
As greed and power divide the tribes of their home planet, Lana and her little companion, Mui, must stand together against the forces reshaping their world – struggling not just for survival, but for the soul of their home.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 11 → 1.83/day in the week after.
About
On Lana and Mui’s home planet, new technology brings progress but also stirs greed and imbalance. As different tribes adopt it in their own ways, tensions grow and the world’s harmony begins to shift.
When those seeking power push too far, Lana and her little companion are pulled into a journey that reveals long-buried truths about their planet and about themselves.
Journey across frozen peaks, deep oceans, and forgotten ruins in a hand-painted world where nature meets technology. With no spoken dialogue, characters express themselves through an alien language, letting the world, music, and your choices carry the story and inviting you to find its meaning for yourself.
Planet of Lana II is a cinematic puzzle-adventure built around companionship and trust. Guide an older, more agile Lana and her loyal companion Mui as their bond becomes the key to moving forward in a world where beauty and danger live side by side.
Puzzles are woven naturally into the world, rewarding awareness, timing, and cooperation instead of complex logic. Turn Lana’s expanded agility, from wall jumps to smooth movement and momentum, into your path through danger.
As Lana and Mui travel, new discoveries unravel the history of their planet and the truth behind Mui’s origins. Their journey grows into an intimate tale of coexistence, responsibility, and the cost of progress, carried forward by a moving orchestral score that gives weight to quiet moments, bold discoveries, and every emotional turn across its 6 to 8 hour adventure.
Planet of Lana II welcomes new players while offering a deeper journey for those returning, an intimate story about connection, resilience, and protecting what still matters in a changing world.
A story-driven experience blending exploration, environmental puzzles and cinematic atmosphere.
A heartfelt adventure built around the bond between Lana and her loyal companion, Mui.
Explore a beautifully crafted planet where nature and technology collide, and different tribes respond to progress in their own ways.
Guide an older, more agile Lana with wall jumps, smooth traversal, and dynamic movement across diverse environments
Puzzles are woven naturally into the world, focusing on observation, timing, and cooperation rather than complex logic.
No spoken dialogue. Meaning emerges through visuals, music, and your interactions with the world.
Uncover new truths about the planet and Mui’s past in a 6-8 hour cinematic journey, accompanied by a moving orchestral score.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 1Kreviews | 92% | — | $428.4K |
| $13.99−30% | 1Kratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] To the stars, with a hand full of warmth and a heart full of home. [/h1] There are games that you simply pass through, and then there are games that you hold in your chest like a flickering lantern on a cold autumn night. The Planet of Lana duology is exactly that — a soft, radiant lantern. Publishing this review now, as the second chapter unfurls its wings, feels less like writing a review and more like signing a love letter to a universe that felt like home from the very first frame. At its core, this duology is a breathtaking masterclass in silent understanding. It is a story told in the quiet gaps between words, in the warm, wordless spaces where Lana and Mui meet. From that fragile, unforgettable moment in the first game when Lana wakes up after a heavy fall, clears the fog from her head, and names her little savior "Mui", a bond is born out of pure light. They do not share a language, yet they share everything. You feel it in every soft whistle, every anxious whisper of "Ima" when danger looms, and every gentle "Meno" that settles over the screen like a sigh of relief. It is a cosmic reminder that true connection does not need a dictionary; it only needs presence, care, and the willingness to look at another soul and say, "I see you." What makes these two games so special is how they handle the heavy, beautiful weight of change. The world of Lana is one where ancient moss meets metal, where the gentle rhythm of nature is suddenly shaken by the cold, mechanical hum of progress. Yet, the game never falls into bitter despair. It gently teaches us a lesson we so desperately need right now: acceptance. It shows us that progress and change are inevitable, like the shifting of tides or the turning of seasons, but they do not have to erase who we are. We can embrace the future, we can walk among the ruins of old worlds and the flashing lights of new ones, while fiercely keeping our humanity intact. Lana and Mui are the living heartbeat of this balance. They move through vast, changing horizons, yet they remain soft. They remain kind. Because our own world is beautiful, we should learn to cherish it as it is and protect it as much as we can. It is so achingly, brilliantly beautiful, and it is the only one we have. Every hand-painted blade of grass, every golden sunbeam piercing through the canopy, and every icy mountain peak in the sequel feels like a painting you want to breathe in. The game makes you fall in love with the earth beneath your feet all over again. But then, it lifts your head up. It makes you look at the sky. The magic doesn't end where the ground stops. The duology stretches its arms wide open to the cosmos, whispering that beyond the stars, there