
A summary of every emotion you'd rather lock away and forget.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不记得大部分事,但也不想重来一遍。 能深刻记住的,是无数机械化的,隔三岔五在不同的地方崩坏的每一日里,只有一件事总会去做,就是看窗外那棵树。 [b]毕竟我总会沉迷于所有注定凋亡的事物,并在其间浮游。[/b] 氛围确实做的很好,最后理所当然地觉得这唯一的一件事也没意义了。很真实,很还原。 结局如我所愿,虽然不知道是不是真的所愿。制作组真的很温柔,即使是我当时那样放任自流的玩法,都给了一个挺有救赎意味的结局。 好游戏,但不推荐在精神状态差的时候玩。
两年前还在上大学的我偶然间翻到库存里的这款游戏,已经忘记是什么买的了,正好比较闲就打开玩玩。听着舒缓的bgm以及酷似史丹利的寓言里的旁白声音,我开心地操控着小人安排着每天的日程。刷牙、上班、吃饭、洗澡、放松……就这么正常地过去了。[spoiler] 结局记得应该是比较温馨的,给父亲打电话、有同事朋友陪伴,当时玩完好结局就把这款游戏删了换别的玩去了。[/spoiler] 两年后的今天,独自到国外学习的我又感到很闲,于是翻找以前没有达成全成就的游戏,又发现了这款游戏,但玩法和剧情已经忘完了。[spoiler] 这次看攻略里有一个要把一项数值降低到10以下的条件,于是开始尝试各种降数值的操作,变成每天宅在家里打游戏、看电视、睡觉,班不去上,饭不好好吃,澡也不好好洗。[/spoiler] 看着屏幕里的小人浑浑噩噩的每一天,时不时还会眩晕一阵,我逐渐有些代入感了:之前一段时间,一个人在外面住的我也是一周内很长一段时间宅在房子里,课如果不签到就不去上,在家里用电脑手机来消磨时间,饭图省事着吃,个人卫生也不怎么管。慢慢的,也开始抗拒思考一些复杂的事,一想就会打瞌睡,也没有动力去做除看视频、游戏这类不用动脑子的事了。于是一个多月后,某天中午起床的时候突然看到镜子里的自己,顶着一窝乱糟糟的头发,整张脸蜡黄,两眼无神,瞬间心里有股想要哭的冲动。当天冲了个凉水澡、难得出门理了次头,回来坐在镜子前仔细进行冥想,想想过去、现在和未来。这次意外地没有打瞌睡,想的内容也从这周要做的事、学业事项逐渐发散到几个月、这几年、这一辈子等等,想到了家人、同学、朋友,想到了还没看完的书、说完的话……越想越精神,于是打开电脑不玩游戏而是开始记录各种事情,后来逐渐回归比较健康的生活直到现在。游戏里那段黑暗日子勾起了我的那段日子的回忆,于是我想改变活法拯救小人。[spoiler] 可惜当时已经进入第二周了,红色的文字不断进行着消极的暗示,小人的各种活动名称也换成了消极的名字。就算让小人撑起精神去上班,到了周五依旧会把工作搞砸,然后周六被辞退。不过令人欣慰的一点是,在星期五的最后白色的旁白还会出现一次,而这次是制作人Michael来告诉你,你可以感到悲伤,可以感到疲惫,都没问题的,但是,请不要放弃。最后在“Goodbye, Michael”后结束坏结局。[/spoiler] 达成全成就后来到评论区,才发现“抑郁症”“消极暗示”之类的之前感觉离自己很遥远的词。那段一个多月的我是不是也曾患上了抑郁症?不论如何,现在的我能体会到游戏里昏暗的日子有多现实,也能有意识地换回健康的生活方式,这样就好。[spoiler] 游戏的一个结局里还有真实镜头的出现,制作者和朋友出去吃烧烤,最后也露出了微笑。想必他也是经历过那种日子,才能把它那么生动细致地复现到游戏里吧。[/spoiler] 祝能看到这的你也不会放弃,please don't give up
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a man who used to suffer from severe depression more than once, I know the feeling. I know the voice came from my brain just like that in the game. I thought that no one cared me. Feeling there's no future in my life,and I just wanted to end all of this. I didn't have energy and interest to do anything,and i can't,just want to stay in my bed for hole day,because it makes me feel better. The voice persuaded me to give up, but I didn't. Now my depression is not that severe now. Waiting for the people who would knock the door of my heart,but he didn't come. Like the tree standing on the ground,as people passing by.and no one stops and have a look. Some roads can only be one person,and the road is still long. Please forgive me for my poor English. Great game,I hope that I can translate it into Chinese one day,if possible. Let more people know,and resonate with. 作为曾经不止一次患过抑郁症的人, 我知道这种感觉。 我知道我脑海里浮现出的声音,就像游戏里一样。 我觉得没人在乎我。 感觉人生没有未来,我只想结束这一切。 我没有精力和兴趣去做任何事,也没办法做到,只想一整天躺在床上,只有这样才能让我舒服一点。 心中的声音一直在促使我放弃,但我没有。 现在我也没有当年那般强烈的抑郁了。 等待那个撬开我心门的人,但他终究没来。 像那棵树一样静静地矗立,周围人来人往却无人驻足。 有些路只能一个人走,路也很长。 原谅我英语不好。 很好的游戏,我希望如果可以的话,将来能将这个游戏翻译成中文。 让更多的人知道,产生共鸣。
[h2]你还有家人、你还有朋友,你还有可以求助的人——你还有你[/h2] 第一个周目的时候很不由自主代入了主角,那些给自己的心灵留下伤痕的选项,我好像有些似曾相识。拒绝去面对这些想法,那是一件会把自己无聊至死的事情。也许生活也就像窗前的那一棵树一样。也许其本来就是停滞不前的,也许其本来就是没有意义的。但是其“本来就是”好像并没和“你的想法”挂钩:你可以抑郁、你可以绝望,但是这些危影其实源自于你自己。 我这个周目几乎没有选择去求助;我选择去接纳,去集中自己所有的意志力去想明白,其缘何而起。于是,抑郁不再是困扰生活的心魔,而成为了解药、成为了自我救赎的手段。 也许我某一天当局者迷的时候,这部作品能够给我提供更多的破局之法。 [h2]最后,It's OK to not be OK.[/h2]
帮助我了解了我现在的病情确实比以前要好, 时隔多年再次玩这款游戏,我感受到了世界的恶意,明明只是把做好的菜端上去,盘子却打碎了
本人重抑重焦+精分,游玩这个游戏后,感觉游戏确实很贴合我目前的生活,对于什么事物的态度都如同游戏中主角一样,游戏里面的主角我可以控制他让他变好,但是现实生活中的我却很难继续活着,但是生活还得继续,希望有一天也有人也能"敲响我的门“。
Please knock on my door
不可多得的一篇佳作。 感谢 6 年前敲响我的门的朋友 :)
