
Pragmata is a unique, sci-fi action-adventure game from Capcom. Follow Hugh, a member of an ill-fated investigation team, and Diana, a young android, as they navigate a lunar facility taken over by rogue AI in search of a way to Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 7 → 62.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 53.4Kreviews | 97% | — | $53.7M |
| $59.99 | 30.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great single player game!
[h1] 没玩完, 刚推出的时候火了一段时间 多多少少的被剧透了部分结局,知道以后就不想玩了,就让记忆封存在戴安娜在家里打滚就好。 我玩游戏是来逃离现实找快感的,不是来吃刀子的,刀我就算了刀 [spoiler]我的云养女儿 [/spoiler] 我超解nm卡普空 [/h1] Anyways,虽然故事总有结束的那一天,但在我电脑上就由不得你了。 这部作品值得特别好评
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #13, worst BR #98 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $47.99−20% |
| 1.5Kratings |
| 96% |
| — |
| not modelled |
| $47.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um grande jogo, vale a pena numa promoção legal, e tem uma gameplay bem gostosinha, apesar de jogando por muito tempo começa a enjoar e ai é bom dar umas pausas e depois voltar, jogo relativamente curto também.
еще до конца не прошел но мне безумно интересно)
эта лучшая игра в которую я играл за последнее время
Elder gamer review here. Been gaming since the 80's. This game has a cool concept and I was very excited for it. But it's boring, repetitive, and predictable. Typical Capcom recipe, just with a different skin (and mini puzzles everywhere). Not a thumbs down but I regret buying at full price. I have to force myself to play it. It has that "I've already played this 1000 times before" feeling. This game is an unsatisfying nonstop grind. But yea.... still not a thumbs down.
Highly Recommended
I honestly wasn't prepared for how much Pragmata would affect me. What starts as an incredible sci-fi adventure slowly becomes something much more personal. As Hugh, you end up becoming a father figure to Diana, and watching that relationship grow was one of the most beautiful parts of the game. Protecting her, teaching her, encouraging her, and seeing her trust you made me genuinely care about her. She stopped feeling like just another AI companion—she felt like my daughter. Every moment together, from the quiet conversations to the dangerous situations where you'd do anything to keep her safe, made their bond feel real. By the time the ending arrived, I was completely invested. I cried. Not just because it was sad, but because the journey was so beautifully written and emotionally earned. The soundtrack, voice acting, and storytelling all came together perfectly. Capcom created something truly special. Pragmata isn't just an action game—it's a story about love, family, sacrifice, and what it means to protect someone you care about. 11/10. One of the most emotional games I've ever played, and one I'll never forget. Thank you, Capcom.
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legal
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 35.1K | 66% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $221.5M | 169K | 84% | $59.99 | |
| $19M | 18.1K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.9M | 102.7K | 85% | $24.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $54.6M | 89.1K | 96% | $29.99 | |
| $54.8M | 66.9K | 93% | $39.99 | |
| $52.6M | 82.1K | 79% | $39.99 |