
Set on an Earth where mankind is being steadily annihilated by the alien invaders known as the BETA, Project MIKHAIL lets you pilot a Tactical Surface Fighter in the war to save humanity!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(game not complete and dropped at 30 minutes at time of review, part of my review all my games effort) (short version) Read that this is a mobile game, it looks like it. I'm not against this game but Mixed is the right review score. Lock on system is horrid, bullet feedback and hit feedback is non-existent. I'm interested in the story and the mechanics but after reading the reviews this game seems to me like it will be "meh" at the best of times. $20 is way too high, $10 or at most $13 would a fair price.
falta obtimizar el juego esta meh
El juego paso por muchos cambios, y dejo atrás muchas cosas que lo hacían especial como el modo de juego de defensa y multijugador nunca lo jugué por que no encontraba a nadie, a demás de que los controles antes era mas fluido. una lastima
Naks
[h1]我真没活过死亡八分钟[/h1] 手感一般,锁定机制稀烂、根本找不到高威胁目标;游戏机制也没好到哪里去[spoiler]也是狗屎中的狗屎、无敌刷刷刷[/spoiler]你本来也就不能指望aNCHOR给你端出一部合格的机甲游戏、而且看在开战术机的游戏独此一家上还是原谅了,[b]苏系才是正义,,,[/b] 大家的立绘还都是AI生成的,很难想象我会在一个日本产的买断制游戏里看到AIGC图片;那两个看起来像VRChat建模的双子到底什么来头我们至今无从得知,好怪哦
Kusoge so pure I almost want to recommend it. Mikhail is a terrible game but, it is endearingly bad at points with strange additions to Muv-Luv such as poorly rigged V-Tuber models, new freaky character portraits and extremely rough action rpg mechanics. If I am going to give a single genuinely positive point to the game, its the sheer amount of TSFs from across the Muv-Luv franchise that make an appearance. They are not impressive 3d models but, they exist and it counts for something. For some reason this game retells the latter half of Muv-Luv Alternative with a lot of liberties taken. I don't know why they felt the need to do this rather than make something new up so we can get more than 3 locals. If you take a single look at this game you won't need me to tell you it does not do justice as a 3D visualization of Muv-Luv. A game on a shoestring budget like this cannot depict the scale of Muv-Luv no matter how good it is, so there was no reason to make it to begin with. Many other reviews say the controls are bad, I would thing they are playing on keyboard. On controller the game plays fine, though playing fine is holding RT as the hud locks onto every tank class individually for minutes on end. The only break to that riveting gameplay is pressing start to filter the targets. There are a lot of systems in the game but, its deceptively shallow. The menus and stats are overwhelming at first but once you master the art of holding the trigger (or mashing the trigger to use a sword when you guns go on vacation because ever other reload takes a ridiculous amount of time) you'll realize that this game is at best a good time killer if you are big fan of "number go up" gameloops.
面白いかと言われれば、微妙です。もちろん光るところもありますが戦術機が好きでマブラヴが好きで、苦痛に耐えれる精神力がなければ面白いとは思えません。
i almost missed this because a lot of the reviews were pretty negative. it's not a perfect game but its still fun.
I recommend it only to die hard Muv Luv fans. If you want the TSF pilot experience, play this game, but be careful, it's not as good as you'd imagine a TSF pilot to be, the combat is mid to bad and easy, but if you're really into Muv Luv, the game has good TSF customization.
awful performance, tons of controls with just text tutorials.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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