
Wage war across entire solar systems with massive armies at your command. Annihilate enemy forces with world-shattering TITAN-class units, and demolish planets with massive super weapons!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian, Polish, Dutch*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 605 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Не работает. Только с vpn в РФ
bombaclatttttttttttttttttttttttttttt
I'm using MacOS m2 pro, cannot event play tutorial, the game keep crashing. Too bad because I'm a fan of total annihilation. MacOS users beware, better checking current game state before buying. Not even on promo.
This game is a proper successor to SupCom.
I CAN THROW PLANETS TO MY ENEMIES?
There is a bug where you do not win the scenario after destroying the enemy commander. This really sucks and has happened to me twice making the game unplayable.
robociki 👍
推球儿很好玩,尤其是和朋友一起推球儿的时候,但是网络差点其他的其实还可,很好的合家欢的游戏
I became a F*cking betatester of co-op galactic war for my own money, fix your synchronization with ather players!!!! PLS!!!
All I'm saying is this game is a confluence of all good things in one massive RTS pile, an amazing representation of the genre, and a really good showing of game making skill. also: ATLAS TO WAR WE SHALL ANNIHILATE ALL AND LEAVE NAUGHT BUT THE ASH OF A THOUSAND BROKEN EMPIRES, LIVES, AND UTOPIAS IN OUR WAKE! TO WAR MY NANOBOTS! HELIOS LOOMS OVER HEAD, THE PARTY IS COMING!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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