
Manage a ranch while training your racehorses to race for a Triple Crown.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 212reviews | 92% | — | $55.9K |
| $5.99 | 78ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
steam的成就冒出来后,想删档重开删了个寂寞 新档新马速度131其他都上百,然而拿不到第一,也是醉了。 研究了几个小时,才终于把成就给重置了,希望不会再给我一个白板马去和二周目的跑了
俺の愛馬が
말 귀엽고 재밌어용 모바일 게임 말랑말랑목장, 더비데이즈가 생각나는 게임이네요ㅎㅎ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
| $6.99−50% |
| 63ratings |
| 83% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常有意思的赛马游戏 非常治愈
配种需要频繁读档比较麻烦
与其说是赛马牧场物语,不如说是骑手牧场物语,马的寿命有上限(虽然正常游戏不会把时长拖到那个地步),骑手的寿命是无穷的。 槽点:一如既往的大段读条,跑马比赛更是不能跳过的动画演出。 属于开罗游戏里的中下层。
[h1] 俺の愛馬が! [/h1] [h2] 前言[/h2] 这一次的开罗模拟来到了赛马场,终于可以当一次爱马士了。 [h2] 玩法 [/h2] 玩家扮演牧场主,从买马开始,培育、训练、配种、参赛,一步步把牧场做大。 马的属性分体力、灵巧、爆发、速度和疲劳度这五项。 每匹马天生拥有的数值就不同,后续成长方向也受到天生血统的影响。 玩家要花钱去训练提升属性,但同时马匹的疲劳度也会随之提高,疲劳一旦太高的话马就跑不动了,得靠按摩或休息来恢复。 比赛从新马赛开始,一路往上打G3、G2、G1,最后目标是三冠王和开罗君。 [h2] 游玩感想[/h2] 看着自己养的马一步步变强。一开始买的小马属性一般,但是经过训练和配种,一代更比一代强,最后随便拉出来一匹都能在赛场上夺冠。这,就是血统的传承! 不过这一作的重点明显在赛马养成上,建筑设施方面被砍了不少,基本是沦为培养马的工具罢了,所以对于喜欢建造的玩家来说会比较一般。 后期很多东西非常贵,感觉金币比金圆券贬值的还快,后面基本都是来得快。但是钱花得更快。 新手引导基本没有,建筑设施怎么摆放,那些赛马要怎么去配种优化血统,技能怎么学,这些乱七八糟的机制都得自己摸索。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」[/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
感觉挺好玩的,就是后期配种有点枯燥,属性上来了就能轻松取胜了。
[h3] ウチの愛馬が!! [/h3] 30周年記念の約1000円で4本入りバンドル買い。 馬系ゲームはウマ娘とチョコボスタリオンくらいしかやった事ないけど、本来の競馬と色々と違うのはよくわかった。 コースは左右にうねってるしヘアピンカーブまであるし、新馬戦勝っても未勝利戦やらないと次のグレード出ないし、レース数少ないから芝路線とダート路線・スプリント路線と中長距離路線分かれてないし、1歳でレース出れるし、♂しか生まれないし、一年通して種付けできるし、どう見ても馬と呼べないのまで居るし、色々と違うを通り越してツッコミ満載だが[strike]まぁカイロゲーだし[/strike]代わりにあんまり詳しくない人でもなんとかなるようにカジュアルでそれなりに面白いからまぁいいか。 [b] そこの観光客! 馬にカメラのフラッシュは厳禁だぞ!![/b]
Monster Rancher 1 (PS1) but with horses, and instead of controlled battles there's auto racing with 4 tactics to choose before it starts describes 90% of this game. There's a couple music tracks that are very homey and warm which feels Harvest Moon esque. You can see the visuals decide if it's for you. I think it's cute. Con: This being a port of a mobile game the controls can feel a bit janky at first, but they're simple enough that you quickly learn the buttons and it's not much of an issue. This is a tiny gripe. There's a real time-ness to the game days (each day represents a month) that I'm on the fence about. You have to beat the game once before you can switch the option to fast time. This game makes me want to check some of their other games to see what they're like. It could definitely be slightly better with a few tweaks (though some of what I'd change is subjective), especially it were made for PC from the start, but for a game of its price I can say I'm having a cozy fun time playing this watching something on my other screen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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