is a boundless, infinitely beautiful unknown waiting for us. It tells us not to be afraid of the dark spaces between galaxies, because as long as we carry our light, our warmth, and our capacity to love, the universe is just another canvas for wonder. This is a journey that feels like a starlit sanctuary in a storm. It is a quiet invitation to remember what it feels like to trust completely, and to let yourself cry tears that feel like a gentle cleansing. Thank you, Wishfully, for giving us a world where a girl and her little friend can look at the infinite, wondrous void of space, and make it feel incredibly, unconditionally cozy. [h2] I've crossed a thousand lands To find what I could stand. And all over the whole wide world, There's still so much more to hold... [/h2]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 24 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +13 more
| $19.99 |
| 795ratings |
| 91% |
| — |
| not modelled |
| $14.99−25% | 10ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]正当進化しているが、ボリューム不足が否めない[/h3] 前作のその後の話で、ゲーム面は新要素が増えている。ロボット、動物を操作して進む場面があり、ギミックの幅も増えたためパズル要素がより楽しくなっている。難易度も前作より少し上がり、タイミングを求められるようになった。 ただし、ボリューム不足感がすごい。次回作ありきのエンディングで話が完結していない。 クリアまでの所要時間は5~6時間のため、次回作が出てから始めたほうが良いと思う。
Puh, was für eine Reise! Wie schon der erste Teil ist auch dieser wieder richtig toll, vor allem wegen der Story und ihrer Wendungen. Die Rätsel wurden etwas erweitert und sind komplexer geworden, aber nie wirklich frustrierend oder zu schwer. Eine absolute Empfehlung! Allerdings sollte man unbedingt vorher den ersten Teil spielen, da die Geschichte und die Zusammenhänge sonst nicht vollständig verständlich sind. Lana und Mui❤️
Nice game, better then the first one mechanic wise, but story was less appealing to me. To me first pat had complete story, while in this part i was a bit disappointed that now we need to wait the 3 part to get some answers )
What is with that infinity war level cliff hanger ending?!? Beautiful sequel that ups it in pretty much every department! Loved what they did with the story and how much harder some of the puzzles were! I’m sat impatiently waiting for the third
masterpiece
タヒに覚えゲーなのは前作でわかっていたけれど、今作はより難しくなっている。 タヒにたいと思っているプレイヤーなんていないと思うよ。 私は反射神経も鈍いからアクション要素も大嫌いだ。 何度も何度も悲鳴を聞いてもう流石に心が折れた。 絵柄も雰囲気もパズル要素も好きだけど、アクションが難しすぎてやる気が失せました。 メーカーはプレイヤーにどういう体験をさせたいの?私はもの凄く嫌な思いを我慢して途中まで進めたけれど、もう流石にイヤになりました。 難易度設定できる様にしてほしい。
很好玩
Hallo meine kleinen... Ich schreibe Rezensionen meist nur wenn ich finde, dass ein Spiel falsch dargestellt wird und es seine Wertungen (Sei es nun Positiv oder negativ) nicht verdient und Planet of Lana II hat meines Erachtens definitiv kein “Sehr positiv“ verdient… Ich gebe den Daumen runter eher ungerne... aber... nun ihr werdet sehen warum er durchaus angebracht ist... Und noch etwas... Eigentlich mag ich es nicht, vergleiche zu vorherigen Spielen zu ziehen. Ich finde das man damit verhindert, dass Spiele sich weiterentwickeln, weil sie ja ständig mit etwas verglichen werden, dass sie vielleicht gar nicht mehr sein wollen. Bei Planet of Lana II ist es aber sehr schwer, keinen Vergleich zu ziehen. Grund dafür ist, dass sich seit dem Vorgänger nichts am Spiel verändert hat (ausgenommen, dass es eine andere Geschichte ist). Die Erzählweise, die Darstellung, die Steuerung… alles gleich… Das ganze Spiel fühlt sich eher wie ein Standalone Add-on an. Was erstmal gar nicht schlimm ist. Schließlich war Planet of Lana ja ein sehr gutes Spiel. Aber diese Gleichheit macht es halt schwer, keinen Vergleich zu ziehen (nur um es mal zu erwähnen). Zuallererst: An den Spielmechaniken hat sich im Grunde kaum etwas geändert. Man läuft, spring, klettert und fährt von links nach rechts und von rechts nach links. Es kamen sogar einige Mechaniken hinzu (wie zum Beispiel eine Art U-Boot). Die Mui-Abschnitte sind ein wenig gewöhnungsbedürftig, weil das Spiel einfach nicht für "nur-Mui-Steuerung" gemacht ist... aber diese Abschnitte sind eher kurz und selten. Die Kulisse ist auch abwechslungsreich und schön gestaltet. Es gibt Tropische Gegenden, Schneelandschaften, Höhlen, Wälder, Unterwasser-Abschnitte und vieles mehr. Und da hängt dann die Frage: Wenn Planet of Lana ein sehr gutes Spiel war und Planet of Lana II so vieles vom Vorgänger übernommen hat, warum ist es dann Planet of Lana II kein gutes Spiel mehr? Nun… Der Hauptgrund ist Eines der wenigen Dinge, die sich seit dem Vorgänger geändert haben: Die Geschichte! Denn während im ersten Teil die Überwindung von allen Widrigkeiten, um die eigene Schwester zu retten, im Vordergrund stand und von einer enthusiastischen “ein Schritt nach dem Anderen“-Philosophie begleitet wurde, ist bei Planet of Lana II die Krankheit so vieler moderner Geschichten angekommen. Die Rede ist natürlich von “Trauer“. Kaum ein Kapitel ohne düstere Vibes. Kaum ein Schritt vorwärts ohne bitteren Nachgeschmack. Tod, Verzweiflung, Wut… Ständige Begleiter. Abgerundet wird das ganze dann noch von der (meiner Meinung nach) schlimmsten Form aller Enden… dem Cliffhanger… Ja richtig gehört... es gibt es ein Offenes Ende… Das alles macht meines Erachtens nach Planet of Lana II zu einem viel Schlechteren Spiel als Teil 1. Ich weiß auch nicht wo das Mädchen herkommt… Ich denke mal nicht, dass es das Kind von der Protagonistin “Lana“ und ihrer SCHWESTER “Ilo“ ist… Ich weiß auch nicht, wie die Kapitänin und der Roboter ein Kind haben konnten… Aber naja… Hinterfragen wir das mal nicht… Meiner Meinung nach, ist der 2te Teil ein deutlicher Schritt zurück. Daher der Daumen runter… Grüße vom Käpt‘n
Отличная игра жду третий части
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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