
A photographer enters the Great Pyramids to photograph Pharaoh Rudamon’s remains, but is soon overwhelmed by a sinister curse, as the ancient tomb awakens dark forces that claw at his sanity.
Modeled estimate, not a reported figure. How we estimate →
About
Description
How were the pyramids really built? What was the connection between the ancient Egyptians and alien beings? Is the legend of Amenti real? To find the answers, you must enter the newly discovered tomb of Rudamon, a terrifying site buried 50 meters underground. No one has dared to explore its endless, dark corridors—until now. According to legend, entering this tomb disturbs the pharaoh’s spirit and his royal family, with disastrous consequences.
In Amenti, you play as a historian and photographer, willing to risk it all to uncover the truth about Amenti and the ancient Egyptians' supposed connection with extraterrestrials.
Gameplay
Amenti is a horror game that takes you deep into the dark secrets of ancient Egypt. You’ll explore your surroundings like a true historian, investigating mysterious artifacts and discovering hidden truths. The game features a photography mechanic, where you capture images of various subjects. At first, you might only notice frightening details in your photos, but as you progress, the horror will reveal itself in real time.
Realistic graphics and high-quality 3D sound fully immerse you in the eerie atmosphere of a 5,000-year-old mysterious structure.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amenti, psikolojik gerilim ve atmosferik keşif türünü minimal ama son derece etkili bir dille ele alan, oyuncuyu sürekli bir tekinsizlik hissiyatı içinde bırakan tecrübelik bir yapım. Ana karakterimiz, hayatını vizörün arkasından izleyen profesyonel bir fotoğrafçı. Ancak sıradan çekimler yapan biri değil; o, işinde adeta takıntılı, gerçeği ve anı yakalamaya çalışan bir sanatçı. Oyun, görsel tasarımında ışık ve gölgenin tekinsiz kontrastını çok iyi kullanıyor. Mekân tasarımları, oyuncuya yalnızlık ve klostrofobi hissini sonuna kadar yaşatıyor. Aniden yükselen çığlıklardan ziyade; derinden gelen uğultular, ayak sesleri ve çevresel seslerle oyuncunun algısıyla oynayan, psikolojik baskıyı artıran harika bir ses işçiliğine sahip. Hikaye oyuncunun gözüne sokulmuyor. Çevresel hikaye anlatımı (environmental storytelling) ve toplanabilir ögeler vasıtasıyla, adeta bir yapbozun parçalarını birleştirir gibi hikayeyi sizin inşa etmenizi istiyor. Bazı noktalarda karşımıza çıkan bulmacalar ve ilerleme mantığı kendini tekrar edebiliyor veya türün diğer örneklerine kıyasla fazla çizgisel kalabiliyor. Atmosfer yaratma çabası, oyunun bazı bölümlerinde temponun fazlasıyla düşmesine ve sabırsız oyuncular için sıkıcı gelebilecek yürüyüş sekanslarına sebep olabiliyor. Amenti; saf aksiyon veya jump-scare (ani korku) bombardımanı arayanlardan ziyade, yavaş tempolu, felsefi altyapısı olan, tekinsiz ve yoğun atmosfere sahip psikolojik gerilim hikayelerinden hoşlanan oyuncular için şans verilmesi gereken özgün bir deneyim.
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Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Pudgy has played it twice, and the second time was as good as the first. Pudgy highly recommends!
The 3D graphics are decent the only halfway decent thing about the game yet they remain bland and soulless. The setting actually held promise, even though the intro is rushed through in barely a minute with two generic sentences, upon which the "plot" laboriously tries to weave a "horror" tale. In reality, it relies on "click-click" photography that freezes the already sluggish action, alongside hackneyed jump scares so cliché they’d make clichés blush. Good Lord, that abysmal mechanic of taking random photos which slows the game down even further while the protagonist moves as if hopping on one leg with an asthma attack would test the patience of a saint. Less than fifteen minutes in, and the final nail is driven into the coffin of this tedious *Amenti*. There are scattered notes conveniently placed, of course that recount the backstory (since there is no actual narrative direction) of a rookie explorer chased by an evil spirit or curse while wandering the ruins of the pyramids. Oh my, how strange and mysterious. Such high-quality, original storytelling, as you can see.
Very short but good horror game especially cause of the unused setting.
Your basic 1st person, Unreal Engine built horror game. Here's a few things to know before purchase: 1. It's short and linear with a playtime as long as an hour and a half. 2. No alt Endings. 3. It has a few puzzles, but nothing complex and most of it leads you where you need to go. All in all, for the price and the experience, it's pretty good! I'll give it a solid 8 bc it sold itself well, which a lot of games miss with me. I knew what it was going in and I got my dollar's worth!
This was just a walking sim with a couple jumpscares and tedious puzzles. the setting was nice and the audio was well designed. graphics are good, the game just requires SOUL.
I've seen weird egyptian murals towards the end of the game and they looked all warped up and non sensical and they were clearly made by AI. It really put a sour note on a horror game I found pretty spooky. I wouldn't have been able to know if it looked good but if you take a second to look at some murals to like be immersed in the vibe of the game the hieroglyph are garbage nonsense and ugly. I wish at least the dev disclosed it on the page, It's not cool, be honest. Steam requires it. I don't want to see that kind of art. I feel tricked and considering a refund.
Игра хорошие 10 оценить очень кошмар !!
https://youtu.be/qjq9A6-gmuY
wow way better than expected .. one or two effects/sounds could have been more decent (dunno if thats the correct word) but overall very good .. also, i love all the surroundings! i d call it a mystery exploration trip with slight creepness .. in VR it would be a blast
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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