
A plague-mutated doctor fights through wave after wave of infected husks in this fast-paced roguelike pixel shooter. Equip cursed masks, wield biomechanical weapons, and mutate your build as you survive a kingdom undone by immortality.
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About

Plagun is a grotesque roguelike shooter set in a post-apocalyptic kingdom rotting from a failed cure for death.
You play as a masked survivor—once a doctor, now a monster—using plague-infused weapons and cursed masks to fight back against an endless tide of regenerating horrors. Every corpse you collect strengthens your run. Every mask changes how you play. Every weapon is a twisted tool of infection.
Runs are short, intense, and always evolving. Choose your gear, survive escalating waves, and uncover the dark truth behind the plague that ruined the world.

Bullet-Hell Mayhem
Auto-shooting action meets tight platforming and fast, wave-based encounters.
Skull Mask Builds
Equip unlockable masks that alter your stats and grant passive powers.
Biomechanical Weapons
Wield grotesque Plaguns—revolvers, melee hybrids, and experimental tools.
Randomized Power-Ups
Adapt to mutating runs with unpredictable upgrades and perks.
Permanent Progression
Gather corpses to unlock new gear and meta-abilities between runs.
Dark Lore & Atmosphere
Discover a fallen kingdom through environmental storytelling and cryptic logs.
Pick-Up-And-Die Gameplay
Each session lasts 15–20 minutes. Easy to jump in. Hard to survive.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Really solid roguelike with a dark and eerie atmosphere. The short, intense runs make it easy to jump in for “just one more try,” and the combat feels fast and rewarding. I especially like the pixel art style, it has a unique, gritty vibe, though sometimes the visuals can get a bit too chaotic when everything’s happening at once. Still, it’s a fun and creative experience that keeps you coming back for more.
I think the game is good. The roguelike formula is always an evergreen that never gets old. The controller controls need to be fixed (you can't skip dialogues, and during boss fights I have to press the space bar on the keyboard and then go back to the controller). Otherwise, it's fine. I'll keep playing it.
The pixel art has a really nice charm to it even if the style is a bit amateur, it feels genuine and full of personality. The atmosphere comes through well, and the concept itself is really cool and interesting. Overall, it has a simple but enjoyable vibe that makes it funny to play along
美术的确是很漂亮但……怪物、弹幕、角色和需要收集的钱,全部!都是!同一个颜色同一个描边!到底是怎么想的!?根本分不清哪个是需要接触而哪个是敌对的对象。除了这个,地图的功能性设计和美观性设计完全混为一谈,你根本不知道自己踩住的平台是“触碰就会受伤的”“隔一段时间会消失的”还是就是一块普普通通的平台。整体的视觉传达只能说极其糟糕。 其他部分的设计也很烂:手感轻飘完全没有打击感这种玄乎的东西就不多说了;商店是毫无预兆地跳出一个暂停页面;枪不能存储两把,且识别度极低,拿到哪吧是哪把,有的枪连音效都没有;肉鸽元素更是挂羊肉卖狗肉,连地图都不随机一张是啥意思?不是加个路线选择加个升级树就叫肉鸽的好吧?这动作肉鸽是动作不动作,肉鸽不肉鸽。除了美术毫无优点可言。
I played the demo a while ago, it was fun and the ful game is funny too. The developer fixed everything that was a "meh" for me in the demo and now it's a good game. Still some bug in and there but I think they will be fixed in some patches.
Davvero una bella sorpresa. Fin da subito trasmette una sensazione piacevole e curata, con uno stile unico che si fa ricordare. L’atmosfera è coinvolgente e la colonna sonora aggiunge un tocco perfetto all’esperienza, creando quella combinazione che ti fa entrare subito nel suo mondo. È quel tipo di gioco che ti tiene agganciato senza stress, ma con la giusta dose di adrenalina. Si percepisce quanta passione ci sia stata nello sviluppo, in ogni dettaglio e scelta stilistica. È il classico esempio di progetto nato dall’amore per ciò che si fa, e questa energia arriva dritta al giocatore. Un gioco fatto con cuore, sincero e pieno di carattere.
Oh, finally a nice and not too complicated game just how I like it! I also think the story is enjoyable and interesting too; 10/10
Un bullet hell fresco e coinvolgente. Unisce dinamiche classiche del genere a elementi di innovazione... Giusto il grado di sfida, perfetto per quando avete poco tempo a disposizione per giocare. Super consigliato!
Ottimo per sessioni di gioco contenute, rende bene su dispositivi portatili. Nota di merito allo stile grafico: Salta all'occhio e convince.
A roguelike that bridges the old and the new, with a simple yet atmospheric visual style and great character design to spice things up! The autoaim system is an odd but intriguing and sometimes deadly choice, as it can turn the game into a sort of tower defense (where you are the tower c:). Despite the static backgrounds, the stage always manages to feel dynamic thanks to clever platforming elements that add unpredictability to the gameplay, with some recalls from classic fighting games! I reeeeeally hope the developers keep supporting this, it has tons of potential and it can surely still improve!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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