
Pragmata is a unique, sci-fi action-adventure game from Capcom. Follow Hugh, a member of an ill-fated investigation team, and Diana, a young android, as they navigate a lunar facility taken over by rogue AI in search of a way to Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 7 → 62.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 33Kreviews | 96% | — | $53.9M |
| $59.99 | 30.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
플레이타임이 짧고, 내용도 기믹도 단순하고, 주요 등장인물은 판매페이지에서 전부 볼 수 있을 정도인데, 그럼에도 게임 자체는 충분히 훌륭하다. 7만원만큼 훌륭한가? 그게 아니란 게 유일한 문제일듯. 게임이 나빠서가 아니라, 그냥 규모가 너무 작은 패키지라서 풀프라이스를 다 주고 사기엔 묘하단 생각이 든다. 스팀이 "이 [게임]을 추천하나요?"라 물었기 때문에 일단 게임 자체는 확실하게 추천한다고 말하기는 하는데, 세일할 때 사는 쪽을 훨씬 추천.
Aquele jogo que te prende do começo ao fim. Uma ótima mecânica de jogabilidade com os hackings da Diana. A historia é bem contada e com um plot interessante. Senti que deveriam ter apostado mais em puzzles (fora de combate) mais difíceis, mas, isso não estraga a experiencia, só acho que poderia ser melhor aproveitado a mecânica de hacking da Diana em puzzles mais complexos. A Diana é uma personagem que te ganha nos primeiros minutos de jogo, simplesmente incrível o que a Capcom fez aqui. Já ta podendo ser pai de menina?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #13, worst BR #98 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $47.99−20% |
| 1.5Kratings |
| 96% |
| — |
| not modelled |
| $47.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juegaso, 10/10 muy emotivo
Great engaging single player narrative. Fun hacking mechanic that adds to the excitement when fighting enemies. Incredible cinematic feel and sci-fi story, I've enjoyed Capcom games for many years and the endgame really feels like an homage to the old MegaMan X titles. Make sure to play the short added "unknown" endgame mode after you beat the game. It's totally worth it if you have the time. Looking forward to the sequel!
确实不赖,女儿可爱
Nice game
卡普空式样板戏,美术很顶,双线程fps体验确实还不错(tmd打过载处决+处决分伤害谁玩谁知道),虽然结局大概能猜到但最终boss的演出以及情绪渲染足够到位,还是让我难受到了。总体评分7/10,值得一玩
Знову шикарна гра від capcom і я цьому дуже радий.
Obra Maestra junto a Crimson Desert lejos los dos mejores juegos del año, y este es el mas emocional. Justo qeu sea reconocido mundialmente como Dad Space. Ojala los triple AAA fueran como este juego y no como otras obras que te regañan y no transmiten ninguna emocion ni jugabilistica ni en los sentimientos que te provoca.
It's 100% worth playing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 43.7K | 65% | $59.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $220.9M | 226.5K | 84% | $59.99 | |
| $19M | 18.1K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.9M | 102.8K | 85% | $24.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $54.7M | 89.1K | 96% | $29.99 | |
| $54.8M | 67K | 93% | $39.99 | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $52.7M | 31.7K | 64% | $59.99 |