
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu apenas não esperava que este jogo seria tão perfeito. Já o possuía faz MUITOS anos e resolvi baixar de bobeira quando vi um colega na Steam jogando-o, e como o segundo jogo estava com uma promoção muito boa, resolvi testar. No começo eu já fiquei encantado, mas a cada parte do jogo eu me surpreendia e ficava mais e mais viciado no jogo. Tudo nele é tão bom, seus puzzles, variedades de cenário, diferentes formas de poderes e uma história muito divertida e interessante de acompanhar. O jogo não é tão bem avaliado atoa, e pude comprovar isso jogando. Parabéns a Double Fine, pois esse jogo é uma OBRA DE ARTE.
I love Lungfish and circuses, I don't want a lobotomy and neither do the kids.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Now before you start getting angry because of that big red thumbs down, this is purely a warning for steam deck users like me. If you're planning on just taking this on the go, it isn't gonna work. The camera will spin non-stop if you even remotely try to play. And you have to guess what buttons to press because it only shows pc keys. You guys seriously put 0 effort into this port. Do better.
Великая аркада и моя любимая игра всех времён, которую я проходил несколько раз и имел на лицензионном диске от "Буки". Юнговщина и всякий психоанализ! Выдающийся дизайн уровней. Околотвинпиксовская атмосфера лагеря. Чудесные персонажи. Куча секретов, включая кат-сценки, рассказывающие о взаимоотношениях детей в лагере. Совершенно безумные внутренние миры. Потрясающий юмор. Величие от начала и до конца!
I completed this on Gamepass even though I owned it on Steam, and I don’t know what everyone sees in this game. The quirky humour is okay, and I respect the unique concept and interesting way it explores psychology, but pushing through to actually finish it was a constant chore. It has a decent but slow start, with a sharp decline into annoyance from the middle onwards. Navigating the hub world and most of the levels gets tedious quickly and gives little guidance, feeling more like aimless wandering most of the time. Then searching constantly for collectibles to rank up, as well as for how the heck to progress most levels, was a non-stop grind with no logic to follow. The platforming feels sluggish rather than challenging, and difficulty spikes will have you forced to constantly replay the most annoying segments. The best thing I can say is that I'm thankful it's from an era where cheats were still common, because of the amount of time they saved me to actually finish it.
Hands down one of the best platformer/adventure games I had the blessing to play. pros: - so funny - fantastic writing - fun characters - great combat system cons: - its an old game so the controls are a bit finicky 9.3/10
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Espionaje psíquico, plataformas surrealistas y el simulador de la mente humana definitivo. Si buscas un juego de plataformas en tres dimensiones donde puedas infiltrarte en los pensamientos de la gente, combatir traumas personales y desvelar una conspiración gubernamental, Psychonauts es el rey indiscutible. Lleva la narrativa absurda y la creatividad interactiva a su máximo exponente de culto, cumpliendo el sueño de cualquier amante del humor negro, el diseño de niveles vanguardista y las historias con un corazón enorme. • Ambientación y exploración insuperables: El diseño del campamento de verano Whispering Rock y, sobre todo, de los mundos mentales es espectacular. Perderse por un barrio residencial retorcido sacado de una teoría conspiranoica, una ciudad donde eres un monstruo gigante al estilo Godzilla o un tablero de estrategia napoleónico ofrece un nivel de detalle conceptual e imaginativo increíble que te invita a explorar cada rincón para recolectar "figmentos" de la imaginación. • Poderes psíquicos y plataformeo ágil: El sistema de juego combina las acrobacias clásicas con un arsenal de habilidades mentales divertidísimo. Combinar la piroquinesis, la levitación sobre una bola de pensamiento, la telequinesis y la clarividencia se siente ágil, variado y sumamente satisfactorio. Cada poder no solo sirve para combatir censores mentales, sino para resolver puzles ambientales brillantemente integrados. • Guion magistral y personajes