
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это какая-то наркомания, я не могу остановится. Снова и снова отправляю наёмников на задания, иногда побеждаю, но чаще смерть и потеря лута. Апгрейд корабля как праздник, потеря наёмника с полным рюкзаком хабара это печаль. Но вот снова выбираем наёмника, даём специальность, экипируем. И бинты, и аптечки, и патроны, и таблетки, про еду не забыть...и вот вместо 30% уклонения у вас 2%, так что ныкаемся по укрытиям. У нас тут roguelite-extraction TBS(Turn Based Strategy, вроде бы так). Управляем своей ЧВК, улучшаем корабль, отправляем наёмников на задания, улучшаем отношения с фракциями и получаем от них новые плюшки. Что делать, хз, есть сюжетное задание с концентрацией сил противника ~15000, но по началу 1500-2000 могут стать проблемой. Одна ошибка и ты ошибся, вот ты яростно раскидываешь толпы вражин, а тут оступился, вылез под пули и получил перелом\отравление\шок\боль\ампутация\порез\ушиб и бог знает что ещё, возможно всё сразу. Попахивает однообразием, но в игре море предметов, крафта, ситуаций...мне просто нравится подбирать экипировку, улучшать возможности корабля и превозмагать. Вероятно будут ещё патчи, я надеюсь на DLC и может когда-нибудь на вторую часть. Ах да, музыка просто огонь
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я бежал, меня сношали...
게임이 재미없냐 하면 그건 아닌데 정출때까지 준형성들 텍틀란이랑 화성 빼고 보상 종류들 개차반인건 둘째치고 회사들 파워게임 빠그라져서 이동 조금 하고나면 맨날 어디회사 우주승천하는건 왜 안잡는거야 이동 하는동안 어디가 너무 변하는게 싫으면 워프 타라는거 같은데 이러면 또 과학이 안올라서 엔딩때까지 애들이 중간티어만 입고다니니까 그냥 짜침
Great game! The only issue is crazy difficult learning curve. Had to constantly search forums for the answers at the start. But once you get the flow - the game becomes extremely addictive. Type of game where when you die - you altf4 and then open the game immidiately, saying "♥♥♥♥ this ♥♥♥♥♥♥♥♥ - but I wanna go again". Highly recommend
it's like "what if stoneshard was fun" and i love stoneshard.
Сложно, интересно, разнообразно. Отлично.
Лето и арбалеты в космосе прекрасны! Только не играйте с гранатами во время полета на шаттле. Это плохо кончается
Have you ever wondered what it would be like if a 40K Space Marine chapter was a corporate enterprise?
конченный баланс. qol отсутствует (малясь патчами поправили). время игрока вообще не цениться
It's been years since I've seen a tactics style game worth while playing. The art style, setting and game mechanics are AWESOME. If you are into a dystopian futuristic space settings. Then this game is for you. It's going to be confusing at first because the game is not going to hold your hand, but its worth it. Since mistakes have weight, every mission completed, and decision done makes the experience more worth while. From what I can tell with just a few days in, it looks like there's something in it for min-maxxers too. This looks like a game I will be playing for a long time. Good job devs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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