
Planet Cube is being invaded! Prepare to run, gun, jump and dash your way through an underwater science complex, collecting fire-power to turn the tables on a mysterious aggressor. This is high-speed adventuring set in a hand-crafted pixel art world, filled with precision platforming and thrills.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
do you know why Celeste© has millions of sales but yours not. because Celeste© has HELP MODE but you not.
好玩 高难
This is a solid platformer that looks great! The mechanics are fun yet simple, so it's a precision platformer that relies on level design rather than your move set to get through levels, and there's nothing wrong with that! It's still a fun game at the end of the day and that is all what it tries to be. The controls are tight and the sound track is good. The story and characters are weak but that's fine, it's not a focus. It focuses on being a fun platformer and it's good at what it does. A game to crush one day for fun, though probably will forget in a week that you played it though. 7/10
I finished it, well realized game, complete, stages are always different with new stuff, it's a die & retry game but with puzzles! Not my kind but for people who like this kind, they may like this one!
En general es muy buen juego, las animaciones y el estilo de arte es esta muy bien realizado, los niveles son bastante complejos e interesantes de explorar, y el combate a pesar de su simpleza es muy bueno. Lo único malo que puedo decir es que encontré algunos bugs durante mi recorrido y los trofeos de Steam no se desbloquean, pero fuera de eso es un juego que puedo recomendar a los amantes de juegos de plataformas difíciles.
Planet Cube Edge is begging to be the hardest game out there. It has a very cohesive and charming aesthetic, tight controls, and surprisingly high production values for a game of its type. Watching the credits, I was surprised at the size of the development team. This is a very extreme precision platformer that does its best to maintain fairness with extremely generous checkpoints. Throughout most of the game, the level design is quite excellent, and no two rooms feel like they repeat the same challenge. In addition to that, the game continuous to layer on additional mechanics at appropriate intervals, which do enough to lend variety to the challenge during the game's runtime. There are hundreds of 'levels' here, so expect a wealth of content, even if you don't care about optional collectables, which all require complete extra detour challenges. The dialogue and characters really didn't need to exist for a game like this, but honestly I found both of these aspects to be delightful and made me smile during breaks between sections. Boss battles are also fantastic, and like most of the rest of the game, although they are extremely demanding, checkpoints keeps frustration from dominating the experience. Here are a few flaws: -Hit boxes are sometimes not gracious enough -minor bugs here and there, i encountered one small soft-lock -the monochrome art style is attractive, but makes it difficult to scan a level as you are playing for different hazards or key features Most notably, -The experience starts to fall apart towards the last level, as the volume of content becomes fatiguing, and levels start to be less polished, and the game continues to add new mechanics, verging on wearing out its welcome All in all, a great platformer, but be warned, it's no picnic. This one is a real challenge! 7.5/10
作为平台跳跃游戏boss战做得比平台部分好是不是倒反天罡了,每关都是带来一个新的要素然后接着一堆重复感很高的关卡,游戏的难点不在思考如何用能力通过平台关卡,而是卡时机过子弹和卡位置过和身体差不多宽的刺夹缝。
Amazing game, makes me feel like is an all new gameboy game in this generation
This game borderlines on impossible, and I have completed blasphemous 1-2
好玩 也好难 终于通关 至于收集 竞速之类的就算了 以及有bug 成就完全不解锁 更没有动力了 流程中在尽可能收集 导致8关每关都要要打个一个多小时 死个几百次 虽然使用的色彩较少 但是画面细节表现挺到位 并不会觉得单调 对操作和反应的要求是相当高 角色开始移动时有个加速过程 停止却是几乎即停 稍微有点别扭 习惯后倒也还好 空中开枪会维持高度一会 虽然有点别扭 但却是解谜跑图时一个有点用的技巧 也是需要适应 没有血量设计 一摸死 每个房间进入时自动保存 部分长难房有多个复活点 多练习总能过 boss战则按血条三等分 两次检查点 也是菜就多练的事 看最后对话 似乎打算做成系列 年龄越来越大 不知道到时候反应力还能不能跟上了 整个流程中 基本没遇到什么bug 就有过几次莫名死亡 但是又没能复现 就很迷 好在屈指可数 并没有太搞心态 通关后的收藏品搜集模式 在关卡内选择房间会导致死亡以外的所有音效消失 要设置sfx一次才正常 而最大的bug 就是成就完全无法解锁
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Love's Sweet Garnish 2 | $44.7K | 141 | 95% | $16.99 |
| XBlaze Code: Embryo | $44.7K | 118 | 75% | $19.99 |
| Secret Files 2: Puritas Cordis | $44.7K | 226 | 85% | $9.99 |
| In Search Of You | $44.7K | 185 | 68% | $6.99 |
| BrVR Backrooms Virtual Reality | $44.7K | 153 | 90% | $9.99 |
| Button Button Up! | $44.7K | 181 | 95% | $11.99 |