memorables: El juego te permite vivir una experiencia narrativa única gracias al brillante ingenio de Tim Schafer: diálogos hilarantes, campistas con personalidades excéntricas y una evolución entrañable de nuestro protagonista, Razputin. El juego trata temas maduros como la locura, el miedo al fracaso y el duelo con una sensibilidad, respeto y humor que pocos títulos han logrado igualar. • Dirección de arte única y originalidad: Escalar por las coloridas pinturas de neón de un torero demente o nadar por la mente de un pez pulmonado gigante rompe totalmente con los clichés de los plataformas de la época, dando una lección de identidad visual única. Es un derroche de creatividad donde cada nivel cambia por completo las reglas del juego, la estética y la jugabilidad para reflejar la psique del personaje en el que estás metido. • Puntos a mejorar: Al ser un título lanzado originalmente en 2005, el control de la cámara a veces puede resultar algo tosco o frustrante en secciones de saltos muy precisos. Además, el infame nivel final (El Circo de la Carne) presenta picos de dificultad muy exigentes e injustos que rompen un poco con el ritmo accesible y fluido del resto de la aventura. Quizás sus mecánicas mecánicas de combate hayan envejecido un poco en comparación con los estándares modernos, pero a nivel de carisma, originalidad artística y genialidad narrativa es, por mucho, uno de los viajes interactivos más ingeniosos, maduros y mágicos que se han creado jamás. ¡Horas de pura nostalgia, salud mental y diversión psicodélica aseguradas! _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
"I am the milk man, my milk is delicious." 500/10
Oh boy, oh boy - [i]Psychonauts[/i] is about as much of a mixed bag as it gets. I feel like this is one of those games I could’ve had [b]massive nostalgia[/b] for if I had played it back in my early years. The game absolutely overflows with creative ideas, it’s charming, and it’s smartly humorous [spoiler](the Milkman level definitely deserves a shoutout here)[/spoiler]. And don’t even get me started on the German voice-over - it’s pure gold. Buuuut that brings me straight to the downsides: the great voice acting is often overshadowed by really poor audio mixing. Some characters, like Mikhail, are almost impossible to understand at times. Background noises are sometimes louder than the voices, and certain voice lines repeat so often that they eventually become downright annoying. Another big problem - maybe [i]the biggest[/i] one I have with this game - is how often it left me confused and unsure about how to progress. I don’t know, maybe I’m just a little dumb, but I had to look up solutions for bosses, puzzles, and platforming sections so frequently that it hurt my enjoyment quite a lot. It got so bad that I kind of had to force myself to finish the game, [spoiler]which didn’t help considering the last level is pretty infamous for its difficulty spike[/spoiler]. A friend of mine [spoiler](hi Phil)[/spoiler] thinks [i]Psychonauts[/i] is an overrated game, but I strongly disagree. I’d rather describe the game as an unpolished diamond that’s missing a good amount of refinement. So even though I have my complaints about [i]Psychonauts[/i], I’d still recommend this classic - its charm is just too hard to ignore.
[h2] Одна из самых уникальный игр из нулевых [/h2] Культовый платформер из 2005, которого не заметили на релизе, но всё же смог пробиться в памяти людям, и он это сделал заслужено. В игре самый главный плюс - это её мир. Здесь ты погружаешься в разумы других людей, которые полностью отражают их. Каждый уровень в разный, и также в нём мы понимаем и сами психические проблемы этих людей. В игре стилистика очень уникальная и необычная, а также она имеет довольно забавный юмор ( даже черный ). Конечно игра за больше 20 лет устарела в некоторых моментах, но играется всё равно интересно. Жаль, что боёвка довольно простая и на клавиатуре часто неотзывчивая. Всё же игра довольно [b] легендарная [/b] , и является одним из лучший платфомеров. Сама фишка игры очень интересная, и даже через года цепляет. Игра стоит мало, а на скидках вообще почти нечего, так что я рекомендую вам пройти её, если вы не брезгуете старыми играми.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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