplay. There will be hints to guide the player along, but they’re never required to follow them, which allows for much greater freedom to—you guessed it—explore.
Players will play as our protagonist Erina, who focuses on close quarters combat. Ribbon the fairy is the ranged attacker who follows Erina’s lead, indirectly controlled by the player.
Erina may be a little rabbit that was turned into a human, but that doesn’t stop her from being capable of some pretty neat moves.
Both Erina and Ribbon’s abilities can be improved by learning new skills and attacks through collecting items and upgrades that are spread throughout the world.
What trinkets and skills to pick up is up to the player; dare you challenge hard mode without any items?

– Retro exploration platformer featuring a bunny girl.
– 4+n difficulty settings for all types of players.
– 9+ main areas and 20+ sub-areas to explore.
– Bunny.
– Over 60 items and upgrades.
– Over 20 fully illustrated characters with cutscene illustrations.
– 40+ boss battles, 1000+ attack patterns with Boss Rush Mode to fight some or all of them in a row.
– Post game story and content with speedrun mode which takes out every section of the game where the player cannot control the main character.
– Over 50+ pieces from an original soundtrack.
– English, Chinese and Japanese support.
– Bunny.
UPRPRC Edition contains
Rabi-Ribi Game
Digital OST (Original Soundtrack)
Rabi-Ribi Digital Artbook
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 12.3Kreviews | 95% | — | $5.2M |
| $19.99 | 696ratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
슈팅게임이랑 메트로베니아 rpg 요소가 섞이니 오히려 짬통이 된 기분입니다. 차라리 rpg 요소중에 체력만 늘려서 내 캐릭터가 몇대 더 맞고 싸울정도만 추가했으면 모를까 데미지 증가 요소까지 주어 보스 체력이 너무나도 많다는 생각이 듭니다. 길찾기가 쉬우면 모를까 그냥 지도 10개 놓고 어디가 어딘지 모르게 만든다음 보스 만나면 싸우는데 보스 체력이 너무나도 많아 불쾌하기까지도 합니다 이 게임은 슈팅게임 좋아하는 사람에게 추천하지 메트로베니아 좋아하는 사람에게는 비추천합니다 아 그리고 스팀덱으로도 하지 않는걸 추천합니다 화면이 너무 작아 탄막피할때마다 눈깔이 빠질것 같습니다.
很清楚自己的游戏应该干什么,剧情偏简单合家欢子供向,但却恰好很适合游戏本身。就是难度上面嘛~
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Korean
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好看思密达
メトロイドヴァニア この手のゲームはやったことなかったが、難易度調整機能もあり、かなりやりやすい方ではないかと思う。 正直ストーリーは流し見しかしていないので何が起きてるのかはさっぱりわからないが、アクション要素が良いのでそれで良いと思う。
プレイしたのは2年ほど前ですが、レビュー書いていなかったので。 実績としては、難易度NORMALでDLCまでクリアした後、TRUE BOSS RUSHも同じく難易度NORMALでクリアしています。 元々悪魔城ドラキュラ(ステージクリア型も、探索型も両方)が好きで、2D横スクアクションゲームにはある程度慣れているつもりでしたが、難易度NORMALでもちゃんと難しかったです(特に序盤と終盤)。 でも、繰り返し挑むことでちゃんと倒せる様になっているし、ボスの攻撃も演出が非常に良く、BGMもこれまた良いのでさほど苦にはなりませんでした。 特にBGMは久々にサントラ買うぐらいハマりました。音楽のジャンルには明るくないですが、EDM?が好きならハマると思います。 ドットのクオリティも高くて、キャラはかわいいです。 歯応えのある探索型2D横スクアクションゲーム(いわゆる、メトロイドヴァニア)を求めている人には、間違いなくオススメできると思います。
这游戏有两个致命的设定,极度影响游戏体验,所以我不推荐 1、跳跃的同时不能用锤子攻击。很多场景全是会飞的怪,本来锤一下的事,偏偏打不了,然后被磨到残血。 2、只要刷新当前场景,所有怪物也会跟着立刻刷新。这游戏地图本来就不大,有些犄角旮旯的地方还堆了一群怪,上跳到另一场景,再下落回原来场景时,怪就会刷新。结合第一条不能跳跃攻击,是真的无语。。。魂游也不是你这么设计的吧 玩了10h后,更新下游玩体验 跳砍拿到了,是在探了7、8个图之后的某个区域拿到的。。。之所以不让提前解锁,我猜是为了防止某些道具(必须用跳砍击碎石块)被提前拿到。不过有个类似的上砍(方向键上+攻击键一起按)可以代替。 另外,打了十多个Boss了,每次击败后从不会给你新的道具或解锁新的性能,Boss战的唯一意义就是击败后奖励游戏币,设计的也是一坨,各打各的,还有没法躲的必吃伤害。击败完一通对话后清一色移居拉比镇。游戏中所有提升角色性能的道具都要你自己探索,甚至之后还得去商店提升属性。 这游戏给我的最终感觉就是个找道具的探索游戏(隐藏区域极多),没有明显的关与关界限,只要你有能力进入另一区域就可以去探索,同时你会发现很多恶心人的逆天设计。
I've never played any form of metroidvania before so this is a first into that type of game. I can 100% say it was really fun to go around and explore. You did have a story to go along with so you weren't really "lost" most of the time and as you explored you generally found everything you needed to beat the game. All of the bosses were pretty fun to fight and nothing felt "unfair" because you sort of have an out with a certain amulet you get somewhere around halfway through the game. Overall I enjoyed it a lot, wasn't one of my favorite games of all time or one that im going to go out of my way to get all the achievements for but for the price and the time I played it I can certainly say its worth a try.
兔子要养多久才会变成兔娘呀?
Anime was a mistake
非常好玩但是有Bug
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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