
Pragmata is a unique, sci-fi action-adventure game from Capcom. Follow Hugh, a member of an ill-fated investigation team, and Diana, a young android, as they navigate a lunar facility taken over by rogue AI in search of a way to Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 7 → 62.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $47.99−20% | 53.1Kreviews | 97% | #79 | $53.5M |
| $59.99 | 30.3Kratings | 96% | #85 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PRAGMATA fühlt sich an wie eine Mischung aus einem berührenden Science-Fiction-Film und einem actionreichen Abenteuer, das vor allem durch seine Charaktere und Emotionen im Gedächtnis bleibt.
Dad Space is peak. The story, music, atmosphere, lore, combat, attention to detail- everything is as close to perfect as it gets while also being original. Thank you for this masterpiece, Capcom.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #19, worst CN #99 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $47.99−20% |
| 1.5Kratings |
| 96% |
| — |
| not modelled |
| $47.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is adorable, addictive, and heart breaking. Games should have story telling like this.
Mi hija se va a llamar Pragmata
"It's OK. You're gonna be OK." [h1] 87/100 [/h1]
途中でダレてしまったけどしっかりエンディングまでプレイ。結果クリアしてよかった。 ディアナ、お父ちゃんと一緒にがんばろうな。
Very nice graphics and level design, iteresting gamelay mechanics.
симулятор папика
Diana logro calentar mi frio corazon, sentí en momentos como Hugh le daba lecciones que tuve que aprender por mi mismo a los golpes, el juego vale la pena solo por la capacida de retratar la inocencia y la conexión entre estos dos.
预购玩家。我当初挺意外我的破烂1650能带得到。 而且体量少,非常合乎我想要快速全成就的想法。事实上我有空以后确实几下就全成就了。 说一下问题,非常套路,属于是下一步要发生啥直接就能猜到,很难说有什么特别意外的地方。可以说有些套路的美。而且打印城市,怎么说呢,有些割裂。而且有些图太牢了。作为一个实际的跑酷游戏来说,操作感觉并不那么好。而到了挑战(训练),只能说,操作体验感觉拉完了,纯纯蹲电子监狱来了。 说一下优点,那自然不用多说,D-I-0336-7真的搞得好。D-I-0336-7有种很强的活灵活现的感觉,真的很像小登。虽然看得出来,整个角色是各个环节都做好相对应的对话之类的预设的。每次过剧情节点回整备室都能清到重复对话就能看得出来。可以说挺逆天的死功夫,特别是现在已经是AI时代,但是侧面确实看得出来很用心的来塑造人物了。欸,带娃。大叔小女孩这块,确实经典。只能说,经典配合长盛不衰是有原因的,加上用心塑造人物,这块含金量确实拉满了。隔壁某个法国鼠疫游戏姐姐带弟弟,那个弟弟确实容易给人气晕。对比一下,含金量拉满了。u1s1,D-I-0336-7真比现实里的小屁孩强不知道哪里去了,只能说,卡婊确实知道大伙儿想要什么。 游戏战斗有些意外,黑入战斗确实新鲜,不过实际上还是挺...容易厌倦的。这个游戏感觉本质上还是个跑酷游戏。黑入只是推动游戏前进的一个功能罢了。 还有就是,月球,确实浪漫,吸引人。我早就是月都的形状了.jpg 废弃的月球基地,大叔带着AI小女孩,一眼丁真的剧情,老大哥换成了AI罢了。说实话,整个老套的剧情确实有种《华氏451°》的既视感。以前挺新鲜的,现在只能说得上老套。 D-I-0336-7当初开发的时候好像更死板?看到不少的废案视频。我倒是挺好奇本来的游戏怎么样的。感觉这个游戏废弃了不少东西。感觉还是挺明显的。 不管怎么说,还是挺满意的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 43.7K | 65% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $221.5M | 226.1K | 84% | $59.99 | |
| $19M | 18.1K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $52.7M | 82K | 79% | $39.99 | |
| $52.5M | 30.8K | 67% | $59.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $54.6M | 89K | 96% | $29.99 |