
Soldat 2 is a 2D deathmatch shooter with real guns, ragdoll violence and physics-based movement. Based on classic Soldat with team game modes, ranked multiplayer, bots and built-in customization and level editing. Made by MM - creator of the original.
Modeled estimate, not a reported figure. How we estimate →
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About
Soldat 2 recreates the classic experience of online deathmatch made famous by its predecessor, with the same physics-based movement, violence and guns. And much more . With a new stylized 2.5D look, ranked multiplayer, QoS improvements, customizations and new exciting weapons, maps and game modes.
Can be played with bots!
For multiplayer, because the community is small
- it is recommended to join DISCORD and ask to play
- can be played with friends using Steam Friends invitations
- the game supports RANKED MULTIPLAYER match making (but please join Discord to see what time is best to play)
iconic physics-based movement
online multiplayer
ranked/gather mode with player statistics
capture the flag, team/deathmatch, domination
realistic weapons and military equipment
ragdoll physics and over the top violence
singleplayer with bots
lo-fi mode for clarity and/or potato pc's
customizations and configs for everything
built-in level editor
active development (more coming!)
Made (mostly) by one man,
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wouldn't recommend buying this, even if it's for nostalgia purposes. The game is literally dead, whenever I attempt to play there's noone online on any servers - I'll join a game and play with bots for a while and occasionally 1 or 2 people may join but then leave after 10-15 minutes. There's no Oceanic community, that's for sure. The only community is a few Russians and Germans that sometimes populate their server, but other than that - it's essentially dead. There's also no effort to boost the player population, such as creating communities for specific regions, simple things such as in the Soldat 2 Discord you can create a rank specifically for their region so people can tag @Oceania or @Australia "let's populate a server" - there's none of that or anything close. I've played for 56 hours, and at least 40 of those hours are with bots it feels. Edit 1 year later: Forgot to mention, I pre ordered this game months before it's release, big Soldat 1 fan, played the launch night and even on launch night the game player base died within hours. :(
It's been so long since I played the first game, and I played that [b]a lot[/b]. This game is in early access and obviously it shows, but I have to say that after only a short few hours with it it already feels pretty good even if not as I remember the first game. Network code could use some improvements, as well as general performance. The UI needs a whole lot of polish as well. But for as early as it is it is really neat. I was playing the native Linux build without any real issues other than what's mentioned above. Can see myself pouring a ton of hours into this as development progresses. Edit: Yep, I keep playing. It's great.
According to recent news, officially abandoned by the developer. It won't even see 1.0 version. Play first Soldat, it is better than S2 anyway.
I bought this game just for the support of developers, to be honest, but I do find this sequel full of potential. Too bad the player base is dead nowadays... I remember the good old 2006-2008, when servers were full of random people to play with 24/7 in the original Soldat. Too bad those days will never come back... or will they? (dramatic dun! dun! DUUUN!)
The developer abandoned this game, while still in early access, to make another game instead. Typical profiteering and why I've sworn off early access games.
2 years ago I would have recommended this game to anyone who was hesitant to buy it. Today, I sincerely advise against such a purchase. The game is clearly abandoned. It had great potential, which was unfortunately wasted by the developer's incompetent management. The lack of any plan for its development and decisive decisions to reach a wider audience has caused the resignation of many dedicated players and made it more dead than ever.
The dev has said he's not gonna finish it, so take it off early access and sale, or finish it and take it off early access.
like every game so far this dev released its abandoned,unpolished and unfinished.never buy a game this person offers for sale!
I played Soldat like almost 20 years ago, I didn’t even know that this game will shape my whole life and career. At the age 12, I started a community website and forum, hosted servers, developed scripts, designed maps, developed small tools and apps. So it basicly forced me to be a full-stack developer and a good manager over the years. Now I’m a CTO at company with 150 people, and I have 4 different start-ups. Now Soldat 2 is even better, it looks and feels awesome, it brings the game to whole new level. I wish I was 12 again. Totally recommended.
The game literally abandoned and confirmed by developers that it is abandoned.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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