
Kittypocalypse is an in-depth, strategic tower defense game built exclusively for VR. Across a diverse range of environments, defeat the hordes of evil alien kitties and salvage what's left of your home planet
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid game. Since it looks like the dev is watching these reviews, please add an option to take manual control of a turret, that would increase the meow factor.
[code] [table] [tr] [td]Gameplay[/td] [td]■ ■ ■ ■ ■ . . . . .[/td] [td]5/10[/td] [/tr] [tr] [td]Graphics[/td] [td]■ ■ ■ ■ ■ ■ ■ . . .[/td] [td]7/10[/td] [/tr] [tr] [td]Atmosphere[/td] [td]■ ■ ■ . . . . . . .[/td] [td]3/10[/td] [/tr] [tr] [td]Game depth[/td] [td]■ ■ ■ ■ ■ ■ . . . .[/td] [td]6/10[/td] [/tr] [tr] [td]Game length [/td] [td]■ ■ ■ ■ . . . . . .[/td] [td]4/10[/td] [/tr] [/table] VR specific: [table] [tr] [td]Immersion[/td] [td]■ ■ . . . . . . . .[/td] [td]2/10[/td] [/tr] [tr] [td]Physical activity[/td] [td]■ . . . . . . . . .[/td] [td]1/10[/td] [/tr] [tr] [td]Motion sickness risk[/td] [td]■ ■ . . . . . . . .[/td] [td]2/10[/td] [/tr] [/table] [/code] + Many types and levels of towers - effective against many different types of kitties! + Nice graphic - it not might be obvious from flat screenshots, but this game is surprisingly beautiful + Free view - You can position camera to view over the battle or make yourself small and observe kitties from the ground (but you don't have to move while playing if it makes you motion sick). - Stupid turrets - sometimes even when placed on perfect spot, turrets just shoot ground or target wrong kitties; it is shame you cannot hop into a turret yourself. - Cannot set difficulty in skirmish (default one is insane) - 3 difficulty levels only in campaign mode; if you are in the middle of hard campaign and want relaxed gameplay or maybe show it to a beginner? well, the only option is to start again easy campaign and lost progress in hard one. - Most time you need to look down which might hurt your neck after a long game session. - Some achievements don't work - or there is no way to get some of them due to the difficulty • Generally, this genre of games might not be much better in VR than on screen like other genres, at least with the current generation of headsets. In slow-paced games with a lot of waiting or just observing, you can feel the weight of your headset - but at least you have better view and control over the battlefield. [b]Movement[/b]: Scaling and moving world with controllers [b]Controls[/b]: Motion controllers [b]My progress[/b]: 17 hours, finished campaign once (medium difficulty) [b]Recommended price[/b]: 10 € [u]My overall recommendation score: [b]70%[/b][/u] [url=http://store.steampowered.com/curator/25546013-NachtomVR/]More reviews of VR games here! (NachtomVR - Steam curator)[/url]
Definitely one of my favorite games for the Vive. This is a must have for anyone who loves the tower defense genre. This along with Quar: Battle for Gate 18 are two games that I think really take advatage of the room scale and controllers for a great game that is not one of the cookie cutter demos that have been coming out lately. This is close to AAA game quality and well worth your purchase.
This is a damn good example of a tower defence game, it has everthing you'd expect from the genre; upgradeable turrets, hordes of enemies following a preset path, defending control points, explosions, lasers, etc etc. In addition the execution of the game in VR is excellent and I can only hope to see more strategy games equally well done in VR in the future. The game uses a headset tracking auto zoom function which I didn't find too disorientating though I have to say I preffered using the left trigger myself even though I have the space to move around in room scale. I found myself really enjoying the "toybox battle" feeling I got when zoomed out which is something unique to VR. The campaign has 15 missions, all of which are available as a free play skirmish on completion (And I really really hope the devs choose to add more) All in all, a thoroughly enjoyable experience.
Fantastic VR experience. It works better seated, in my opinion, as controls will allow you to turn around the level pretty easily. I spent many hours on it completing the campaign. Some points can be annoying due to the lack of a way to select a specific target for turrets, but this doesn't detract to the experience. I have already recommended the game to my all my friends, so I will recommend it here as well.
Tower Defense brought to near life. I stumbled across this title thanks to the folks at VRupload.com The game came reccomended by thier staff so I figured I would give the title my money and see if the positive review was on point for me. I will preface that I generally am not a fan of most Tower Defense type games, to date, the only TD game that held my attention was Plants vs. Zombies for its entertaining presentation and gameplay. Kittypocalypse has shown me the future of TD games. While it contains a loose story that provides mild entertainment, the game shines in execution. The tutorial is crisp and quick and needed for your first play through. The ability to zoom, spin, and manipulate the map in full 3D space turns what could have been a TD clone into a full on giggle riot and breaths air of life into the title. Well crafted assets and terrain design make blasting kitties to green alien goo provide plenty of incentive to build solid defenses and zip to ground level and watch the mayhem unfold. The skirmish mode offers solid challenge and the campaign is worth a play through (I am at 10/15 levels at this time). My children (teen and pre teen) both picked up base mechanics quickly and we took turns watching each other play and giving advice to stop the kitty hordes. We all found the title to be enjoyable with plenty of pick up and replayability. Not a VR game to introduce 1st timers to, but one to share with those who have spent some time with the VR unit of their choice. This has found a place with me and my minions, and I look forward to hours more of play. You would be wise to pick this up even if you are not a fan of the genre, as you will be after playing. http://bolverkgames.com/ has done the genere a favor here with this quality title, and the possibilities for TD and RTS games on the VR platforms are limitless and waiting for more worthy games to be crafted and shared to the world.
This game made me want to vomit very quickly. The camera doesn't move with your head, and if you get close enough it will switch from panning to zooming. There are workarounds (keep the view zoomed out, don't move your head too much) but you can't really see what's going on at that point. Refunded.
It is nothing more than killing kittens i will be getting a refund it has really upset me to know these type of games are made liked and played
This game seems like fun... but the Oculus Rift-S controllers do not work in this game. I tried contacting them a few times and the ignored me fully. I asked steam for a refund and it is pending now.If you have a Rift-S don't buy the game!!!
Enjoyable tower defens!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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