
Polylithic is a survival game unlike any other, set in the most pivotal moment in mankind's history. Experience life as a Paleolithic hunter-gatherer, settle down as a Neolithic farmer, form tribes in co-op multiplayer, or go it alone in a world where the apex predator is still a distant aspiration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 22 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

It's the Stone Age. Humans are not yet apex predators. We are, in fact, quite far down the list. You are a tribe leader. Your job is to take your people from desperate Paleolithic hunter-gatherers to the first permanent settlements of the Neolithic age, laying the foundations for all of human civilization. No pressure.
Along the way, you'll craft the earliest tools in human history, research technologies that separated us from every other species on Earth, build villages, manage a tribe, and navigate a world that is genuinely trying to eat you.
The Polylithic world is vibrant, colorful, and almost entirely indifferent to your survival. Forage for resources across tall forests, snow-dusted hills, and rapids that do not care about your life. Hunt everything from rabbits to mammoths, each one a unique challenge, and each one a reminder that this is, technically, their world too. Seek out other human tribes, or what's left of them, learn from their mistakes, and then don’t do that.
Gather, craft, hunt, cook, and occasionally yell at wildlife; survival in the Stone Age is a full-time occupation. Master an evolving tech tree, experiment with a cooking system that generates recipes with predictably unpredictable results, and keep your body fed, rested, and functional. You can also tame a dog. Or a hyena. Both are loyal. One is slightly more alarming. Either way, companions eat, heal, follow commands, and will absolutely judge your decision-making
Survival alone is one option. The other, the one that actually worked, is forming a tribe. As village leader, you'll manage your tribespeople's needs, grow your settlement, and guide them toward the Neolithic Revolution. They'll work, become Elders, and slowly, improbably, build something that resembles a civilization.
Not everyone will welcome your progress. Enemy tribes have their own ideas about how prehistory should go. Sandbox Mode offers an infinitely generated world for those who prefer to skip the story and cause problems at their own pace. Customize your character (it's the Stone Age, somehow), emote around the campfire, and do your best to make prehistory turn into history.
Bring up to 9 friends into your Stone Age and form your own tribe. Share resources, coordinate hunts, build together, or completely ignore the plan and do your own thing; multiplayer makes every survival story unique, unpredictable, and significantly easier to blame on someone else.
Engagement
Reviews
Themes across 207 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's very good, I like every part of it
IDK why but I bought it cuz I saw Release 1.0 I hate Early access, nothing works. And like I mention, it doesn't work properly. tribe don't gather, they just wonder. They get stuck in the campfire...with a stone. they are very sensitive. ATM. is a work in progress..It has a LOT potential. but I would say wait for now
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, German, Russian, Japanese, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian, Korean
Hours played at review time, across 207 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There's no speed difference between sprinting and running, missing control features, couldn't aim and move camera at the same time, npc animations missing, body vanished after dying and many, many more issues.
I never thought that low poly synty looking assets could look so gorgeous. This game has created such beauty with the atmosphere and the color theme they chose. Aside from that the game is fun, they are working towards what i believe will be a great game when it is finished. So far the only problem I have is that a settler died and i tried to revive him but it didn't work. So now i am down a member and if this keeps happening I don't know how to replace them so that is going to suck when i am trying to build a village and having them working on tasks i need done.
石器時代が舞台の所謂よくある拠点運営・サバイバルシミュレーションゲーム。基地をレベルアップして、部族の仲間を増やして、文明を進め、生きた証をこの世に残す...そのはずだった。 蓋を開けてみれば問題点のオンパレード。進行不可レベルのバグ、挙動不審のNPC、圧倒的ボリュームの少なさ、正直言ってまともにプレイができない。これで正式リリースなんて冗談でも言わないでほしい。
Played a few hrs of solo, then hopped into co-op with my boyfriend. Found that the game is really fun, but really lacking a well made tutorial, and co-op felt like never ending poor performance and bugs, and feel like it lacks goal because there are no quests or tutorial at all for co-op, its purely just jump in start holding e to gather and figure out what to do next. Don't get me wrong the game get the "vibes" right! But it needs way more work.
Been playing this game for over a week now. I realize it's still in early release, but great game over all! I like the quest based game progression, building and technology advancement!
Polylithic (as an early access game) is a work in progress, but the parts that are complete are really well done. Multiplayer sandbox play is a blast and you really get a feel for how much *work* survival as a hunter/gatherer is. Big game will absolutely flatten you unless you use your big ape brain to set yourself up for success (i.e. attacking from a cliff, using the terrain in other clever ways, etc...) The developers are also really responsive and take feedback seriously, so I'm super excited to see where this game goes in the future!
I recommend the game, but the lack of a proper tutorial is definitely going to turn some players off (hopefully the devs see this!). My husband and I managed to figure things out without too much trouble, but onboarding could be much smoother. For example, I spent about 20 minutes searching the ground for flint before realizing you actually craft it directly in your personal inventory. I’m also still trying to wrap my head around the village-building mechanics. That said, the game is absolutely beautiful! I really enjoy the low-poly art style and the animal models are genuinely impressive.
I'm not great at written review, but this game is such a diamond that it glued me and I didnt even played SM(Story Mode) apart for some help to the community. I'm playing mostly on SB(sandbox) where you are not hand held and nothing is explained and you have to learn all game mechanics by yourself. This game is amazing and I bought it few days before 1.0, even though that you might notice some bugs Devs are fixing those and improving game constantly and listen community and read everything on Steam and Discord. Ok so this is like mix of Survival early/Mid game to Village Management Mid/End game and Exploration Mid/End game. If you love hunting, cooking, building etc you will love this game there is something for everyone and I would strongly recommend it for the fans of Survival or Sim games. I play mostly hardcore games but this one got something fun and unique that will just glue you, so you dont have to spend $20 on some bugland and you should give it a go highly recommend it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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