
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 54.7Kreviews | 91% | — | $29.8M |
| $39.99 | 17.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a la madre
神作,还有生化奇兵,耻辱等全都是有创意,有剧情,战斗丰富,精品
我突然理解ign为啥一开始打4.4分了
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.7M | 68K | 56% | $19.99 | |
| $30M | 13.6K | 93% | $40.19 | |
| $29.6M | 74.1K | 96% | $23.99 | |
| $30.2M | 72.7K | 98% | $19.99 | |
| $30.2M | 36.2K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| $51K | 478 | 79% | $4.99 | |
| $54.7M | 66.9K | 93% | $39.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $5.8M | 12.6K | 93% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
| $29.99 |
| 6.9Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | 899ratings | 90% | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不推荐不要买不要玩,指引极差,耻辱都没玩这么晕乎; 如果是容易路痴和3D眩晕的玩家就更要避雷了,买的真后悔; 还没法退款污染我的库!
If you love games like BioShock, System Shock, or Dishonored, Prey is an absolute must-play. It’s not just a sci-fi shooter; it is a brilliantly crafted immersive sim that respects the player's intelligence, offering unparalleled freedom in how you navigate its world, survive, and solve problems. 🎬 The Story & Setting (No Major Spoilers) You play as Morgan Yu, a scientist trapped aboard Talos I, a massive, retro-futuristic space station in the year 2032. The station has been overrun by the Typhon—a mysterious and hostile alien ecology. What starts as a seemingly standard "escape the monster-infested ship" plot quickly devolves into a psychological mind-bend. The game constantly makes you question your own identity, your memories, and the morality of your choices. Talos I itself is one of the best-designed settings in gaming history; it feels like a real, interconnected place that you can fully explore (even from the outside in zero-gravity). 🕹️ Gameplay Mechanics: Pure Player Freedom The core strength of Prey is its emergent gameplay. The game rarely tells you "you must do it this way." Instead, it gives you tools and lets you figure out your own solutions. The GLOO Cannon: This isn't just a weapon. You can use it to freeze enemies, but more importantly, you can shoot it at walls to create your own stairs and platforms, allowing you to reach seemingly inaccessible areas. Neuromods (Skill Trees): You can upgrade Morgan using alien or human abilities. Human Skills focus on hacking, engineering, and firearms. Typhon Skills allow you to use alien powers, such as kinetic blasts, telekinesis, or the famous Mimic Matter (turning yourself into a coffee mug, a chair, or a grenade to slip through tiny gaps). Scavenging & Crafting: Resources are scarce. You will spend a lot of time collecting trash and throwing it into a Recycler to turn it into raw materials, which you then use at a Fabricator to craft ammo, medkits, and Neuromods. 👾 The Enemies: Terrifying and Paranoia-Inducing The Typhon are distinct and highly unsettling. Mimics: These small, spider-like creatures can transform into any mundane object in the room. A stray coffee cup, a double-up of a chair, or a flashlight on the ground could be an enemy waiting to jump at your face. This creates a brilliant sense of paranoia where you find yourself hitting random objects with a wrench just to be safe. Phantoms & The Nightmare: Human corpses mutated by alien energy. They are fast, hit hard, and speak in distorted, creepy echoes of human voices. The Nightmare is a massive beast that stalks you dynamically across the station, forcing you to either hide or prepare for a brutal boss fight. 🎨 Atmosphere, Graphics, and Sound The "Neo-Deco" art style gives Talos I a luxurious yet isolated and eerie vibe. The soundtrack, composed by Mick Gordon (the genius behind the DOOM soundtracks), is phenomenal. It shifts perfectly from atmospheric sci-fi synths to blood-pumping acoustic guitars and terrifying horror screeching when an ambush happens. 🏆 Final Verdict Prey is a criminally underrated gem that suffered from poor marketing at launch, but it stands as one of the finest sci-fi games ever made. It challenges your creativity, rewards exploration, and delivers a fantastic narrative punch. Pros: Incredible level design, total player freedom, intense atmosphere, brilliant recycling/crafting loop. Cons: Combat can feel a bit clunky at the very beginning before you get good upgrades; long loading screens between major sectors on older hardware. My Rating: 9.5 / 10 — Highly Recommended for anyone who wants a smart, atmospheric sci-fi thriller.
Maybe the best Immersive Simulation ever designed. Pure brilliance in atmospheric design
what a gem, its the 3rd ****shock game we never got.
Enthraling retelling of humans and aliens first interactions taking us on a philisophical journey establishing the borders of their relationship through technological advances, emotional implications and moral boundaries. Great gameplay and story mechanics. Its really gives that feeling of Bioshock 1 in space +++ | 10/10 would recommend!
谁发明的捡垃圾啊太好玩了,边打拟态边捡垃圾你知道吗,太好玩了
O primeiro jogo inindropável (impossível de não dropar) que eu já joguei
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.