
Everything moves when you do in Enter the Chronosphere, the turn-based roguelike. Each chronosphere is procedurally generated with defenders and biomes from the worlds it has consumed. Break in, find exotic weaponry and gadgets, outsmart hostile aliens, and fight your way to the core.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 4 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Enter the Chronosphere combines turn-based tactics and real time action. Follow the crew of the Starseer as they combat a galactic threat: giant spheres that are consuming reality itself. Fight to the center of procedurally generated chronospheres, unlocking new characters, alien weapons and powerful synergies.
A shooter that gives you time to plan your next move.
Between each turn, bullets hang in mid-air and enemies are frozen. When you move, so does everything else. Alternate between bold action and careful planning. Dodge through a field of bullets, reload your shotgun, knock enemies into pits, call an artillery strike, or heal up just before you get hit in the face.
Mix weapons, gear and gadgets from different worlds to create powerful builds. Incinerate enemies from afar with sweeping lasers, fire your shotgun around a corner with bouncing bullets, modify your chainsaw to implant alien eggs, and then detonate your hatched minions like living bombs.
Every chronosphere contains biomes from the worlds it has consumed, each with its own enemies, objectives and gear. Choose a chronosphere to run. Retrieve coordinates from a bug-infested hellsphere, unlock a shiny new six-shooter in the wild west, or take on the smallest sphere (because you’re really meant to be working).
The rules of physics melt inside a chronosphere: anticipate distortions, mutations, and plunderable paradoxes. Do you stabilize your wounds, or your reality? The deeper you go, the weirder it gets.
From the “comfort” of their starship home, our heroes pursue the galaxy’s greatest threat: The mysterious chronospheres. Unlock new characters with alien skills and stories. Complete missions to learn new abilities or to expand the game with new threats and challenges. Conquer special chronospheres for massive rewards. Listen to the crew argue over whose turn it is to do the dishes.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 467reviews | 95% | — | $188.1K |
| $14.99 | 9ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun, could use some boss variety. Imagine if this had a video playback feature at the end of each floor showing you playing through it, massacring enemies and dodging projectiles without the pause for turns.
It is remarkable how often I look at a choice this game puts in front of me and go, "Okay, so I know this isn't the correct decision, [i]but.[/i]" and then some portion of the enemies turn into exploding cows and your lizardcritter flying kicks them and makes them [b]double explode[/b] and it's [i]great[/i] Anyway, if you're into turn based bullet hells this is probably your jam. If you've never tried that combination of words because there's, like, three of those in existence or whatever, this might be your jam, game's a hoot.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Spanish - Spain, Traditional Chinese
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun game even in my first hour of playing it. But the game requires a lot of mouse clicks though, so if you're like me who have fragile fingers and RSI issues, you might want to reconsider purchasing it unless you're willing to play in short bursts and play slowly. I played the first chronosphere for 1 hour and clicked continuously until I defeated the final boss, and my trigger finger (the mouse clicking finger) is very sore. Still a recommend though, because the game's great, but I wish my fingers were strong enough to play more of it.
Gorgeous art, great soundtrack, and addictive gameplay loop. Getting used to the controls took a second but the timestop gameplay is really fluid once you do.
I usually dislike bullet hell games but wow. This game is fantastic. I absolutely love it. It's chaotic without being overwhelming.
做了一年多,居然和demo比就加了几个任务系统。想法是好的,但是重复性太高,平衡性太差
Очень интересная игра. Заслуживает куда больше внимания чем получила на данный момент. Геймплей невероятно динамичный, хоть игра и пошаговая, хахаха. Очень нравится разнообразие оружий, модификаций к ним и синергий. Реиграбельность космических масштабов, при том почти не бывает ощущения плохого рана. В каждом забеге есть куча возможностей для того чтобы собрать билд и дойти до конца. Нравится так же подход к прогрессии через задания. Из того что не могу похвалить - наративная составляющая, много бессмысленных диалогов. В этом плане хотелось бы больше контента, например варианты ответа, или систему общения с персонажами. Для раннего доступа игра уже имеет кучу контента. Разработчикам респект!
面白いのだが弾が増えてごちゃごちゃしてくると行動をとった結果が予想しずらくなってしまう。 特に自分の弾丸の反射で画面内の弾が増えすぎ、ダメージを食らうことが多くなってしまった。 弾道のゴースト表示があればわかりやすいのかもしれない。
I don't even know why I bought this. Not for me, certainly.
A bullet hell that takes the time to make me feels smart (or dumb) about my choices. Not fully on board with the overall art direction or the weapons, but it grows on me as the gameplay pulls me back in. It has great gameplay, perks make sense and changing weapons or character does transform the dynamic of your run. It also has great snippets of dialogues in between fights, with lots of humor hidden in all places. You can feel there's a real care in the details, the devs are having fun and you feel you're part the journey. Give it 2 runs, just to get a good feel of what you're getting into!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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