
Proverbs is a picross/minesweeper hybrid featuring a single ENORMOUS puzzle, inspired by Bruegel the Elder's 1559 painting "Netherlandish Proverbs"
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 31 → 4/day in the week after.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 21 → 7.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
🧩Proverbs is digital cross-stitch. A meditative game about completing a single enormous 54,000+ piece grid puzzle.
💣 If you know how to play minesweeper, you already know how to play a Mega Mosaic! The numbered clues (0-9) indicate how many light tiles must be placed within 1 square of the clue.
🖼️ Unravel the mysteries of Peter Bruegel the Elder's enigmatic painting Netherlandish Proverbs. Piece together over 100 illustrations of 16th century dutch proverbs and idioms, many of which will still be familiar today.
🎶 Whether you're engrossed in your favourite podcasts or listening to your favourite tunes, Mega Mosaic: Proverbs serves as the perfect backdrop to enhance your experience. Or choose from the soothing built-in renaissance soundtrack.
⏳ Dozens of Hours of Addictive Gameplay: Get ready to lose yourself in hours of simple, calming but addictive puzzle-solving, with over 90 achievements to collect!
Genres
Engagement
Reviews
Themes across 308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Příjemné a nenáročné procvičování mozku. Úplné vyřešení je na hodně dlouho, ale to je jedno: stačí si hru pustit na pár minut, vyřešit třeba jednu oblast a zase se věnovat něčemu jinému (práci, zábavě, lenošení..). Jak je v podobných hrách zvykem nikdy není nutno hádat jakýkoliv tah. Tady je to na rozdíl od podobných her výrazně jednodušší, takže hra se hodí i pro lidi, kteří ty složité logické indie hry (Tametsi, Patterna) dvakrát nemusí či jim nechutnají.
There's so much to love about this game, but in particular I'd like to highlight the sense of progression/achievement you get from building out the painting, learning some fun dutch idioms, and the relaxing flow state vibe of the puzzles themselves (aided by the lovely soundtrack) I'm about 80% of the way through solving the piece having spent ~17 hours playing, and definitely feel like I've gotten my money's worth. I'd also love to have an image of the finished piece to make into a wallpaper, but I'll have to finish it first to find out if that happens...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $292.1K | 2.4K | 80% | $6.99 | |
| $292.1K | 532 | 86% | $15.99 | |
| $292.1K | 206 | 71% | $39.99 | |
| $292K | 653 | 75% | $19.99 | |
| $291.9K | 1.2K | 79% | $9.99 | |
| $291.8K | 3.2K | 88% | $4.80 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $26.3K | 148 | 99% | $6.99 | |
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| $52K | 464 | 91% | $7.99 | |
| $44.6K | 319 | 92% | $8.99 | |
| $6K | 84 | 98% | $2.99 | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil +2 more
Hours played at review time, across 308 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打完了,舒服了。8/10
BGMも相まってリラックスしつつ、適度に頭を使いつつも心を無にして遊べました。 考え事などで頭がもやついてるときなど、一旦置いとく助けになりそうです。
Absolutely a case of "just one more zone." Minesweeper meets paint by numbers turned into a great puzzle game. Plenty relaxing and great to also second screen with podcasts or videos.
何もしたくない時に最適 ただ慣れるまでは「おいこれどっちだよ」ってなる場所が多い
It's a very fun time waster that lasted me several hours! Originally some dude recommended it to me as a "blend of picross and minesweeper" - well, apparently that guy has no idea how picross works. Don't get fooled like i was. Proverbs plays like "minesweeper with an ending", with random board generation and permanent death removed (so you could say it's "de-rougueliked"). And it's a great idea, executed well (except for some unity issue that makes it crash on linux), and the "watch replay" option after filling the board 100% is super satisfying to watch <3
Super zen experience. I started off feeling like I'd never understand how to do it, but after about an hour it has become something where I can kind of just do it all without thinking. I love how the giant puzzle is broken up into sections so you can always feel like you're making good progress (similar to a jigsaw puzzle when you finish part of the picture). It's not for everyone but it's definitely for me.
和世界杯(或任何多数时候只需要听个声音的直播)是best match 看球看两边倒脚没意思玩会游戏;玩游戏玩的没意思再看会球
They did a good job at making an interesting mosaic but there are so many small annoyances that add up in a mindless puzzler like this. Still worth it if it intrigues you though -The music constant loops, and has a lot of upbeat tracks, which gets tiring. I wish there was at least pauses in the music -Sounds like left click always sound the same, I believe this game needs "pitch shifting" so it sounds slightly different every time, as it can get grading after a while -I would like if there was more situation where you could fill a series of squares very quickly, but the problem is when it's a number like 5 you have count since it's not immediately obvious how many squares are of each color. It'd be nice to have something like a number indicating how many light squares are in your highlight range or if a number turned green when you had the right amount of light squares in it. Honestly I don't know the solution to this problem, but I just get the feeling that tweaking the mechanics around this would improve the game feel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.