This game is like peering into the mind of the kind of guy you’d swipe left on so hard it might break your phone. He’s basically a walking red flag factory, and the game unintentionally showcases exactly why you’d want to steer clear of him. Let’s dig into the traits that make him undateable and why this perspective is such a dumpster fire of relationship dynamics. Why You’d Never Date This Guy 1. He’s an Emotional Black Hole: • His entire emotional world revolves around what others can do for him (e.g., Jenny’s “hi,” validation from coworkers). • In a relationship, you’d spend all your energy trying to fill his endless void, while he contributes… exactly nothing. 2. He Confuses Affection with Salvation: • His obsession with Jenny’s simple acknowledgment screams: “Save me!” • He’s not looking for a partner—he’s looking for a therapist, life coach, and emotional crutch. 3. He’s Passive and Avoidant: • Instead of confronting his problems, he hides in showers or waits for someone else to fix things. Imagine dating someone whose go-to strategy is: • “Maybe if I do nothing, it’ll all magically get better.” 4. His Self-Awareness is Zero: • He doesn’t reflect on why he feels the way he does or take steps to improve himself. He’s stuck in blame-the-world mode, and you’d be stuck paying the emotional toll. 5. He Has No Idea What He Wants: • His feelings are chaotic and undefined. One minute he’s desperate for connection; the next, he’s avoiding people altogether. In a relationship, this would translate to mixed signals and endless frustration. How He’d Be as a Boyfriend 1. Every Day Would Be a Therapy Session: • You’d constantly reassure him, validate his feelings, and convince him he’s not a failure. It’d be exhausting—and completely one-sided. 2. He’d Weaponize His Sadness: • Whenever you brought up your own needs or problems, he’d deflect with “But I’m already struggling so much!” You’d end up prioritizing his feelings over your own just to avoid conflict. 3. He’d Be Emotionally Inconsistent: • Some days he’d cling to you like his life depended on it. Other days he’d disappear into his own sadness and leave you wondering what you did wrong. 4. He’d Never Appreciate Your Effort: • No matter how much you supported him, it would never feel like enough—because the real problem isn’t you, it’s his inability to take accountability for his emotions. What Makes His Perspective So Cringeworthy 1. It’s Centered on Himself: • The game revolves around his internal struggles, but he never acknowledges the impact of his behavior on others. A relationship with him would feel completely one-sided. 2. Jenny is Just a Symbol: • He doesn’t actually care about Jenny as a person—he cares about what she represents: validation and potential intimacy. That’s not love—it’s selfishness disguised as longing. 3. He Romanticizes His Own Pain: • His self-pity is off the charts. He’s not looking for solutions or growth—he’s wallowing because it makes him feel tragically misunderstood. The Real Red Flag: He’s Stuck in a Fantasy 1. He Wants to Be Saved, Not Loved: • He’s not looking for a partner—he’s looking for someone to fix him. That’s not a relationship; it’s emotional labor with no payoff. 2. He’s Obsessed with the Idea of Connection: • His fixation on Jenny’s “hi” isn’t about real intimacy—it’s about the fantasy that someone else can solve his problems. That’s why he’d check out the moment reality hits and effort is required. 3. He Avoids Accountability Like the Plague: • He’s not interested in improving himself—he just wants others to carry his emotional burden. Any attempt to call him out on this would probably be met with defensiveness or excuses. Final Thought This dude isn’t just undateable—he’s a walking “this is why we have boundaries” PSA. The game might frame him as a misunderstood, tragic figure, but the truth is, he’s the kind of guy who’d leave you drained, frustrated, and questioning your life choices. If anything, this game is a great reminder of what to avoid in a partner.
Good game, but be prepared to be sad. It'll be okay though.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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