
These are the last days of the first planet, experience a vast ancient world and civilization as you travel through the twisting story mode. Strange and unique weapons, creatures and characters from the dawn of time and beyond.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A Turok-style VR Game That Is Frustrating, Yet Intriguing. What an interesting game. Certainly not bad enough to condemn it, but not good enough to shout its name from thr rooftops. Let me break it dow into the Pros and Cons: PROs - Amazing, lush visuals. Simulates a jungle-type atmosphere well. Would be a good back-drop for a Tarzan VR game. - Weapon cycling is pretty straight forward. I only have the sword and gun right now, I wonder if I get more weapons, will that become a problem, or should a weapon selection sub-screen be used? - Close up combat can have a great intensity to it. Occassionally, the world would melt away, and all that mattered to me would be smashing the enemy with the sword. - Loved the giant creatures crawling around the area. Made it feel like there was 'another layer to the onion'. What a shame there seemed to be no interaction with them. -Went through this dark cave section where the primary form of illimination was by firing my gun. Very nice lighting effects, and thought I could see spiders up there (but could not interact with them). - Thank you for including smooth turning. It is not very fast, but useable (an adjustable turning speed would be nice). - Even once you get the guns, you can still run into enemies were a sword is still useful (one enemy was able to Jedi-block all my shots, but the sword would come in handy. Imagine my surprise where launching a 'blue flying bug' on it seemed to be more effective). - Despite the cons mentioned below, the overall gameplay and visuals kept me wanting to go a little further. - Loved it you had a tutorial that covered the basic controls and gameplay. CONs: - Running a i7-8700, 16GB RAM, 1070Ti with defaulkt game settings. Mostly smooth graphics, but with a number of enemies on screen, some juttering and frame skipping can occur. Slightly immersion breaking. - Sword swinging feels 'weird'. I am not sure if I am capable of blocking a sword strike or not (no haptic feedback that I can recall). Hit detection on enemy is okay, although at times it is difficult to know precisely how much damage you are delivering. - Enemies that can hurl weapons at you for the most can do so, and succesfully hit you, even if you are standing behind a solid object. - Despite being immersed in a very colorful, lush environment, it can feel a lot like a corridor shooter (some areas spread out nicely, but feels exclusively like a 'get to point B from point A'). Looking up into the sky, imagining what it would be like to climb up to the top and see the rest of the world is perhaps the biggest tease of this game. For what I have played so far, you are strictly tied to the ground. Being able to engage enemies from above would add great variety to the gameplay. - When you bring up your menu (Oculus pressing B button), having a text/verbal description of your choices would be nice. I'm figuring it out, but not everybody may have the patience to do so. Also having an available amount/max carryable for health and the like would be nice. - There was a part where I got some mask that had a 'flashlight' on it, and I had a pair of 'fire axes' that shot poorly aimed balls of energy. When I got to the next portion of the game, these axes were not available anymore. Made me wonder what the point of them were. - Despite myself choosing smooth turning, each time I restart the game, it seems to disappear, and I have to go to options to select it again. If I continue Mission 1 (where I already chose smooth turning), will it still be there? - Although I chastise the game for being corrodor-like, I like that in certain sections you could climb up some hills....but only to be randomly stopped. Overall, I have no regrets about purchasing, and am enjoying it enough to want to play some more
Ich habe Primordian damals am Veröffentlichungstag gekauft und mir schnell erstatten lassen, da ich die Grafik zwar sehr gut fand aber die Spielmechanik (besonders die Kämpfe) fühlten sich einfach nicht gut an. Als ich nun das Spiel im Angebot sah und ich daran interessiert war, die prächtige Grafik erneut mit der neuen Valve Index zu sehen, dachte ich, es ist Zeit dem Spiel eine zweite Chance zu geben. Und ich muß sagen: WOW! Die Grafik sieht mit der Index einfach umwerfend gut aus und die Spielmechanik ist besser, abwechslungsreicher geworden. Die Kämpfe sind zwar arcade lastig aber wenn man sich darauf einlassen kann, machen sie wirklich Spaß. Primordian hat sich in allen Bereichen zum besseren gewandelt und man sieht und merkt, das der Entwickler viel Herzblut in dieses Spiel steckt. Ein Early Access Titel wie er sein sollte! Wer Lust auf ein VR Spiel mit atemberaubender Grafik, linearer und arcade lastiger Spielmechanik hat, der sollte dringend den Kauf Button drücken. Punkte: 8,5/10
Beautiful graphics, stylish epic visual effects, but the gameplay seems altogether too easy...? A lot of walking through otherwordly forest areas on a grand scale, but with not much happening. And there's a weird snake creature I could neither entice to attack me, nor could I attack it. Odd. And killing the creatures who did attack were a walk in the park (forest). The mechanics are really good with everything doing what it's supposed to. It looks like the dev's plan to add to the storyline down the track which will perhaps be a little more challenging. But worth a look for the artistry of it all - creatures and critters galore all slickly rendered.
Мне нравится концепт этой игры, но на данном этапе слишком много недочётов которые портят всё впечатление. Трава плоская, что в VR очень сильно бросается в глаза, она неестественно колышется и не отбрасывает тень. Телепортом пользоваться почти невозможно, он проходит сквозь стены. Часто враги проходят сквозь стены застревают внутри и при этом наносят тебе удары, лучники стреляют сквозь стены и скалы. есть и ещё минусы, но лень перечислять, всё равно надежды нет, что все эти недостатки устранят. UPD игра часто крашится. а также случается что проваливаешься в текстуру монстра с которым дерёшься, например в паука или ещё кого)
Ein wirklich schönes Spiel, die Level´s sind super gelungen und auch die Grafik ist er Hammer. Coole Story und eine super Atmosphäre. Man muss es gespielt haben, ich kann es nur empfehlen...
When I start the game, I expect to pick up from the last save chedckpoint. Instead, wth this game, I start from the beginning of the level. This is kind of a basic issue, and it needs to be fixed, along with the ♥♥♥♥♥♥, unintuitive item pickup system. EDIT: I realized after the fact that my original review (above) was needlessly harsh, especially considering the amount of work that has clearly gone into this game. So I apologize to the developers for that. The game is still fun despite the issues I mentioned. A lot of the earlier reviews I've seen criticized the combat for being too shallow/easy. I think I can safely say it is not that way anymore. I personally find it challenging (which is part of why the save issue was so annoying to me). A feature like mid-level saves is basic in concept but likely requires a lot of effort to actually implement, so I appreciate that the devs are working on it.
Beautiful game and the gameplay is really good. The atmosphere it creates is stellar. I'm currently at the minimum requirements so I have to turn everything down for a smooth experience. With that being the case, I'm holding off completing this game until I upgrade my PC so i can enjoy it in its full glory.
漂亮如他妈的
A thrilling and immersive world that surprises you at each turn. Incredible visuals, compelling music, and really unique combat with a variety of never-before-seen weapons. When you enter Primordian you're adventuring into a completely original and alien world. We loved it and can't wait to see it evolve.
Linear type game play but very beautiful in VR. The combat isn't very challenging if you are used to other combat simulators in VR, like Tales of Glory or Blade and Sorcery. It's still fun in an arcade sort of way. The only negative thing I can think of is that the avatar will move where you are looking instead of following the direction you are pressing on the move stick. In the short time I played I can say I'm happy to pay the 50% off sale for the game. If it wasn't for these indie devs VR would be dead. Thanks indie dev : )
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Audience
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