
Become the ultimate shape-shifting weapon!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
❗❗❗Увага. Перед початком гри рекомендуємо вам ознайомитись з інструкцією по експлуатації❗❗❗ Ⅰ По перше: Перейдіть в бібліотеку стім та виберіть PROTOTYPE 2, перейдіть в властивості гри і в розділі 《Загальне》 виберіть мову《Російська》 (Повністю професійний переклад Дубляжу, та тексту. Так що не потрібно нічого качати зайвого з інтернета) Ⅱ По друге: Відкрийте панель керування Nvidia. Розділ《Налаштуваня 3D》в ньому виберіть підрозділ《Керування налаштуваннями 3D》в панелі справа перейдіть в 《програмні налаштування》і знайдіть гру PROTOTYPE 2 та увімкніть вертикальну синхронізацію (Майте на увазі що в самій грі вертикальна синхронізація повинна бути вимкнена)
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
11 on sale4 answered “not sold”0 we did not ask
The 4 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 860 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
😎
i think there might be only 1 reason people would choose the first game over this one: you play as alex mercer and he wasnt turned into a cringey supervillain outta nowhere & maybe the level up system this game introduced. Campaign and plot (spoilers): alex mercer gives you the power to destroy blackwatch, if they wanted to have alex as a villain then maybe they shouldve included him more in the actual story and hellers escapades. instead they reduced him to 3 cutscenes and a few phonecalls. also: him being evil gets revealed 2 or 3 missions in. not joking. theres no buildup to the twist of him turning into the big bad guy. after the reveal its just a wild goose chase after him or to destroy his plans for 20 entire missions. finding out hellers daughter is still alive and trying to save her would be a good new anchor for the story and campaign to get more interesting but that also only happens in the last 3 missions or so. just like the first game the story of this game is lackluster. the campaign too. 80% of all of these missions are just: escort these choppers or infiltrate this base or consume this guy or escort these tanks or infiltrate this nest. but yk what. all of that is just second to one other thing and thats the gameplay itself. having a well written story would be nice but the power system is what its about. Powers & Gameplay: the power arms are gone, we got tendrils instead and they might be the most fun youll have and this game, they really are a great new addition. the movement and fighting itself is a bit more polished id say but still took some getting used to. you can still wreak havoc, cause mayhem and its improved over the first game. they introduced a new more classic level up system in this game where you get a skill point or 2 to upgrade hellers general stats like health, movement, regeneration, shapeshifting etc. but to upgrade your actual powers like the whip or hammerfist you need to scour the map or just be lucky and find a monster to consume that has the power dna symbol above its head. not sure how i feel about that. i 100% the game and didnt have every power maxed because of that. they also added the new mutation system in the game: when you complete a certain set of side objectives you get a mutation (there are lots of these in the game and i unlocked them all) some are just boring stat increases like "pounce range increased by 25%" but some other ones were game changing like "small bullets reflect of of your skin" making you immune to small gunfire. collecting them was fun, having to do so many side objectives for them is meh in contrast to prototype 1 where you just had to blow stuff up and get points that you could spend on whatever upgrade you prefered, this game is more constricted in the way that you have to wait and see if you find a power upgrade. side note: many of the individual combat moves alex had to unlock with points has heller already from the beginning of the game so those werent lost which is nice. Side objectives: i cant believe i did every side objective just to look at the alex mercer skin you get as a reward once and then delete the game afterwards. whatever it made me hear many many funny voicelines. at least the blacknet missions did, those were nice they all had their own short story and goal with lots of funny interactions mixed in like a blackwatch soldier subtly flirting with heller through comms. aside from those the side objectives are mostly very bland but quickly finished. Field ops are just go and kill these 5 people, Blackboxes can be annoying to find but it wasnt really that hard and sometimes what you listen to after picking one up is worth it. lairs are fine i guess, its just a lil moment to wreak havoc underground and kill some infected. then there are the challenges which i personally hated. "throw enough barrels into incinerator before time runs out!!!!" release me of these chores. i liked the ones where you had to race a timer on foot over buildings but the rest hurt my soul. there are lots of these in the game. environment: this game looks and feels much much better than the first one. you have a skybox with actual lighting and actual shadows. the people on the street talk all the time feels like and comment on the state of nyc, the city feels much more alive. which brings me to another point comedy: many people would say (im included) that this game is painfully edgy and takes that aspect way too far. so far that its laughable many times. but tbh after this playthrough, after every side objective and every dialogue included. i loved almost every part of it. what i think many people miss is that this game genuinely *doesnt* take itself that seriously. its like that on purpose. sometimes you can tell when they had hellers voiceactor overact his coolness and i really enjoyed it. aside from the black and white cutscenes (cool art direction btw) this game is a dark comedy. i had to save specific voicelines that stuck in my head when i heard them: Blackwatch commander: "you walked right into our trap ♥♥♥♥♥, engage!" heller- "nobody... calls me ♥♥♥♥♥" heller- "blackwatch apc driver, doesnt sound important... ♥♥♥♥ it. ill kill him anyway" apc driver: "♥♥♥♥♥♥♥♥♥ driving one of these aint that different from my old 4by4!" Blackwatch soldier: "yk some infected girls arent half bad with a bag over their head." Blackwatch commander: "starnes i dont know for the life of me how you passed the psych profile" Blackwatch soldier: "hey LT you ever think about what you would be doing if you werent in the "watch"?" Blackwatch LT: "probably be dead or in prison" Blackwatch soldier:"yeah. me too" (generally almost the every blackwatch soldier has stupid lines like these, they are almost treated like stormtroopers in the sense that they serve this evil scheme but act like buffoons at times) if i had to replay a game it would still be the first one simply to play as alex again & i liked the power progression more but the second game genuinely is more entertaining in my opinion and i recommend it to everyone who liked the first one.
çok eyi
*****
es buenisimo
;)
Absolute Empfehlung für alle die ein Steamdeck haben. 8/10
Molto molto carino, a tratti migliore a tratti peggiore del precedente. Sarebbe anche perfetto a livello software se non fosse necessaria una mod per farlo girare su w11
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 37.8K | 96% | $19.99 | |
| $15.6M | 33K | 88% | $19.99 | |
| $15.6M | 42.2K | 84% | $14.99 | |
| $15.6M | 17.6K | 92% | $39.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 11.5K | 98% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 14.3K | 80% | $19.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $247.6K | 3.1K | 78% | $3.74 |